Thevshi Posted December 5, 2007 Posted December 5, 2007 Here’s Velocity’s notice check, probably good enough. For when the time, comes, her initiative roll is 42 I am pretty busy the next three days, but will try to keep an eye on things here.
Veiled Malice Posted December 5, 2007 Posted December 5, 2007 Well, my inverse curve is off to a rousing start. That's a 27 for Notice, and a slightly more standard initative roll for 18.
Veiled Malice Posted December 5, 2007 Posted December 5, 2007 Well, my inverse curve is off to a rousing start. That's a 27 for Notice, and a slightly more standard initative roll for 18.
Veiled Malice Posted December 5, 2007 Posted December 5, 2007 Well, my inverse curve is off to a rousing start. That's a 27 for Notice, and a slightly more standard initative roll for 18.
cosmicarus Posted December 5, 2007 Posted December 5, 2007 Hey, thanks for the bone, Heridfel (and V_M for the car), I was thinking we'd have to go searching exhibit by exhibit. Notice check:26 (That's it... I used my 20 on the notice check.. sheesh!) Initiative check: 25 (Ok, maybe not...)
cosmicarus Posted December 5, 2007 Posted December 5, 2007 Hey, thanks for the bone, Heridfel (and V_M for the car), I was thinking we'd have to go searching exhibit by exhibit. Notice check:26 (That's it... I used my 20 on the notice check.. sheesh!) Initiative check: 25 (Ok, maybe not...)
cosmicarus Posted December 5, 2007 Posted December 5, 2007 Hey, thanks for the bone, Heridfel (and V_M for the car), I was thinking we'd have to go searching exhibit by exhibit. Notice check:26 (That's it... I used my 20 on the notice check.. sheesh!) Initiative check: 25 (Ok, maybe not...)
Heridfel Posted December 5, 2007 Author Posted December 5, 2007 So I'm going last with an 18 in init. Man, that's a bummer. You guys definitely get to go before us; I'll have to settle for strategizing and planning for the aftermath.
Heridfel Posted December 5, 2007 Author Posted December 5, 2007 So I'm going last with an 18 in init. Man, that's a bummer. You guys definitely get to go before us; I'll have to settle for strategizing and planning for the aftermath.
Heridfel Posted December 5, 2007 Author Posted December 5, 2007 So I'm going last with an 18 in init. Man, that's a bummer. You guys definitely get to go before us; I'll have to settle for strategizing and planning for the aftermath.
Thevshi Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. I'll try to get a post up to reply to Val after that. Thev
Thevshi Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. I'll try to get a post up to reply to Val after that. Thev
Thevshi Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. I'll try to get a post up to reply to Val after that. Thev
cosmicarus Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. Good luck! Hope it all goes well :)
cosmicarus Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. Good luck! Hope it all goes well :)
cosmicarus Posted December 5, 2007 Posted December 5, 2007 In about 30 min I have my first final. Good luck! Hope it all goes well :)
Veiled Malice Posted December 6, 2007 Posted December 6, 2007 Yeah, good luck Thevshi. Finals can be mixed bags at best - containing either broken glass or poisonous insects, that is. Oh, and yeah, we definitely got hosed on init here. :|
Veiled Malice Posted December 6, 2007 Posted December 6, 2007 Yeah, good luck Thevshi. Finals can be mixed bags at best - containing either broken glass or poisonous insects, that is. Oh, and yeah, we definitely got hosed on init here. :|
Veiled Malice Posted December 6, 2007 Posted December 6, 2007 Yeah, good luck Thevshi. Finals can be mixed bags at best - containing either broken glass or poisonous insects, that is. Oh, and yeah, we definitely got hosed on init here. :|
Heridfel Posted December 6, 2007 Author Posted December 6, 2007 Before Heavy attacks, he'll use one of his two hero points to remove his fatigued condition from the extra effort he used at the start of the scene. Attack roll = 21 He is using Gravity Control at rank 10, downward. This imposes a 12 ton load on Velocity and Valkyrie, and it isn't affecting anyone or anything else within that area. If this is above your maximum loads, you fall prone and need to make a DC 20 Strength check to take a move action (standard movement limited to crawling 5 feet round) or standard action, but not both. I'm not sure if Valkyrie was already using her Enhanced Strength and Super-Strength at the beginning of this fight. I'm assuming she was, which would mean that she's considered to have a heavy load (with effects as per page 36 in the main book). I realized that I should also state that my Density should be considered active whenever I'm awake. After all, I'm permanently dressed in a suit of armor. I'm not going to stick out any more than I already do.
Heridfel Posted December 6, 2007 Author Posted December 6, 2007 Before Heavy attacks, he'll use one of his two hero points to remove his fatigued condition from the extra effort he used at the start of the scene. Attack roll = 21 He is using Gravity Control at rank 10, downward. This imposes a 12 ton load on Velocity and Valkyrie, and it isn't affecting anyone or anything else within that area. If this is above your maximum loads, you fall prone and need to make a DC 20 Strength check to take a move action (standard movement limited to crawling 5 feet round) or standard action, but not both. I'm not sure if Valkyrie was already using her Enhanced Strength and Super-Strength at the beginning of this fight. I'm assuming she was, which would mean that she's considered to have a heavy load (with effects as per page 36 in the main book). I realized that I should also state that my Density should be considered active whenever I'm awake. After all, I'm permanently dressed in a suit of armor. I'm not going to stick out any more than I already do.
Heridfel Posted December 6, 2007 Author Posted December 6, 2007 Before Heavy attacks, he'll use one of his two hero points to remove his fatigued condition from the extra effort he used at the start of the scene. Attack roll = 21 He is using Gravity Control at rank 10, downward. This imposes a 12 ton load on Velocity and Valkyrie, and it isn't affecting anyone or anything else within that area. If this is above your maximum loads, you fall prone and need to make a DC 20 Strength check to take a move action (standard movement limited to crawling 5 feet round) or standard action, but not both. I'm not sure if Valkyrie was already using her Enhanced Strength and Super-Strength at the beginning of this fight. I'm assuming she was, which would mean that she's considered to have a heavy load (with effects as per page 36 in the main book). I realized that I should also state that my Density should be considered active whenever I'm awake. After all, I'm permanently dressed in a suit of armor. I'm not going to stick out any more than I already do.
Veiled Malice Posted December 7, 2007 Posted December 7, 2007 Er... hate rain on your parade, Heridfel, but don't Velocity and Valkyrie get to act before us? I personally would love it if you got to act first, but Velocity's rediculous init bonus makes that pretty much impossible.
Veiled Malice Posted December 7, 2007 Posted December 7, 2007 Er... hate rain on your parade, Heridfel, but don't Velocity and Valkyrie get to act before us? I personally would love it if you got to act first, but Velocity's rediculous init bonus makes that pretty much impossible.
Veiled Malice Posted December 7, 2007 Posted December 7, 2007 Er... hate rain on your parade, Heridfel, but don't Velocity and Valkyrie get to act before us? I personally would love it if you got to act first, but Velocity's rediculous init bonus makes that pretty much impossible.
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