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Never Was (OOC)


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@The Sailor Okay, as mentioned in chat, that great his and the autofire pushes you up to +10 damage, but she has a 1/2 immunity to non-lethal damage, dropping that to 5 (just enough to tie her Impervious, requiring her to make toughness save)


DC 20 toughness save: She just misses with a 18! So she is out! (go ahead and post :D

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Okay, another time shade (Amikai) will fly over and shot a lightning bolt at Lawrence, but the large lizard Praetorian will interpose. Amikai hits with a 20. DC 27 toughness save: Serek just misses with a 26 and takes a bruise.

 

Another time shade (Pheydyn) will move forward and send a mental blast at Paradigm, DC 25 will save. She makes it with a 26.

 

This brings up: 

 

Round Six

 

38 Velocity (unharmed)

32 Gamma Buzz 5 HP (injured, bruised x2, dazed, prone)

30 Moon-Moth Drone (unharmed)

25 Insect Drones (several in area around park)

24 Rux (unharmed)

24 Timeout 4 HP (unharmed)

21 Sullek (unharmed)

21 Blue Bolt 3 HP (unharmed)

20 Varlis (unharmed)

20 X’madi (unharmed)

20 Golden Star 3 HP (injured, bruised, fatigued)

20 Spaceman 1 HP (injured, bruised)

18 Zadvian (unharmed)

17 Paradigm (unharmed)

17 Torpedo Lass II  5 HP (unharmed)

15 Drones (many: 5 are within 30’ of Timeout/TL2/Sever; 26 are within 250’ of Timeout/TL2/Sever); other groups further out in area )

14 Cor (unharmed)

14 Seresk (bruised)

13 Needle Fighters (many)

13 Large Alien Drones (6 (2 currently near Gamma Buzz))

10 Sever 4 HP (injured, bruised)

7 Amikai (unharmed)

5 Pheydyn (unharmed)

 

Velocity will try a move by action on the Pheydyn time shade, but misses with a 14.

 

@Supercape Gamma is up, but is dazed. Do you want to spend a HP to remove that?

 

 

 

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Think Baz will do that (down to 4 HP)

 

He will stay prone but fire a Gamma blast at Amaki (who was attacking his friend Lawrence)

 

Move action will scuttle to get an angle and away from the drones next to him. 

 

26 for attack roll, hopefully that hits and is a DC 23 Tough save. 

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Okay, Moon-Moth is kept busy by restored Praetorians, any remaining insect drones are kept busy by the restored insect creatures they were created from.

 

Rux teleports back in to attack Gamma Buzz once again, hitting with a 25, @Supercape DC 25 toughness save for Buzz (don't forget he has 2 bruises)

 

Timeout will release one more burst of his stunted power to transform communion drones back to their original state, getting Nat 20! on the attack roll, that is a DC 25 will save.

 

Moon-Moth just misses, and is returned to normal

Kharg also just misses, and is returned to normal

 

So, all the Praetorians have been returned to normal.

Will again say a majority of the normal drones that arrived last round are also returned to their original state.

 

Sullek attacks Sever, hitting with a 22, @Thunder King DC 25 toughness save for Sever (he has a bruise).

 

Will say the other Deadly Dozen time shade is busy with some Praetorians, so @Kaede Kimura Blue Bolts turn, she will finish up her device this turn!

 

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currently got this stunted: 

Damage 8 (Extras: Autofire, Penetrating; Feats: Affects Insubstantial 2, Indirect 3, Variable Descriptor 2 [Space Manipulation]) {31/32}

 

Gonna teleport behind the time shade that trapped Parker in the labyrinth and attack it with the stunt above: 19

Well, doubt that hits, but maybe I catch them flat-footed? I don't think Parker's teleported, and there's indirect, so might surprise them, but probably not!

DC23 + Autofire in case it do hit, and Parker's out of the construct.

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