Poncho Posted April 2 Author Posted April 2 You can either make some rolls here or introduce yourself to each other, or both. I'd look for super senses either to determine mental information- brainwave scans and the like- or microscopic information to make notice checks on the corpses, but don't break the containment!
Supercape Posted April 2 Posted April 2 Echohead has analytical mental senses so I guess would pick up any brain activity (INT 1+), but I rather suspect they are dead! He has Knowledge (Life Sciences) at +7, but is going to see if he can copy any examiners brain (Mimic power) to boost that up. Also using Microscopic Senses 1 (Dust) to see if he can pick up anything interesting. Taking 10 to start off with on a search scan, for +17
Spacefurry Posted April 2 Posted April 2 AE: Super-Senses 13 (Visual: Infravision, Ultravision, Analytical 2, Counters Concealment, Counters Obscure [darkness], Extended 1, Radius 2, Tracking, Microscopic 1) [13DP] I guess Knowledge, Life Science is the most appropriate: 12 GD dice roller - - Reroll: 26 that’s better
Supercape Posted April 2 Posted April 2 Echohead will aid other to help Predator Getting 24 With the teamwork 3 feat, that gives Predator a whopping +6 bonus
Poncho Posted April 6 Author Posted April 6 Alright, sorry for the delay. I'll get an IC post up and hope that Epiphany shows up soon!
Poncho Posted April 6 Author Posted April 6 Alright, here's the results: Echohead and Predator: Spoiler While this creature has no living brain functions, being dead, a microscopic examination confirms that these beings are identical as far down as you can tell; even the threads of their clothing have the exact same wear and tear. This is beyond twins, or simple reconstruction, this is an exact copy, at least at the level you're looking at. Predator specific: Spoiler Something is off about this copying; or maybe it's better to say something is off about the bodies. You can't tell just yet, you need higher magnification or maybe a different roll (Such as Electronics), but there's something going on with these corpses, electrically. Some sort of signature. You can maybe even track it with your scanner, if you could determine it's origin or it's unique radio-frequency.
Supercape Posted April 6 Posted April 6 If Predator lets Echohead mimic the brain... 8 Points - Boosting INT to 24 (+7) - giving Echohead +4 to all INT based skills 5 Points - Copying all skills except Concentration and NOtice (which Echohead has already). That should all be the same bonuses except for Acrobatics which would be 4 (+5) 2 Point - Copying Feats: Skill Mastery, Inventor Hopefully that will help
Spacefurry Posted April 7 Posted April 7 @Supercape Predator would be okay with him doing that. @Poncho If you mean a Knowledge, Electronics: 9 HP to reroll: 16+10 = 26
Spacefurry Posted April 8 Posted April 8 Can I assume there is a computer set up somewhere on the train?
Poncho Posted April 10 Author Posted April 10 @Spacefurry @Supercape I haven't heard from Pips in a week or so so I believe something has happened to him IRL, probably nothing deadly but likely something that's made him quite busy. As such, I'll be continuing this thread with just Predator and Echohead and if he comes back he can slot back in. Here's the Knowledge: Electronics Result. Spoiler Predator can determine that the clones are producing an identical, strange electrical signal, something that seems to be interfering with regular electronics. Each signal is identical, and while it is coming from the bodies, it is not a signature that a regular human body would record. It might be possible to build or modify a tracker to track this specific signature, but if it is self-propogating across each of the clones, it would require calibration to determine the source.
Poncho Posted April 19 Author Posted April 19 using Inventor to make a tracker device here is a valid use; it's not going to use the exact Inventing rules, instead we're just making a single Craft Electronic or Mechanical roll- which can also have Aid applied so you can work together-, and success means getting better results that will require less calibration and thus less sneaking around in a Dennis Deacon infested town/municipal area. Obviously you could intentionally take the failure to require the maximum amount of calibration and get a HP each instead.
Spacefurry Posted April 22 Posted April 22 @Supercape do you want the easy success or do you want the HP?
Spacefurry Posted April 24 Posted April 24 (edited) Okay, so we take the failure to require max calibration. What's the target for the roll? (The way I roll, I may be using the HP we just got. :p) Edited April 24 by Spacefurry
Poncho Posted April 26 Author Posted April 26 (edited) I'm not actually expecting a roll, actually. Rather then having a roll, I'm just gonna give you the HP and let you have a set of locations to visit to calibrate it. If you're okay with that? My idea was the roll was to skip the two encounters; by taking the HP, you're giving up on that and taking an HP and maybe getting some more posts. Edited April 26 by Poncho
Poncho Posted May 5 Author Posted May 5 we can get an Acrobatics roll to have Predator get across the Rooftops! It'll be a little more difficult if she also has to carry Echohead, let's say DC 20 if she has to carry Echohead while they're jumping, DC 15 if they're handling it separately; I'm not sure how Echohead's mimic works on if he can borrow her Acrobatics for his own attempt.
Spacefurry Posted May 6 Posted May 6 She also has Leaping 3 and Wall-Crawling 1 under her Movement array. And her light-load is over a ton if it helps. Her Skill Mastery in Acrobatics will only nab her an 18 though. So, if she still needs one. Acrobatics: 12 Oh, come on… Reroll: 26 first roll was good, but I accidentally typed in 1d29 so it didn’t count
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