Thevshi Posted February 8 Posted February 8 @Spacefurry @Poncho @MoonSimply Everyone give me Notice checks please! (also, to help me out, let me know of any active supersenses with the roll, thanks)
Poncho Posted February 8 Posted February 8 Michael will take 10 or 20 on his Notice depending on how fast you think he is! That is either 18 or 28. He is not using his boost container yet, as a notice
Thevshi Posted February 8 Author Posted February 8 Well, that is fine for looking for the source of the problem, but I am also looking for a reaction notice (so will be two different notice's for Michael)
Spacefurry Posted February 9 Posted February 9 Predator has Skill Mastery for Notice as well, which would get her an 18 But a reactionary roll for Notice: 17 really need to update her As for Super Senses AE: Super-Senses 13 (Visual: Infravision, Ultravision, Analytical 2, Counters Concealment, Counters Obscure [darkness], Extended 1, Radius 2, Tracking, Microscopic 1) [13DP] Super-Senses 7 (Auditory: Accurate, Analytical 2, Extended 1, Tracking, Ultra-Hearing) [7DP]
MoonSimply Posted February 10 Posted February 10 31 On the the Notice check. La Puma does not have Mastery.
Thevshi Posted February 10 Author Posted February 10 Okay, @Spacefurry You can have Predator make an untrained Kn: Galactic Lore. @Poncho Golden Star can make a Kn: Pop Culture roll (the DC will be high) @MoonSimply Puma does not really have any skills that will help here
Poncho Posted February 10 Posted February 10 Knowledge: Pop Culture: 1d20+7: 15 [1d20=8] That's a negative.
Thevshi Posted February 10 Author Posted February 10 @Spacefurry Sadly using untrained the best result you can get is a 15. So, Predator recognizes the armor as that of Star Khan (and knows that Star Khan has long been the tyrannical ruler of the Stellar Khanate, but was greviously injured by the Communion during the Incursion), however, the indivdual wearing the armor looks far to young to be the Star Khan. Okay, missed Jack-of-all-Trades there So, Predator recognizes the figure as wearing the armor of Kinan Khan, the Star Khan, the long time tyrannical ruler of the Stellar Khanate who has fought Deadalus and the Star Knights for decades. Kinan Khan was grievously injured by the Communion during the Incursion, but somehow clung to live after being freed from Lor custody. The figure wearing the armor seems to resemble Kinan Khan, but is far too young. @MoonSimply @Poncho Everyone can post reactions (obviously, only Predator knows the above)
Thevshi Posted February 12 Author Posted February 12 Okay, @Spacefurry I am fiating as Predator (and Star Khan) are taken by surpise! (HP to you!) A figure steps out of an alleyway and throws somethings Predator's way, hitting the ground near her with and causing an explosion which hits with a 23, so that is DC 23 Toughness save and then a DC18 Fort save vs Stun. Star Khan will interpose on behalf of the mother (who is shielding her daughter), he easily soaks the damage and gets a 23 on his Fort save. Then let's get initiative. @Poncho @MoonSimply let's get initiatives as well to cover some rescue actions for a couple rounds.
Poncho Posted February 12 Posted February 12 you know Michael's about as fast as molasses when it comes to Initiative! 1d20: 20 [1d20=20] Except not this time apparently. IC post will be soon.
Spacefurry Posted February 13 Posted February 13 Toughness: 20 Fort: 18 Okay, so it looks like she takes a bruise, it saves the stun Initiative: 20 Dang she’s fast today.
Thevshi Posted February 13 Author Posted February 13 Okay, starting combat up ROUND ONE 22 Star Khan (unharmed) 20 Predator 5 HP (1 bruise) 20 Golden Star 1 HP (unharmed) 15 La Puma Negra 3 HP (unharmed) 12 Explodo (unharmed) Star Khan will fly up into the air a bit and take a shot at Explodo, missing with a 18. @Spacefurry Predator is up!
Spacefurry Posted February 14 Posted February 14 Leap 3 to close the distance, then punching. Melee attack: 23
Thevshi Posted February 14 Author Posted February 14 @Spacefurry That hits, but he gets a 31 on his toughness save, so is fine. Go ahead with your IC post. @Poncho Go ahead with an IC post getting some people off the roof this round. @MoonSimply After Poncho goes, you can go ahead with La Puma finding a couple people on the second floor, near the fires and getting them out. Will be giving each of you a HP for focusing on the civilians for a few rounds and missing the fight (so far).
Thevshi Posted February 16 Author Posted February 16 Okay, Explodo is going to throw another glowing object at Predator, but misses with a 14, but the explosive is flying down the street, so Star Khan will Interpose and fly down catch it (and cause it to explode). Again damage from the explosion does not hurt him and he gets a 32 on the fort save. ROUND TWO 22 Star Khan (unharmed) 20 Predator 5 HP (1 bruise) 20 Golden Star 2 HP (unharmed) 15 La Puma Negra 4 HP (unharmed) 12 Explodo (unharmed) He will then fly over to Explodo, but misses with a 19. Back to Predator @Spacefurry
Thevshi Posted February 18 Author Posted February 18 @Electra Lets go ahead and get an initiative check for Fleur (will have her just teleport onto the scene in Round Two and not be able to take other action till Round Three.
Spacefurry Posted February 19 Posted February 19 Attempting another melee attack: 12 HP to reroll: 16 +10 = 26 Toughness DC25
Thevshi Posted February 19 Author Posted February 19 He gets a 21 so picks up a bruise. Go ahead with your IC Space. @Electra E, go ahead and make an IC post with Fleur teleporting to the scene as we talked about on Discord. @Poncho @MoonSimply After Space makes Predator's IC, you two can make another IC post getting more people out of the building.
Thevshi Posted February 21 Author Posted February 21 Okay, Explodo will try again with his explosive, tossing it at the ground in front of Predator and Star Khan. Star Khan will interpose for Predator. Explodo gets a 23, which just misses Star Khan, so the explosion just misses the two as it damages part of the street and parked cars. Star Khan will then try to punch him again, hitting with a 24. Explodo gets a 18 vs DC 29, so he is staggard and dazed and goes flying back half the block till he slams into a parked van (DC 24 toughness save) and he gets a 13 on the second roll, so it out! Going to make a GM post, then we are out of combat (for now), so people can start posting dealing with the fire and helping civilians, etc.
Electra Posted February 23 Posted February 23 Fleur is going to stunt off her big array to put out the fire, sort of like we discussed in DMs the other day. Basically she'll be using her ESP to locate the hotspots followed by a bunch of localized teleport effects to douse the bits of the building that are on fire.
Thevshi Posted February 23 Author Posted February 23 You can just go ahead and post putting out the fire!
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