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Study Group: Biology (OOC)


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Posted (edited)

Due to being Flat-footed because of stuns, that hits Libra and Cygnus, but still misses Aries

 

Cygnus Will versus Stun: 1d20+8: 12 ; she is Helpless

 

Libra Will Save: 1d20+6: 23 she avoids

 

It is then Aries's turn and he rolls Fort against the Daze.

 

Fort versus Stun: 1d20+6: 15 he's still dazed.

 

No GM post yet; let's get Baz's action and then I'll do one.

 

-------

 

Timeout: SEIZED, 3HP

Aries: 31, Dazed, Bruised, Paralyzed (Helpless)

Baz: 14, 3HP

Libra: 14, Stunned

Cygnus: 13, Stunned, Paralyzed (Helpless)

Torpedo Lass II: 9, 3HP, arriving at the end of this round

Edited by Poncho
Posted

Ok so Baz will activate Nauseate Aura (Free action), Jump down (Move action) and Punch (Standard Action) Libra

 

20 for the attack

 

Which I guess hits?

 

Thats a DC 23 Tough and DC 15 Will (Nauseate) effect

 

 

Posted

Toughness Save: 1d20+10: 20 , Bruised!

 

Will Save: 1d20+6: 18 but not Nauseated!

 

Next! 

 

Libra's fortitude save

 

Fortitude: 1d20+8: 23

 

Beats her Stun. So she gets to act next round.

 

Cygnus's fortitude against Stun.

 

Fortitude: 1d20+6: 18 she is still stunned and paralyzed. 

 

And that means Mizuki may make her dramatic Entrance!

 

-------

 

Timeout: SEIZED, 3HP

Aries: 31, Dazed, Bruised

Baz: 14, 3HP

Libra: 14, 1x Bruised

Cygnus: 13, Stunned, Paralyzed (Helpless)

Torpedo Lass II: 9, 3HP

Posted (edited)

So the way I'd do it is this;

 

Use Extra Effort to AP Enhanced Charisma (Limited to Intimidate) off your Leap; trading your 7pp of Leaping for 14pp of Charisma; moving you up from 8 to 22. You can then Standard Action to use Intimidate, with your new +6 modifier, to attempt to Demoralize a target of your choice. If you wanted to (I would recommend it), you could then use a HP to shake off the fatigue from the power stunt.

 

By getting them Shaken- IE they fail the Will Save-, you further penalize their saves and keep them locked down under Lawrence's status effects and make it easier to hurt them.


This specific use of Alternate Power may not always be acceptable, but it is something brought up in Doc A's 'more options for Super Strength' and I'm fine with it as a conceptual idea.

Edited by Poncho
Posted

Aries Will Save: 1d20+5: 23

 

He rolled quite well on that, which at least might mean he rolls bad later! Lawrence's turn!

 

Timeout: SEIZED, 3HP

Aries: 31, Dazed, Bruised

Baz: 14, 3HP

Libra: 14, 1x Bruised

Cygnus: 13, Stunned, Paralyzed (Helpless)

Torpedo Lass II: 9, 2HP

Posted

Okay, going to go back to the Stun 10 (Fort save (yes, sure that is what it is :D

 

Got an 18 on the attack roll, if that hits, DC 20 Fort saves.

Posted (edited)

Alright let's see;

 

Aries Avoids.

Libra Hit

Cygnus is hit.

 

Libra Fortitude: 1d20+7: 9 - She is rendered Unconscious immediately

Fortitude: 1d20+5: 8 - She is also be rendered Unconscious immediately

 

Aries then rolls against his Daze -

 

Aries Fortitude versus stun: 1d20+7: 12

 

Still dazed, so he loses his turn again, so Baz, Mizuki, and Lawrence may all go. Let Thev make an IC post, then I'll make a GM post, then we'll continue from there

 

Timeout: SEIZED, 3HP

Aries: 31, Dazed, Bruised

Baz: 14, 3HP

Unconscious- Libra: 14

Unconscious- Cygnus: 13

Torpedo Lass II: 9, 2HP

Edited by Poncho
Posted

So Baz will go for a move action: Acrobatic bluff at -5

 

25

 

And a power attack, all out attack (+2 shifted so net +2 DC, -2 Defence) Punch

 

19

 

Which I guess hits? (if bluff works, anyway)

 

DC 25 tough damage, DC 15 Fort Nauseate

Posted

A discussion on Knockback means he has to save against a DC 22 effect

 

Toughness: 1d20+5: 6

 

Which he...definitively does not.

 

With that, combat comes to a close. Everyone gets a Hero Point not for this thread, but for the upcoming thread, letting you start at +1 of your base. Except for Mizuki, who gets to start at +2 because it was very unfair she did not get a full turn at all, and that's my fault.

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