Kaede Kimura Posted December 9, 2024 Posted December 9, 2024 Could she get Cueball and Angel? DC20 Reflex followed by DC20/15 Fortitude or be blinded
RocketLord Posted December 9, 2024 Author Posted December 9, 2024 You can reach them, though Dazzle is a Reflex Save to avoid, then a Fort save to recover is dazzled Cueball: 14 followed by 14, he is blinded with DC20 needed to recover Angel: 22 followed by 14, blinded with DC15 needed to recover Give me an IC @Kaede Kimura, and then @Thevshi is next! 29 - Shadowborne - 2HP - Unharmed 26 - Multi-Girl - 3HP - Unharmed 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 5HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover) 19 - Ghule - 2HP - Unharmed 17 - Paper - 4HP - Unharmed 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out) 12 - Buddy - Bruise (x1) 10 - Angel - Blinded (Fort DC15 needed to recover) 8 - Nightscale - 3HP - Unharmed 7 - The Born Loser - KO
Thevshi Posted December 10, 2024 Posted December 10, 2024 Okay, Multi-Girl will move to attack Buddy and totally miss Her duplicate will move over to attack Buddy as well, she gets a 18, if that hits, that is a DC 27 toughness save.
RocketLord Posted December 11, 2024 Author Posted December 11, 2024 Two misses, I'm afraid! Stormcrow spends a HP to Inspire Shadowborne, Multi-Girl, Paper, Ghule and Nightscale, for a +5 bonus to your attack rolls, saves and checks until Charlie's next turn. Cueball is blinded, which means that he is swinging wildly at Ghule: 25, but there's a 50% risk of missing, so rolling a d20, and missing on 1-10: 4, that's a miss! Which means @Lone_Star is up next! 29 - Shadowborne - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 26 - Multi-Girl - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 4HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover on Shadowborne's turn) 19 - Ghule - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 17 - Paper - 4HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out) 12 - Buddy - Bruise (x1) 10 - Angel - Blinded (Fort DC15 needed to recover on Shadowborne's turn) 8 - Nightscale - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 7 - The Born Loser - KO
Lone_Star Posted December 13, 2024 Posted December 13, 2024 (edited) Alright, Vik will swing for the fences with a -5/+5 Power Attack. And gets a 17... Screw it, I'm burning an HP here! And another 17, which is a 32 with the HP! I really hope that hits. If it does, that's a DC 33 Toughness with the Autofire. Edited December 13, 2024 by Lone_Star
RocketLord Posted December 13, 2024 Author Posted December 13, 2024 Actually, rolling below 10 adds +10 to the roll with HP spent, so that's a 27, not a 32, sorry! And the way Autofire works is that it adds +1 to DC for every 2 above the target's defense, up to a max of half the rank of the attack (so at most +4, since your Strength gives +8 DC). Now with that said, that's a hit against Buddy, and you get exactly 8 above his defense, so you get the full +4 for a DC27 TOU save. TOU save from Buddy: 11, failure by more than 15, which means he's OUT! @Spacefurry is up! 29 - Shadowborne - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 26 - Multi-Girl - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 4HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover on Shadowborne's turn) 19 - Ghule - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 17 - Paper - 4HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out) 12 - Buddy - KO 10 - Angel - Blinded (Fort DC15 needed to recover on Shadowborne's turn) 8 - Nightscale - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 7 - The Born Loser - KO
Spacefurry Posted December 13, 2024 Posted December 13, 2024 (edited) First, attempting to Demoralize Scarlet Mist using Taunt: 33 (forgot the +5 so 38) Shoot, should have done that as a move action, oh well. Use an HP to gain a standard action, and attempt to Snare her again: 20 (forgot the +5 so 25, could have kept that) What the heck, reroll: 31 (+5 so 36, still glad I rerolled) Oh snap, that's a crit, DC27 to save then. And the Snare should still have the 'Affect Intangible 2' in effect. Edited December 13, 2024 by Spacefurry
