Supercape Posted October 6, 2023 Posted October 6, 2023 (edited) Repair Bots Power Level: 5 (120/120) Unspent Power Points: 0 Trade-Offs: None In Brief: Robots of the Xeno Ship Catchphrase: Beep beep. Beepity-beep beep. Description: Height: 3’ Diameter Sphere Weight: 40Kgs Color: Titanium The Xeno’s Customised Repair Bots are floating metal spheres, with four short mechanical arms projecting from a front panel, each equipped with a variety of inbuilt tools. Each bot is given a code name from A-E Axel, Backfire, Clockface, Driveshaft, Echo Personality & Motivation The Repair bots are here to serve. They have some self awareness and personality however-and in a manner similar to, say, a protocol droid in a galaxy far far away, are not fanatical or fearless. Powers & Tactics: The Bots are programmed for maintenance and repair, as well as being able to do various chores and ships – steward tasks. They will obey any guest onboard the ship (although the Captain, i.e. Starshot, can override this). They will not seek combat. If pushed, they could use some of their tools as makeshift weapons, but they are not programmed to fight, and will seek to self preserve / flee in a fight unless they are cornered or the “foe” is something relatively insignificant such as a small animal or petty thief. Abilities: 2 + 6 -10 + 4 + 2 + 0 = 4 Strength: 8 (-4 From Shrinking, +2) Dexterity: 16 (+3) Constitution: - Intelligence: 14 (+2) Wisdom: 12 (+1) Charisma: 10 Combat: 8 + 8 = 16 Initiative: +3 Attack: +5 (+4, +1 From Size) Defence: +5, +3 Flat Footed (+4, +1 From Size) Grapple: -1 Knockback: -1 Saving Throws: 3 + 3 = 6 Fort Immune Reflex +6 (+3, +3 Dex) Will +4 (+3, +1 Wis) Tough +5 (+6 Protection, -1 Size) Skills: 12PP = 48 Ranks Computers 4 (+6) Craft (Electronic) 8 (+10) Craft (Mechanical) 8 (+10) Disable Device 4 (+6) Handle Animal 4 (+6) Knowledge [Technology] 4 (+6) Medicine 4 (+5) Notice 4 +5) Profession [Ships’ Steward] 4 (+5) Search 4 (+6) Feats: 6 PP Ambidexterity Environmental Adaptation [Zero Gravity] Jack of All Trades Teamwork 3 Powers: 3 + 3 + 6 + 2 + 6 + 30 + 6 + 1 + 5 + 13 + 7 = 82 Additional Limbs 2 (2 Extra Servo-arms, Feats: Improvised Tools) [3 PP] Communication 4 (1 Mile, Radio, Feats: Subtle, Flaws: Limited [One way]) [3 PP] Comprehend 3 (Read all, Speak all, Understand all) [6 PP] Features: Internal computer, Internal compartment [2 PP] Flight 2 (Speed 25 mph, Feats: Instant up, Subtle) [6 PP] Immunity (Fortitude Saves-Construct) [30 PP) Protection 6 [6 PP] Quickness 1 (x2 Speed) [1 PP] Shrinking 4 (-1 Size Category, Feats: Innate, Flaws: Permanent [+0]) [5 PP] Super Senses 13 (Accurate Radar, Radar Sense, Direction Sense, Distance Sense, Infravision, Radio, Radius [All Visual], Analytical [All Visual], Ultra-hearing, Ultravision) [13 PP] Tools Array (5 PP Array, Feats: Alternative Powers 2) [7 PP] BP: Blast 2 (Feats: Precise) [5/5 PP] “Laser Cutter” AP: Strike 3 (Feats: Improved Critical 1, Precise, Variable Descriptor [Tool]) [5/5 PP] “Drill/Saw” AP: Stun 2 (Feats: Extended Reach 1) [5/5 PP] “Electric Zap” Drawbacks: -6 Disability (Common, Minor: No Legs) [2 PP] Vulnerable (Electricity, Common, Major: x2 DC) [4 PP} Abilities 4 + Saves 6 + Combat 16 + Skills 12 + Feats 6 + Powers 82 – Drawbacks 6 = 120 PP Edited October 15, 2023 by Supercape
Supercape Posted October 6, 2023 Author Posted October 6, 2023 Fox suggested that instead of resubmitting Starshot, just post the minion change-i.e. Copy and paste this to replace old Minion sheet (Gun Monkey)
Avenger Assembled Posted October 25, 2023 Posted October 25, 2023 Normally I would say do minions on the sheet as the PC, but this one is complicated enough that it deserves its own! (love the pic!) APPROVED
Fox Posted October 26, 2023 Posted October 26, 2023 This sheet replaces the minion on Starshot; the minion there has been updated, and this thread will be archived for cleanliness.
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