Kaede Kimura Posted December 23, 2023 Posted December 23, 2023 @Spacefurry OOC for this Blackstaff has a extra hero point for his charity, bringing him to 5. Could I also have a notice check from you please?
Kaede Kimura Posted December 23, 2023 Author Posted December 23, 2023 While you can sense the magic, the exact source is hidden from you.
Kaede Kimura Posted January 10 Author Posted January 10 If I could get Initiative from Blackstaff, will do The Dreamer and Dougal tomorrow
Spacefurry Posted January 12 Posted January 12 Initiative: 20 really need to get him Improved Initiative
Kaede Kimura Posted January 14 Author Posted January 14 Okay, Dougal 22 Blackstaff 20 5HP The Dreamer 12 1HP He is going to attack, throwing down an area Attack. Could I get a DC22 reflex save from Blackstaff? You don't have Evasion so if you pass its a DC21 Toughness, if you fail DC27 instead. Saves for The Dreamer: Reflex: 1d20+4 = 18 Toughness: 1d20+11 = 12 as amusing as an instant KO would be, I'll spend her Hero Point on a reroll. Toughness take 2: 1d20+11 = 28 Significantly better.
Spacefurry Posted January 16 Posted January 16 sorry for the wait Ref save: 17 I’ll reroll: 21 still just missed it Toughness: 24 that’s a bruise.
Kaede Kimura Posted January 23 Author Posted January 23 Sorry for the wait. Blackstaff's turn. Dougal 22 Blackstaff 20 4HP The Dreamer 12 0HP
Spacefurry Posted January 26 Posted January 26 Ranged blast: 12 HP reroll: 26 Better, that’s a DC 25 toughness save for him.
Kaede Kimura Posted February 1 Author Posted February 1 I'm afraid he makes his save. The Dreamer is gonna try drop a cage on him with Dreamscape. DC17 Reflex. Which he passes and then some. Dougal is gonna throw back a Paralyze at The Dreamer, DC25 Will Save for her, which 1d20+5 = 21 just not failing by 5 so she is Slowed. Will post ICs tomorrow, but feel free to go for an OOC action if ya want. Dougal 22 Blackstaff 20 4HP The Dreamer 12 0HP
Kaede Kimura Posted February 4 Author Posted February 4 Realized I never rolled to attack, but he hits The Dreamer
Spacefurry Posted February 6 Posted February 6 Gonna use a HP to alt power a Dazzle 10 (visual) on Dougal. So he gets a Ref save DC20 If he fails he’s basically blinded Each round after he gets a Fort save DC20 to shake it off. (+1 each round after first.)
Kaede Kimura Posted February 17 Author Posted February 17 I'm afraid he makes his save, if only just. The Dreamer is gonna try to save against Paralyze, 1d20+5 = 18, she is still slowed. She's his switch her Summon Array to summon The Carnifex, who is gonna take a swing at Dougal, 1d20+4 = 14. That's a miss. Now, I'll admit when I picked Dougal's abilities for this thread, I wasn't expecting to roll quite so well. I'm going to have him miss a turn to gloat and give both Blackstaff and The Dreamer a Hero Point.
Spacefurry Posted February 26 Posted February 26 Create 10 to form a wall of ice between Dougal and them. Trying to make a clear path to the alley where he saw the rabbit. His thought, being that it seems like one of Dreamer’s creations. Do you want a power check?
Kaede Kimura Posted February 26 Author Posted February 26 You'd be able to recognize it as Dream Magic, but if you want more details than that I'll ask for a power check, yeah
Kaede Kimura Posted March 12 Author Posted March 12 Sorry for the slow responses. The Carnifex is going to try for an All-Out-Attack Grapple to help Blackstaff get away, 1d20+8 = 26 hits, then opposed Grapple attempt 1d20+21 = 22... truly stellar performance on the Nightmare's part. He fails, but not by much. So he's grappled. At this point I'll wave my magic GM paintbrush and ignore the fight, since it would be a lot of rolling for me to post at myself, and I know how it will most likely go. I'll do an IC post today then we can leave initiative order.
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