Poncho Posted January 30 Author Posted January 30 as a clarification brought up in Discord; we'll move out of combat time for now.
Poncho Posted February 15 Author Posted February 15 Let's roll some Gather Information checks; the better the roll, the faster you figure out where they are.
Kaede Kimura Posted February 15 Posted February 15 1d20+10 = 11, hah she knows nothing. Makes sense, her family is broke so she's probably never been to the circus.
Spacefurry Posted February 19 Posted February 19 Gather Info: 7 Star might actually have a better idea than Predator
Poncho Posted February 21 Author Posted February 21 Alright, you can heal your bruises and stuff in the intervening time. And I'm offering you both the chance to come up with a specific idea of how to approach this to get some benefits on your approach, so if you wanna either discuss it IC or suggest a plan OOC, feel free
Poncho Posted March 3 Author Posted March 3 Good idea! If you have a specific plan to want to carry out let's hear that as well!
Spacefurry Posted March 4 Posted March 4 I figure the plan is let SS attempt to take out the truck. See if the ringleader appears, if not, probably the strong girl being controlled will primary target for Predator to attack first. Anything to add K? initiative: 28 damn it, wasted a nat 29 She’ll still hold until Star makes her move.
Kaede Kimura Posted March 4 Posted March 4 Well, my plan is that Shooting Star is gonna fly up to space and then do an orbital drop on the truck (this is why I was asking about the Slam rules, and why she asked about the earpieces range. Given the rather confusing rules there I think I'd instead do a normal attack and just fluff it as a slam if that's okay with you? 1d20+2 = 15 for Initiative
Poncho Posted March 6 Author Posted March 6 That sounds like a plan to me! Alrighty! Fire Breather: 1d20+9: 23 [1d20=14] Ringleader: 1d20+4: 24 [1d20=20] Magician Initiative: 1d20+5: 25 [1d20=20] Wow. Those...sure are some rolls. 28 - Predator - 2HP - Unharmed 25 - Magician - Unharmed 24- Ringleader - Unharmed 23 - Firebreather - Unharmed 15 - Shooting Star - 2HP - Unharmed So I'll give you guys the surprise round here; so Shooting Star can do her big drop in on the truck, I'll do a GM post describing the scene, then Predator can do her surprise action and we'll go from there.
Kaede Kimura Posted March 7 Posted March 7 Okay, so I'm going to Extra Effort to gain the Power Attack Feat and then spend a Hero Point to clear the fatigue. She's finds All-Out-Attack full +5 Attack/-5 Defense and Power Attack for a full +5 Damage/-5 Attack She will then take the Charge (+2 to hit, -2 Defense) action into the truck from orbit. She will then hit the truck. 1d20+7 = 18, and a DC35 Toughness save for the Truck.
Poncho Posted March 8 Author Posted March 8 The Truck takes 10, which the toughness of a truck means it's destroyed, failing it's save by 15. The force of the blow will knockback the Firebreather, who was near the truck, sending them flying what would be about 19 miles but instead will just be into a wall. Toughness Save 1d20+8: 13 [1d20=5] Which they then biff, failing by 18, instantly knocking them out. 28 - Predator - 2HP - Unharmed 25 - Magician - Unharmed 24- Ringleader - Unharmed 23 - Firebreather - Unconscious 15 - Shooting Star - 2HP - Unharmed Crash down on the truck and I'll post a GM post!
Spacefurry Posted March 12 Posted March 12 Ranged blast attack on the Ringleader: 30 And that's a nat 20! Use it to increase the DC, so now its a Toughness DC30
Poncho Posted March 12 Author Posted March 12 1d20+6: 15 [1d20=9] Well then. I believe you two have won combat on Round 0
Spacefurry Posted March 13 Posted March 13 I am sooo sorry *cough cough not sorry cough cough* soo very sorry. So I take it we’re out of combat?
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