Dracostern Posted February 5 Posted February 5 Cerebral Power Level: 9 (165/174 pp) Unspent Power Points: 9 Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness In Brief: Psychic Twin, an orphan who was picked up off the streets by a supervillain and turned into a super criminal. After a heist was stopped by a superhero, she would flee to Freedom city and try to start a new life. Catchphrase: “Do we seriously need a catchphrase?” Theme: None Alternate Identity: Iris Evans (Secret Identity) Birthplace: Emerald City Residence: Claremout Academy Base of Operations: N/A Occupation: Student Affiliations: Daniel, Claremout Academy Family: Has a twin brother named Daniel, her parents are unknown. Description: Age: 16 Born on March 2008 Apparent Age: 16 Gender: Female Ethnicity: Caucasian Height: 5’4 Weight: 125 Ibs Eyes: Blue Hair: Brown (short but a bit curly) Description: A young woman with blue eyes and short brown hair. She’s a bit on the skinny side however. Normally she wears jeans, running shoes and a shirt. She is fit and very much a tomboy. Her superhero outfit is a simple dark purple onepiece, full body suit (save for the face) with a black collar and an emblem of a brain on a black circle in the centre of her chest. She also wears a black mask that covers her eyes and nose. She also wears black elbow long gloves and boots. History: Daniel and Iris were born in a poorer area of Emerald city, with their parents being unable to care for them and as such the twins were discarded. They were forced to survive on the streets, Iris grew to become quite protective of Daniel during this time and it was them against the world. However, when they were around thirteen the supervillain known as The Big Brain kidnapped them along with other orphans in an attempt to create super criminals, and hopefully find a new container for him should his body die. However, such a thing would require strong mental capabilities. So, for the moment he would set the children up as criminals. He experimented on the twins, giving them psychic powers and training them to become one of these super criminals. They would spend the next three years training to understand their powers and use them in heists. During one of these heists a superhero would show up to stop them. While the twins grew up slightly stunted emotionally, they were not emotionless and the hope they saw on their captive’s eyes when the superhero showed up seemed to spark something inside Daniel. Iris would slowly come to understand why. He wanted, deep down, to save people. Having hated his life under The Big Brain. Iris would understand, she failed to spot this in her twin sooner, and that weighs on her somewhat. But during the failed Heist, all she could think about was escape and in the chaos of battle, the twins fled. They would ditch their villainous personas (Stem for Iris and Corpex for Daniel) before going on the run. Eventually they would find their way to Freedom City and took odd jobs to gain enough capital to rent an Apartment in the Fens. One day, while out looking for another job, Iris would notice someone getting robbed and would use her powers to save the person…whom happened to be a teacher, Darian Skylar, whom was impressed enough by the display, not that he was in any real danger, and learned a bit about Iris and her brother, recommending them to Claremout Academy. Where they would be provided with scholarships under the watchful eye of the Headmistress who is the only person who knows about their past. Personality & Motivation: Iris gives off the appearance of someone cold and aloof but that’s just a front. She is hyper aware and always on the look out for dangers. She cares about her brother deeply and is extremely defensive of him. Despite these rather intense traits, she can be snarky as well. With all this being said, Iris has had a troubled history, this has stunted her understanding of herself and her desires. She does want to become a hero and make up for her past crimes, but she also wants to soul search as well. She has yet to fully understand her desire to help people…and her attraction to the same sex. Powers & Tactics: Iris is a textbook Psychic. Telepathy, Telekinesis, Mind Shielding and Mind Blasts. She is fit and capable physically but no where near levels of superhuman, just slightly above average. Typically, Iris likes to think through plans and ideas before executing them, taking time to understand her surroundings and her enemies before attacking. She is very much a thinker in this regard. Power Descriptions: Her psychic abilities manifest via slightly purple energy, mostly her Mind Blasts and Telekinesis. The rest of her abilities are less detectable visually as benefitting someone with psychic abilities. Complications: Two Peas in a Pod: Iris is protective of Daniel and when he’s in trouble, she tends to tunnel vision on saving him. Should her twin be in threatened in a significant way. Mechanically this only activates if Daniel has been