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Metal Manly Mania (OOC)


Geez3r

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The Final Round - End Round 1

19 - Malice -- VP x4, Bruise x2

14 - Captain -- VP x2, Bruise x1

9 - Wendigo -- Bruise x2, One HP used

Posted

The Final Round - End Round 2

19 - Malice -- VP x3, Bruise x3, Stunned

14 - Captain -- VP x2, Bruise x1

9 - Wendigo -- Bruise x2, One HP used

Malice is gonna remain stunned for the round, enjoy going toe to toe with Wendigo :D :twisted:

Posted

The Final Round - End Round 3

19 - Malice -- VP x3, Bruise x3

14 - Captain -- VP x2, Bruise x1

9 - Wendigo -- Bruise x4, One HP used

Posted

Totally going to VP that roll to get Improved Crit, bumping the DC up to a 41, meaning old fur ball there's going to be taking a nap pretty damn soon.

This will also cause Wendigo to spend his second HP to use his Ultimate Toughness save, and still fail by 8. Hot damn.

Posted

The Final Round - End Round 4

19 - Malice -- VP x2, Bruise x3

14 - Captain -- VP x2, Bruise x1

9 - Wendigo -- Bruise x5, Two HP used

Posted

The Final Round - End Round 5

19 - Malice -- VP x2, Bruise x3

14 - Captain -- VP x0, Bruise x1

9 - Wendigo -- Bruise x6, Two HP used

Posted

I'm going to milk the Inspiration for all it's worth;

Using Extra Effort, and burning a VP to Ignore Fatigue to get a new AP on Weapons Array:

Blast 11 Extra: Auto-fire x2, Flaws: Full Round Action.


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