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Never Was (OOC)


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Posted

For the last couple days and for the next two weeks, I'm at a place with really bad connectivity. Posting success rate is low, and linking to rolls has been 100% failure rate. Ironically, I have a lot of time in my hands, but posting may continue to be spotty for me for a bit. 

Posted

Round Two

 

42 Velocity (unharmed)

33 Blue Bolt 4 HP (unharmed)

23 Sever 3 HP (unharmed)

21 Timeout 4 HP (unharmed)

21 Gamma Buzz 2 HP (unharmed)

18 Rot 4 HP (unharmed)

16 Torpedo Lass II  3 HP (unharmed)

14 Giant Mummy (unharmed)

11 Spaceman 4 HP (unharmed)

6 Golden Star 2 HP (unharmed)

 

Okay, in the interest of getting this initial encounter resolved, going to push things forward some with Lawrence realizing that the tampering with the timeline is that the other heroes that are supposed to be showing up are not around.

 

Velocity runs up to attack the mummy and hits with a 29! (almost a critical hit, no improved critical for teen Velocity), but, no effect.

 

She then runs back near where she started, trying to keep its attention.

 

@Kaede Kimura Blue Bolt's turn!

Posted

Sever is going to watch out for people and also try to get them to get away from the mummy. He's going to look out for anyone stray and see if he can help them get away faster.

Posted

It gets a 23 Reflex check to halve the effect. It gets a 15 on the Reflex check against the Drain (DC 14 after halving), so no drain.

 

The +4 damage bounces off its Impervious for no effect.

Posted

Yes, robots, zombies, other constructs that can move get a Reflex save vs the Drain (just like I rolled vs. Blue Bolt's drain) in place of the Fort Save.

Posted

That's definitely better than getting no save, but still a bit clunky. The M&M gimmick of robots and undead having 0 Constitution scores is pretty cute, but I'm not convinced it's worth it from a game design perspective, compared to handling it with descriptors, select immunities and drawbacks or limitations like "can't recover" etc. 

Posted

Well, you don't HAVE to make a robot with 0 CON, but most do. And to get that it costs 30PP for the Immunity to Fortitude effects (of course, you get 10PP for the base 10 CON that is reduced to 0)

 

If I could get your IC post then we can move on.

Posted

Okay, per discord chat, Spaceman is interposing for Baz as the robot mummy tries to step on him. 19 to hit, so a DC 27 toughness save for Parker.

Posted

Personal Space Control Array to Super-Strength

Space Control Array to Elongation+Enh. Strength

Space Movement Array to Flight

 

Then... Parker is gonna fly up and punch it: 24

I think that's a hit, so a DC25 TOU save, and I'm gonna try to establish a grapple: 50

Posted

It gets a 23 on its toughness save, so takes an injury.

 

It only gets a 45 on its grapple check. But I will give you a HP for a reroll, so the lowest it can get is a 51 and break free.


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