Avenger Assembled Posted February 4, 2009 Posted February 4, 2009 That's Intimidating with Skill Mastery (but as a move action) for a total of 17. And that's an unarmed attack, all right!
Pandorym Posted February 6, 2009 Author Posted February 6, 2009 Two rounds, as of now. Very close! The penultimate moment is at hand. Congrats on getting this far, gang, though it has been harder for some of you than for others *cough*avengermowsdowngoonstoofast*cough*. All that aside, I apologise for slow posting speed; I have six papers to write in four days, and it has been slow going, but I promise to do my best to keep up.
Avenger Assembled Posted February 6, 2009 Posted February 6, 2009 What's the Toughness save DC for the attack, Pand?
Pandorym Posted February 9, 2009 Author Posted February 9, 2009 Sorry, my bad. It's 13, thanks to the +1 knife bonus. Nothing you should be unable to handle... better luck for Wolfe next time, if there is one. Then again, the slowness might get you regardless. I apologise once again for my horrible disorganization. I've messed up a lot, and I thank you all for bearing with me; this is actually the first adventure I've ever run in this game system. I promise I'll do better next time, and I'll try to do so in the posts to come.
Avenger Assembled Posted February 9, 2009 Posted February 9, 2009 Hmm. I'm assuming that you mean 18, since 15 is the usual Toughness modifier. If that's the case, Avenger is currently at Injured (x1).
Pandorym Posted February 10, 2009 Author Posted February 10, 2009 That's really impressive: a typo in the post where I apologise for stupidity. Thanks for pointing that out. thejoshie, are you still around? If I made a bad call, please tell me, I'm happy to edit.
Avenger Assembled Posted February 10, 2009 Posted February 10, 2009 'Sokay, just hope I take this guy down this guy down this time. ;)
Sandman XI Posted February 11, 2009 Posted February 11, 2009 It's amazing the things that can happen in less than 48 seconds :P
Thejoshie Posted February 11, 2009 Posted February 11, 2009 Alright, I'm back (read player away thread for details). I'm catching up on posts now and my post will be up by tonight at the latest. Sorry for the inconvenience.
Pandorym Posted February 14, 2009 Author Posted February 14, 2009 I'm taking a little poetic license with the round times, or else it doesn't make any sense. Sorry for my late post, I've been involved in a concert and rehersals all week. I don't really know how well my post came out; if people don't like it, or have a beef with some point or another, or want this to go one longer, PLEASE tell me. Anything at all. I'll look tomorrow, I'm a bit delirious right now. I'll delete and rework the whole post if I have to.
Avenger Assembled Posted February 14, 2009 Posted February 14, 2009 Hmm. Yuki's trying so hard, I feel bad. It does strike me that Ned is not immune to, say, knockback damage...
Pandorym Posted February 17, 2009 Author Posted February 17, 2009 Yuki, your rolls have been beautiful, sufficient to make me feel like a bad person for making this character. Unfortunately, Ned is entirely immune to bludgeoning, slashing, piercing, and ballistic damage; your fists, no matter how mighty, will not harm him as long as he wears his armor, which cannot be taken from him unless he is rendered helpless. As Avenger noted, he is not immune to knockback, nor to stun, nor to poison, nor to fire and the like. Do you want to continue with that post? I'd feel guilty just walking away after all this, so perhaps you can find a way to give Ned a whack or two, but even with such beautiful attacks, you can't put a dent in him. If you see another way, feel free to edit; if not, we'll move on. Sandman, your days of bored waiting are over! Get back here, you!
Thejoshie Posted February 17, 2009 Posted February 17, 2009 :-p I'll take a hero point and call it square (for a waste of a VERY good roll and tactics). So yeah, the post stands. It's what I actually imagine Yuki to do in such a situation. Action first, plan later.
Avenger Assembled Posted February 19, 2009 Posted February 19, 2009 OK, I think it's safe to assume that no one will make the Notice DC to spot Avenger approaching, what with the SWAT team making their way through tear gas at night and the other two in melee combat. It is, natch, 27 if they want to try.
Moira Morley Posted February 19, 2009 Posted February 19, 2009 Sandman is going to be absent for a while.
Pandorym Posted February 23, 2009 Author Posted February 23, 2009 No need for that, Avenger. You have thoroughly trashed any chance of being seen. Thank you for the warning, Moira. We'll miss Sandman until he returns.
Avenger Assembled Posted February 23, 2009 Posted February 23, 2009 Hokay, that's a use of Sneak Attacks, my fancy new knife, Intimidate as a Move Action, Takedown Attack, and my best purple comics prose. :D
Dr Archeville Posted February 24, 2009 Posted February 24, 2009 If the player running this hasn't already done so, please submit an entry for this adventure for the timeline. :)
Pandorym Posted February 26, 2009 Author Posted February 26, 2009 All taken care of, Doctor. Forgive my negligence. Nice combo, Avenger. Things are starting to look really, really bad for me.
Avenger Assembled Posted March 17, 2009 Posted March 17, 2009 OK, not a great Grapple check, but waddyagonnado? Remember that Ned loses 4 from his grapple check to resist, thanks to Avenger's Improved Pin.
Dr Archeville Posted May 2, 2009 Posted May 2, 2009 Is this still going? No new IC posts since late March.
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