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Posted

Woosh! 

 

Okay. Well I will activate my container as a move action, and then surge, flying up to punch this thing!

 

I'm going to take full advantage of our generous mini-modification feats; I'm gonna All Out Power Attack with a Charge;

 

+2 to hit ( 2 from charge, 2 from All Out, but -2 from power attacking)

+2 to effect ( 2 from power attack)

 

Also lowers my Defense by 4 total, so I'm at +3 defense until my next turn.

 

So I'm swinging at +9 and my effect is +11!

 

 

Attack roll: 1d20+9; 20 seems like a hit to me!

 

DC26 Toughness Save 

 

and I'll spend a HP to avoid the fatigue of doing a Surge

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Posted

Round Three

 

42 Velocity (unharmed)

33 Blue Bolt 3 HP (unharmed)

23 Sever 3 HP (unharmed)

21 Timeout 4 HP (unharmed)

21 Gamma Buzz 2 HP (unharmed)

18 Rot 4 HP (unharmed)

16 Torpedo Lass II  3 HP (unharmed)

14 Giant Mummy (injured 2, dazed, -8 Toughness from drain)

11 Spaceman 4 HP (unharmed)

6 Golden Star 1 HP (unharmed)

 

Velocity will double back to attack again, getting a nat 20 for a 30, resulting in a DC 30 critical hit: The mummy gets a 11, failing by 19, so...no more robot.

 

Making an acrobatics check for Velocity's stunt to attack, also a 30

 

Will get the IC post up shortly.

Posted

Round One

 

38 Velocity (unharmed)

32 Gamma Buzz 2 HP (unharmed)

24 Timeout 5 HP (unharmed)

21 Blue Bolt 3 HP (unharmed)

21 Rot 4 HP (unharmed)

20 Spaceman 4 HP (unharmed)

20 Golden Star 1 HP (unharmed)

17 Torpedo Lass II  3 HP (unharmed)

13 Drones (many)

10 Sever 3 HP (unharmed)

 

 

Velocity will set off a Sonic Boom by four of the bad guys, DC 20 reflex save to halve the effect, 14, 19, 16, 9.

 

They all have DC 25 toughness saves to make: 20, 8, 25, 12, so one makes it.

 

@Supercape Then it is Gamma Buzz’s turn

Posted

Free action: Activate Radioactive Aura

Move action: Jump to nearest mean robot

Standard action: Punch

 

25 which I guess is a hit

 

DC 23 Tough / Damage

DC 15 Fort / Nauseate (although I guess as they are robots...)

Posted

Okay, minion rules right? Vueriz is gonna set her board to

 

Base Power: [5 + 3 + 2 + 14 = 24PP] Additional Descriptor(s): (Atomic Particles)

Flight 6 (Flaws: Platform; Drawbacks: Doesn't Work Underwater) [5PP]

Immovable 3 (Stability Assist [3PP] (Computer)

Move Object 2 (Maglock; Flaws: Range [Touch]) [2PP]

Damage 4 (Particle Blades; Extras: Targeted Area [Trail]; Feats: Accurate 4, Improved Critical 2) [14PP]

 

She's gonna flyby as many of them as she can and is gonna go for a -2/+2 power attack on the Particle Blades, taking a 10 for a 20 to hit against all enemies within a 40ft. Trail at whichever point has the most. (Using move by action to activate it during the flight.)

 

Assuming that hits, DC21 Toughness save for however many she can get.

Posted

@Kaede Kimura Yes, they are minions. Will go with the remaining group of four. They get: 20, 16, 11, 26 for toughness saves, so three go down.

 

@Huckleberry Rot is up. There are five left standing.

 

3 around Baz (one slowed, 2 paralyzed), 1 a bit further away that is fully active, and one further than that, also fully active.

Posted

Okay, Rot will target as many active ones as she can with 40 5x5x5 contiguous cubes with her Scour power, so DC 18 Reflex for half vs rank 8 Toughness Drain and damage

Posted

That would be the three around Baz (which are the paralyzed and slowed ones). The Paralyzed do not get reflex checks, the slowed one does at -1. It still gets a 25, and avoids the attack thanks to Evasion.

 

The other two have the DC 18 Fort saves: 26 and 12, so one resists the drain, the other loses 6 Toughness.

 

DC 23 toughness saves, the one that lost its toughness fails and is down. The other gets a 19, so fails that anyway, so is down.

So, the two paralyzed ones are down.

Posted (edited)

With little in the way of area effects, Parker will try to punch the nearest drone: 17

DC23 TOU save if that hits.

 

And is there anything that he can sense nearby with his Super-Senses?

Edited by RocketLord
Posted

@Huckleberry ah, sorry, well, you would only have been able to get one of those anyway as they are spaced out.

 

They are minions, so you can take 10 to hit them. It makes its toughness save with a 26.

 

@RocketLord go ahead with a notice check to see what he might pick up as a reaction.

 

@Poncho Golden Star is up.


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