RocketLord Posted December 13, 2024 Author Posted December 13, 2024 Resist with Will: 27 She's demoralized, -2 on attack rolls and checks for one round! Rolling Reflex Save vs. DC27 then: 22 Failure by 5, she is bound and helpless Affects Insubstantial means she can't just break out of it, and I'll rule it contains her so she can't spread her area out against anything but the paper holding her, so @Spacefurry give me a TOU save for the Snare, remember that the +5 from the crit applies to it's Toughness too! Angel is blinded and can't see anyone. He was too far away to really target anyone... but hopefully, he'll be able to see things again soon! That means @Nerdzul is up! 29 - Shadowborne - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 26 - Multi-Girl - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 4HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover on Shadowborne's turn) 19 - Ghule - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 17 - Paper - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out), Shaken (-2 atk/checks until Paper's turn), Bound and helpless (+4 to Melee attacks against, no dodge bonus, -9 defense against adjacent attacks, -5 defense against ranged attacks) 12 - Buddy - KO 10 - Angel - Blinded (Fort DC15 needed to recover on Shadowborne's turn) 8 - Nightscale - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 7 - The Born Loser - KO
Spacefurry Posted December 16, 2024 Posted December 16, 2024 (edited) Toughness save for the paper: 17+5 = 22 Don’t wanna chance her breaking out to rerolling: 29+5 = 34 Better, fingers crossed. Edited December 16, 2024 by Spacefurry
RocketLord Posted December 16, 2024 Author Posted December 16, 2024 34 passes the necessary TOu save. @Kaede Kimura: Feel free to post when you can, and we'll let @Nerdzul post when he's up for it. 29 - Shadowborne - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 26 - Multi-Girl - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 4HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover on Shadowborne's turn) 19 - Ghule - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 17 - Paper - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out), Shaken (-2 atk/checks until Paper's turn), Bound and helpless (+4 to Melee attacks against, no dodge bonus, -9 defense against adjacent attacks, -5 defense against ranged attacks) -- Caught in Toughness +17 Snare 12 - Buddy - KO 10 - Angel - Blinded (Fort DC15 needed to recover on Shadowborne's turn) 8 - Nightscale - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 7 - The Born Loser - KO
Nerdzul Posted December 31, 2024 Posted December 31, 2024 (edited) Nightscale is going to go for Angel with his claws using all out attack (+2 to hit -2 to defense). It's 22 (27 with the +5 I forgot) to hit if it does the damage has DC 27 vs Tou, plus Drain Toughness (DC 22). He also tries to grab as well with improved grab but he rolls a 1 (it would be a 29, but I can't remember if 1 is auto fail anyway). Edited December 31, 2024 by Nerdzul
RocketLord Posted January 6 Author Posted January 6 That's a hit, and 1 is not an autofail. Fort save vs. Drain TOU: 27 TOU save: 20, which means he gets a bruise and a daze! Fort save to recover from blinded: 24, Angel can see again That means @Kaede Kimura is up, when you're up for it, followed by @Thevshi 29 - Shadowborne - 2HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 26 - Multi-Girl - 3HP - Unharmed, Inspired (+5 Attack, Saves, Checks) 25 - Multi-Girl Dupe - Unharmed 25 - Stormcrow - 4HP - Unharmed 20 - Purple Haze - KO 19 - Cueball - Blinded (Fort DC20 needed to recover on Shadowborne's turn) 19 - Ghule - 2HP - Unharmed 17 - Paper - 2HP - Unharme 15 - Scarlet Mist - Unharmed, Fatigued (-2 Str/Dex, -1 ATK/Def, Cannot move all out), Shaken (-2 atk/checks until Paper's turn), Bound and helpless (+4 to Melee attacks against, no dodge bonus, -9 defense against adjacent attacks, -5 defense against ranged attacks) -- Caught in Toughness +17 Snare 12 - Buddy - KO 10 - Angel - Bruise (x1), Dazed 8 - Nightscale - 3HP - Unharmed 7 - The Born Loser - KO
Kaede Kimura Posted yesterday at 05:09 AM Posted yesterday at 05:09 AM Can Muirne hit Angel and Scarlet Mist with her Dazzle (I think the Reversible means that she can remove the effect from Luke if it gets him)
RocketLord Posted 9 hours ago Author Posted 9 hours ago A rank 10 shapeable area means 10 5 foot cubes, so you can reach in a line of 50 feet. They're that close to each other, but you have to position yourself right between them to do it, and it'll get Luke too @Kaede Kimura
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