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Digital Hex (OOC)


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Posted

Best way to manage it, I think, it is "psychic" in the same way Mind Blast would do damage but no leave bruises and cuts. So leave it for now. (Although you can use medicine to revive)

Posted

And we have the FINAL BOSS FIGHT!

 

FIrst off you all succumb (or dont) to a Dazzle 5 (Visual) effect from the burst of light. (DC 15 Reflex)

 

Iris is recovering from being unconsious, so eyes closed and she is immune to that effect. However, the light also awakes her. 

 

Then could I have initiative from you all. 

 

G Sparks Inits is 13!

 

 

Posted

Yes could you @MoonSimply @Poncho and @Dracostern all give a DC 15 Reflex to avoid the dazzle :D

 

And then

 

Round 1

 

24 Puma - 3 HP

20 - Daniel - 

16 - Golden Star - OHP, Bruised

13 - Gen Sparks

13 - Iris - 4 HP, Staggered

 

Giving G Sparks the edge on initiative (they have the same DEX but as Iris is just waking up...)

Posted

Round 1

 

24 Puma - 3 HP - Dazzled

20 - Daniel - 

16 - Golden Star - OHP, Bruised

13 - Gen Sparks

13 - Iris - 4 HP, Staggered

 

Puma is up! Although Dazzled this round. 

Still need a dazzle save from Golden Star

Posted (edited)

Gen Sparks is going to let you hit!

 

Unfortunately as he is pure lightning now (Insubstantial 3) he is immune to physical attacks, and further more you suffer a Damage 8 effect from his lightning aura, @MoonSimply:(

 

Could you post that IC and then Daniel is up, @Dracostern

Edited by Supercape
Posted

using Extra Effort to Power Stunt off my entire 40 PP container for this;

 

Damage 8 [+Area General (Cone)] [16pp] + Dazzle 8 (Visual + Radio) (-Range, +Area General [Cone]) (24pp)

 

So DC 18 Reflex to halve the damage and avoid the Dazzle, then DC 23 Toughness if he fails to save or DC 19 if he succeeds on the Damage, and DC 18/14 on the Dazzles.

Posted

OK! Reflex is not his strong suit, 

 

24 and 25 but his rolls are extremely good. 

 

So he halves effect size (he doesnt have evasion) and avoids the dazzle. 

 

And I am afraid to say even bruised he rolls very well for toughness too

 

24

 

So unharmed. But lots of destruction coming up IC!

Posted

General Sparks is going to blast Golden Star with blasting electricity that blasts. 

 

21 which is a hit and a DC 25 Tough Save for Golden Star!

 

Note that as his container was stunted off (an alt power) it will be deactivated this round (you can change an array once a round, no more) so thats -2 less toughness. 

 

Could you roll that, and if you want an IC from being blasted? (maybe good to get a reaction post in anyway after that mega stunt!)

 

Meaning Iris is up, @Dracostern :)

Posted

Ok well Iris is going activate her Force Field then she will attempt a mind blast just like her brother!

 

So that's a Will Save from Sparks! DC 23


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