kidnapped or something major has happened to him, and she is not with him. Smaller threats and fights won’t trigger it. GMs can also decide if HPs are awarded for this or not. Enemies: The Big Brain created and used Iris and Daniel, despite the fact that they have escaped his shadow still haunts them. Should he or his goons show up to mess with them then a Hero Point is awarded. On the Run: The twins were criminals once, should this be found out and they have to clear their names, then a HP can be awarded. Paranoia: Iris can be quite paranoid when it comes to her brother or friends doing something dangerous. If she sees a friend doing something she percieves as dangerous and overracts, then a HP can be awarded. Abilities: 2 + 2 + 2 + 8 + 8 + 0 = 22PP Strength: 12 (+1) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 18 (+4) Wisdom: 18 (+4) Charisma: 10 (+0) Combat: 6 + 12= 18PP Initiative: +1 Attack: +3 (Telekinesis +9) Defense: +9 (+6 BDB, +3 Dodge Focus) +3 flat footed Grapple: +4, +18 (Telekinesis) Knockback: -1/-4 w/ Forefield Saving Throws: 5 + 6 + 4 = 15PP Toughness: +1 / +9 w/Forcefield Fortitude: +6 (5 +1 Con) Reflex: +7 (6 + 1 Dex) Will: +8 (4+4 Wis), +13 w/ Mental Shield Skills: 48R = 12PP Concentration 4 (+8) Investigate 8 (+12) Knowledge (History) 4 (+8) Knowledge (Physical Science) 4 (+8) Notice 8 (+8) Perform (Singing) 4 (+4) Search 4 (+8) Stealth 4 (+5) Sense Motive 8 (+12) Feats: 36P Attack Focus (Ranged) Dodge Focus 3 Luck 1 Second Chance (Concentration) Sidekick 28 (Her twin, Cerebellum) Trance Ultimate Save (Will) Equipment: 0PP = 0EP Powers: 2 + 5 + 8 + 38 + 8 + 1 = 62PP All powers are Mutant and Psionic Mind Shield 5 [5 PP] Forcefield 8 [8 PP] (Psionic, Kinetic) Psychic Powers Array 18 (36 PP Array; Feats: Alternate Power 2) [38 PP] BP: Mental Blast 9 (Extras: Alternate Save [Will], Range [Perception]) {36/36} AP: Telepathy 9 (Feats: Subtle) {17/36} AP: Telekinesis 9 (STR 40 [Hvy Load: 3 tons]; Extra: Damaging; Feats: Accurate 2; Affects Insubstantial 2; Precise; Attack Focus: Range) {33/36} (Psionic, Kinetic) Comprehend 1 (Speak 1 Language/Understand All) [2 PP] Flight 4 [8 PP] Super Sense 1: [Mental Link with Daniel] [1 PP] Drawbacks: (-0) + (-0) = -0PP DC Block Name Range Save Effect Attack bonus/Other Unarmed Touch DC16 TOU (staged) Damage +3 Mental Blast Perception DC23 WILL (staged) Damage Perception Telepathy Perception DC23 WILL Mind Reading Perception Telekinesis 80 ft DC23 TOU (staged) Damage/Move Object +8, Affects Insubstantial, Precise Totals: Abilities (22) + Combat (18) + Saving Throws (15) + Skills (12) + Feats (36) + Powers (62) - Drawbacks (0) = 165/174 Power Points
Dracostern Posted February 5 Author Posted February 5 (edited) Cerebellum Power Level: 9 (125/140) Unspent Power Points: 0 Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness In Brief: Psychic Twin, an orphan who was picked up off the streets by a supervillain and turned into a super criminal. After a heist was stopped by a superhero, He would flee to Freedom city and try to start a new life. Catchphrase: “I uhh....still need to think of something...” Theme: None Alternate Identity: Daniel Evans (Secret Identity) Birthplace: Emerald City Residence: Claremout Academy Base of Operations: N/A Occupation: Student Affiliations: Iris, Claremout Academy Family: Has a twin Sister named Iris, His parents are unknown. Description: Age: 16 Born on March 2008 Apparent Age: 16 Gender: Male Ethnicity: Caucasian Height: 5’4 Weight: 125 Ibs Eyes: Blue Hair: Brown (short but a bit straighter) Description: A young man with blue eyes and short brown hair. He's a bit on the skinny side however. Normally he wears jeans, running shoes and a white shirt. His superhero outfit is a simple dark purple onepiece, full body suit (save for the face) with a white collar and an emblem of a brain on a white circle in the centre of his chest. he also wears a white mask that covers his eyes and nose. he also wears white elbow long gloves and boots. History: Daniel and Iris were born in a poorer area of Emerald city, with their parents being unable to care for them and as such the twins were discarded. They were forced to survive on the streets, Iris grew to become quite protective of Daniel during this time and it was them against the world. However, when they were around thirteen the supervillain known as The Big Brain kidnapped them along with other orphans in an attempt to create super criminals, and hopefully find a new container for him should his body die. However, such a thing would require strong mental capabilities. So, for the moment he would set the children up as criminals. He experimented on the twins, giving them psychic powers and training them to become one of these super criminals. They would spend the next three years training to understand their powers and use them in heists. During one of these heists a superhero would show up to stop them. While the twins grew up slightly stunted emotionally, they were not emotionless and