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Digital Hex (OOC)


Supercape

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Posted

Let me see;

 

Round 1: I start dazed and prone. I shake off the daze. Then I fail the mortar and am staggered and dazed.

Round 2: Daniel knocks out the Nazi on the tank, I shake off the daze? The thing changes to Machine guns

Round 3: it is now Daniel's turn again.

 

I think Daniel is up.

Posted

I can make that work. So I'll need to get up from prone on my turn though since I'm staggered, unless I can launch myself along the ground like a torpedo into the tank :D

Posted

Yeah, that's the problem. I guess I'll just stand up for now since I'm staggered instead of just shooting up to it and doing nothing but laying on my back in front of it.

Posted

OK! Post that IC and also take a round of machine gun fire!

 

Ratatatatatat!

 

21 which unforuntaly hits! Its autofire, so thats a DC 23 Tough roll! (Sorry all the bad lucks!)

Posted

Non lethal damage so a KO! and an HP!

 

So now we have

 

Round 4

 

16-Ceberellum- Bruised - 3 HP

6-Golden Star-Dazed (this round) - Bruised x1 - KO - 2 HP

5 - Tank 

 

Cerebellum is up!

 

 

Posted

Ok! the thrown tank has a toughness DC of 23 (baseon on your TK power rank)

 

19, meaning it is bruised!

 

As its a large tank Ill also roll the machine gunners toughness

 

9 meaning he is mush or KO (depending on how you want to bash him)

 

The tank driver is still inside the tank however. 

 

Could you post your IC smash?

 

 

 

 


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