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The Golden Dead (OOC)


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Posted (edited)

So, we have:

 

Round 1

 

20 - Machete Max - Unharmed

17 - Nightscale - Unharmed - 6 HP

16 - Gas Man - Unharmed - Prone

14 - Chimera - Unharmed - 5 HP

11 - Blowfish - Unharmed

2 - Zombies [20] - Prone

Edited by Supercape
Posted

So Machete Max is up

 

He will scuttle to Chimera (move action) and chop with a choppity machete. 

 

25 which i believe hits. 

 

A DC 20 Toughness save for Chimera 

Posted

Nightscale is gonna find a place where he can leave the container with the gold that is not on the ship (and far enough from the fighting) and then he will drop the spell, then if the gold doesn't jump him, he will spend an hero point to breath fire on as many of the zombie as he can without hurting the mobsters (and if they are not standing on stuff that is flammable).

 

Damage 9 (Extras: Area [Type: General; Shape: Cone; Size: 180ft with area 1], Secondary Effect; Flaws: Action [Full], Feats: Progression [Area 1])

 

If he can't find any target with the breath of fire, he will still leave the gold, but he won't drop the spell, instead he will take a second move action to reach Machete Max and punch him in the face.

 

Strength Attack (Extras: Autofire 1 [9 ranks] ) - > 23 to hit.

 

 

Posted

Chimera is going for Blocking Max’s next attack, with the hope of spending a HP to gain the Weapon Bind feat and disarm him.

She doesn’t have the Taunt feat so she’s just trying to bait him into attacking again.

Posted (edited)

Roger!

 

Blowfish is going to strike a zombie with his crowbar

 

15 which hits

 

14 on tough save which is enough to have its head caved in (in zombie style). For fun, the crowbar will be torn out of Blowfishes grip. 

 

9 Remaining zombies

 

4 will swipe Chimera

 

4 will swipe Blowfish

 

1 will pick up a grenade... yes! These Zombies have INT above 0!

 

7 22 18 13 10 4 6 and 16

 

That is two zombie fists on Chimera - thus two DC 17 Tough Saves

 

And one for Blowfish who rolls

 

10 - Bruised and Dazed. 

Edited by Supercape
Posted

So, I think we have

 

Round 2

 

20 - Machete Max - Unharmed

17 - Nightscale - Unharmed - 6 HP

14 - Chimera - Unharmed - 4 HP

11 - Blowfish - Bruised, Dazed [1 rnd]

2 - Zombies [8]

 

Machete Max will acrobatic feint Chimera: 

 

10 - can you resist that?

 

And swipe:

 

21 - which would hit! But could you roll the block, @Spacefurry? :D

Posted (edited)

I think that Nightscale is gonna blast more zombies if he can avoid hurting anyone who is actually alive. If he can't he will just go punching Machete Max with a mediocre 16... If that hit the save DC is 24, he is also gonna grapple the mobster with Improved Grab and a roll of 42 (ofc the 19 is on the second roll)

Edited by Nerdzul
Posted

Its rather hard at this point to blast the remaining zombies with the AoE, as everyone is now in a chaotic melee. 

 

Machete Max can dodge that blow. 

 

:(

Posted (edited)

Righty-ho

 

Sorry for delay!

 

Blowfish is dazed

 

So the 8 remaining zombies are up and are going to swarm 3xChimera 3xNightscale 2xBlowfish

 

Largely missing

 

Although we do have a DC 17 Toughness Save for Chimera, @Spacefurry

 

 

Edited by Supercape

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