the hope they saw on their captive’s eyes when the superhero showed up seemed to spark something inside Daniel. Iris would slowly come to understand why. He wanted, deep down, to save people. Having hated his life under The Big Brain. Iris would understand, she failed to spot this in her twin sooner, and that weighs on her somewhat. But during the failed Heist, all she could think about was escape and in the chaos of battle, the twins fled. They would ditch their villainous personas (Stem for Iris and Corpex for Daniel) before going on the run. Eventually they would find their way to Freedom City and took odd jobs to gain enough capital to rent an Apartment in the Fens. One day, while out looking for another job, Iris would notice someone getting robbed and would use her powers to save the person…whom happened to be a teacher, Darian Skylar, whom was impressed enough by the display, not that he was in any real danger, and learned a bit about Iris and her brother, recommending them to Claremout Academy. Where they would be provided with scholarships under the watchful eye of the Headmistress who is the only person who knows about their past. Personality & Motivation: Daniel is seemingly the oppposite of his sister, he's more bright and friendly. This is a young man who wants to try and make friends and connect with others. That being said, just like Iris, Daniel has hidden depths. Deep down he is extremely insecure, he thinks that others are just stronger then he is. These insecurities can bottle up to the surface in the right circumstances. He is protective of Iris but not as much as she is of him. His motivation is simple, he wants to help people, he doesn't want people to fear him anymore. Powers & Tactics: Daniel is a textbook Psychic. Telepathy, Telekinesis, Mind Shielding and Mind Blasts. He is fit and capable physically but no where near levels of superhuman, just slightly above average. Daniel prefers to talk things out if possible, but he's not stupid, he's aware that some people can't be reasoned with. In Combat he prefers the direct approach much to Iris' dismay. Power Descriptions: His psychic abilities manifest via slightly purple energy, mostly his Mind Blasts and Telekinesis. The rest of his abilities are less detectable visually as benefitting someone with psychic abilities. Complications: Enemies: The Big Brain created and used Iris and Daniel, despite the fact that they have escaped his shadow still haunts them. Should he or his goons show up to mess with them then a Hero Point is awarded. On the Run: The twins were criminals once, should this be found out and they have to clear their names, then a HP can be awarded. Perfectionist: Daniel is extremely insecure and hates failing. Should he fail to help someone, his mask may break and depending on how severe the failure is, a Hero Point can be awarded. Second Guessing: Daniel wants to be a hero, yet feels as though he might not be powerful enough to become one. Should he second guess himself or become indecisive during a tense situation, a Hero Point could be awarded. Abilities: 2 + 2 + 2 + 8 + 8 + 0 = 22PP Strength: 12 (+1) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 10 (+0) Wisdom: 18 (+4) Charisma: 18 (+4) Combat: 6 + 12= 18PP Initiative: +1 Attack: +3 (Telekinesis +9) Defense: +9 (+6 BDB, +3 Dodge Focus) +3 flat footed Grapple: +4, +18 (Telekinesis) Knockback: -1/-4 w/ Forefield Saving Throws: 5 + 6 + 4 = 15PP Toughness: +1 / +9 w/Forcefield Fortitude: +6 (5 +1 Con) Reflex: +7 (6 + 1 Dex) Will: +8 (4+4 Wis), +13 w/ Mental Shield Skills: 40R = 10PP Bluff 8 (+8) Concentration 4 (+8) Diplomacy 8 (+12) Gather Information 8 (+12) Knowledge (Pop Culture) 4 (+4) Preform (Acting) 4 (+8) Stealth 4 (+5) Feats: 10P Attack Focus (Ranged) Distract Dodge Focus 3 Second Chance (Concentration) Teamwork 2 Trance Ultimate Save (Will) Equipment: 0PP = 0EP Powers: 2 + 5 + 8+ 38 + 6 = 59PP All powers are Mutant and Psionic Mind Shield 5 [5 PP] Forcefield 8 [8 PP] (Psionic, Kinetic) Psychic Powers Array 18 (36 PP Array; Feats: Alternate Power 2) [38 PP] BP: Mental Blast 9 (Extras: Alternate Save [Will], Range [Perception]) {36/36} AP: Telepathy 9 (Feats: Subtle) {19/36} AP: Telekinesis 9 (STR 45 [Hvy Load: 3 tons]; Extra: Damaging; Feats: Accurate 2; Affects Insubstantial 2; Precise; Attack Focus: Range) {33/36} (Psionic, Kinetic) Comprehend 1 (Speak 1 Language/Understand All) [2 PP] Flight 3 [6 PP] Drawbacks: (-0) + (-0) = -0PP DC Block Name Range Save Effect Attack bonus/Other Unarmed Touch DC16 TOU (staged) Damage +3 Mental Blast Perception DC23 WILL (staged) Damage Perception Telepathy Perception DC23 WILL Mind Reading Perception Telekinesis 80 ft DC23 TOU (staged) Damage/Move Object +8, Affects Insubstantial, Precise Totals: Abilities (22) + Combat (18) + Saving Throws (15) + Skills (10) + Feats (10) + Powers (59) - Drawbacks (0) = 134/140 Power Points Edited September 3 by Thevshi Edited at player request
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