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Curse of the Swamp Hag (OOC)


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Posted

Yoikes! Its whiff central!

 

For reference the Crococonda has a defence of +8 (+10 base, -2 from size, +3 flat footed)

 

So its going to wrap itself around Golden Star this time!

 

Using all out attack (thus lowering defence by 2)

 

17

 

Which I think just hits Golden Star?

 

Its a DC 25 Toughness Save 

 

And an opposed grapple roll (as Crococonda has Improved Grab)

 

37 Yoikes!

Posted

Well, I’ve been reading my own sheet wrong -_-

The Nullify Magic is an Area Effect w/ Selective so…

 

wailing head needs a Ref DC20 save

opposed power roll: 18

then a Will DC18 (DC13 if it makes the Ref save)

Posted

Im actually waving those rolls. Can a shrunken head make a reflex roll? Does the head even want to resist a nullify?

 

The wail is now OFF! Yippee!

 

Meaning Golden Star is up!

 

 

Posted

the Head is silenced

 

But Crococonda is still alive!

 

As GS is bound, CC will simply squeeze as a move action, meaning a DC 25 Toughness for our young hero!

 

CC will also try a move action intimidate at Blackstaff. 

 

11 is not spectacular. 

Posted

OK I somewhat loss track of rounds...

 

BUt I think we are at:

 

Round 3:

16 - Blackstaff - Unharmed - 1 HP

13 - G Star - Bruised x2 (Dazed this round)

10 - Crococonda - Staggered (Dazed this round)

 

So G Star is up (and now unbound)

Posted

We can skip CCA as it is dazed!

 

Round 4:

16 - Blackstaff - Unharmed - 1 HP

13 - G Star - Bruised x2

10 - Crococonda - Staggered

 

And the cave is going to collapse any minute! but when?

 

DC 15 Earth Sciences Check! (Untrained works)

 

Spoiler

At the end of Round 5!

 

 

Posted

Knowledge, Earth Science (untrained): 18

 

Create 10 to turn the stone fist into an arching stone lattice to try to support and reinforce the cave.

Do I need to roll anything?

Posted

Could you roll a power check?

 

Lets say DC 20 to fully support the cave permanently

DC 15 to delay it a minute. 

DC 10 to delay it a round. 

 

Oh and +2 for groovy Earth Sciences check (you understand that geology, baby!)

Posted

Meaning Crococonda will breathe out CROCOVENOM!

 

This is a 

 

Damage 8 (Fort Save) Poison, CLoud Area affect!

 

So DC Reflex Saves (DC 18) to half the effect, then DC 18 Fortitude Saves (or 14) to avoid the damage. 

 

Armitage will succumb (he is an old man) and falls unconscious. 

 

 

Posted

I’ll say Blackstaff was distracted keeping the cave from falling in and automatically fails the Ref and just do the Fort save. Plus she tbought it was down for the count, but she was wrong. 😛

 

Fort save: 11

And Blackstaff’s rolling saves trend stays strong. 

Last HP to try to save: 25

That’s way better.

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