Spacefurry Posted February 4 Posted February 4 (edited) UPDATE for Chimera from PL8 to PL10 (using 32PP) Added a few lines to the end of her History Added the Complication Unknown Quantity Upped base ability Str +2 & Dex +2 (4PP) Upped Combat caps +2 att and +2 def (8PP) Upped Saving Throws +2/+1/+1 (4PP) Added 12 Skill ranks (3PP) Added 4 Feats (4PP) Upped Combat array to meet level cap (7PP) Upped Flight to use available PP (0PP) Upped Protection to meet level cap (2PP) ++++++++++ History: After finally coming to terms with her new dual life as a college student and hero. Jennifer has had several opportunities to work alongside a few established heroes, and a few other beginners. She tries to learn with every encounter, but she understands she still has a lot to learn. Complications: Unknown Quantity: Chimera absorbed a large quantity of ‘cursed gold’. While the long term implications are yet unknown, this had given the re ABILITIES Strength: 12/26 (+8) Dexterity: 14/18 (+4) COMBAT Attack: +10 melee/+6 ranged (+6 Base, +4 Attack Focus [melee]) Defense: +10 (+6 Base, Dodge Focus 4), +3 Flat-Footed Grapple: +8/+18 (+8 Melee Attack, +8 Strength, +2 Super-Strength) SAVING THROWS Toughness: +10 (+3 Con, +7 Protection) Fortitude: +10 (+3 Con, +7PP) Reflex: +10 (+4 Dex, +6PP) Will: +9 (+2 Wis, +7PP) SKILLS 76R = 19PP Acrobatics 6 (+10) Computers 7 (+10) Concentration 3 (+5) Drive 1 (+5) Investigate 7 (+10) Knowledge, Life Sciences 9 (+12) Knowledge, Physical Sciences 9 (+12) Knowledge, Pop-culture 2 (+5) Knowledge, Technology 7 (+10) Medicine 10 (+12) Notice 8 (+10) Search 7 (+10) FEATS 15PP Attack Focus [melee] 4 Dodge Focus 4 Evasion 1 Improved Grapple Luck 3 Quick Change Weapon Bind POWERS 24 + 5 + 21 = 50PP Combat Array 11 (22PP Array; Feats: Alternate Power 2) [24PP] (Nanobots, Symbiote, Techno-Organic) BP: Damage 10 [22PP] (Range: 5 10-ft increments, 50’’ max; Feats: Accurate 3; Extras: Range; Drawback: Reduced Range 1 AP: [14+5=19/22PP] Enhanced Strength 14 [14PP] Super-Strength 2 (+10 Str for carry capacity and +2 Str for sustained activity; Feat: Bracing) [5PP] AP: Stun 10 [20/22PP] (Electricity) Movement Array 2 (4PP Array; Feat: Alternate Power 1) [5PP] (Nanobots, Symbiote, Techno-Organic) BP: [3+1=4/4PP] Speed 3 (500 ft/rd, 50mph ground speed) [3PP] Quickness 1 (x2, Extra: Linked [to Speed]) [1PP] AP: Flight 3 (500 ft/rd, 50mph flight speed, Drawback: Limited load [Medium load], Power Loss 1 [Wings]) [4PP] Physical Container 4.2 [21PP] (Nanobots, Symbiote, Techno-Organic) Enhanced Constitution 2 [2PP] Enhanced Dexterity 4 [4PP] Protection 7 [7PP] Regeneration 8 (Recovery Bonus +2, Bruised 2 [standard action], Injured 2 [5 minutes], Ability 1 [5 hours], Disabled 1 [5 hours]) [8PP] ATTACK RANGE SAVE EFFECT Damage Touch DC25 Tou (staged) Damage (Physical) Stun Touch DC25 Fort (staged) Stun (Electrical) TOTALS Abilities (24) + Combat (24) + Saving Throws (20) + Skills (19) + Feats (15) + Powers (50) - Drawbacks (0) = 152/152 Power Points Edited February 5 by Spacefurry
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now