RocketLord Posted February 12 Share Posted February 12 OOC for this. @Thevshi, @Supercape, @MoonSimply, @Kaede Kimura Link to comment
Supercape Posted April 2 Share Posted April 2 Lighting up the cave with independent environmental control: Bright light, 250' Radius. Link to comment
Thevshi Posted May 4 Share Posted May 4 History check for Bernadette to see if the uniforms are familiar: 27 with a Nat 20 Link to comment
RocketLord Posted June 15 Author Share Posted June 15 Alright, let's see some initiative rolls. Link to comment
Thevshi Posted June 15 Share Posted June 15 Multi-Girl got a 7 Her duplicated did not do much better with a 9 Link to comment
MoonSimply Posted June 16 Share Posted June 16 Puma is a bit slower than usual on the draw with an 18 Link to comment
Kaede Kimura Posted June 17 Share Posted June 17 1d20+13 = 31, Blue Bolt may not be the greatest at understanding what is happening, but she's a quick draw! Link to comment
RocketLord Posted June 19 Author Share Posted June 19 Superior Initiative: 21, 15 Superior Soldiers Initiative: 9 I hope its alright that I put them before the dupe, so that @Thevshi don't have to wait for me to do posts between actions! To make things clear: Superior is incredibly powerful, and while you might be able to slow him down, you will be unable to fully defeat him. The woman that Puma is by might be able to help, if you can get through to her, or at least help you figure out what Superior and the soldiers are up to! There are currently 12 soldiers around, but their numbers might be increased. At any rate, @Kaede Kimura is up, though mind that actual combat haven't started yet. 31 - Blue Bolt - 3HP - Unharmed 21 - Gamma Buzz - 1HP - Unharmed 21 - Superior - Unharmed 18 - La Puma Negra - 3HP - Unharmed 15 - Superior - See above status 9 - Superior Soldiers - 12x Unharmed 9 - Multi-Girl Dupe - Unharmed 7 - Multi-Girl - 3HP - Unharmed Link to comment
Kaede Kimura Posted June 20 Share Posted June 20 Man, trying to decide on a course of action as the first in Initiative is tough when you're playing the character who has genuinely no idea who anyone is. I know who they are! Everyone is in incredible danger! Regardless, she's going to ready the Nervebuzzer to yeet it at anyone who attacks her before flying out talk at them. If possible she'll do so in such a way as to not give away the others position. Link to comment
RocketLord Posted June 21 Author Share Posted June 21 Give me a Stealth roll for that @Kaede Kimura, and @Supercape is up Link to comment
Kaede Kimura Posted June 21 Share Posted June 21 Certainly, Blue Bolt is a master of Stealth, and definitely not the sort to design her skyboard make zoomy noises- 1d20+2 = 3 So as I was saying, the zoomy noizes and bright lights... I'm sure she thinks flying directly through a tree was sneaky. Link to comment
Supercape Posted June 21 Share Posted June 21 Gamma Buzz will do speaky (IC) and then prepare a standard action - Blasting Superior with Gamma Vision if he moves. In case he does - feel free to roll for me (just to keep things moving) its a +8 attack, DC 23 Toughness blast (with penetrating extra) Link to comment
RocketLord Posted July 2 Author Share Posted July 2 Superior will just talk for now, which means that @MoonSimply is up after my IC. Link to comment
RocketLord Posted July 8 Author Share Posted July 8 Superior and the Superior Soldiers will skip their turn, to give the heroes a chance to respond before giving orders, which means @Thevshi is up. Link to comment
MoonSimply Posted July 25 Share Posted July 25 I don't think Puma will be doing much outside asking a few hurried questions. If it's alright to post? Link to comment
Thevshi Posted August 15 Share Posted August 15 Okay, Bernadette will try to catch as many of the minion soldier in her area effect as she can and take 10 to hit time (for an 18). Let me know if that misses and she will accurate attack, otherwise, DC 27 toughness save for all those caught in the area. She will exclude Superior (as she could not take 10 if she tried to attack him) and any friendlies in the area. Link to comment
RocketLord Posted August 28 Author Share Posted August 28 Actually... I think we will move outside of actual rolls for combat here and instead move to just descriptions. I'll admit that's on me not really feeling this (potential) fight, but I'd rather do it freeform-ish than just end the thread. You can fight, you can talk, whichever you prefer. You can most likely take out or stop some of the soldiers with relative ease, but Superior of course basically being unstoppable. Just let me post once between everyone doing a post. If there's something specific you'd like to have happen or an effect, feel free to let me know here in the OOC. Link to comment
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