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Monorail Mayhem (OOC)


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Posted

I suppose I'll transform into Galloping Ghost and attempt to get to the next carriage before it crashes, hopefully to pull the emergency brake or something. Relevant stats are Speed 8 and Quickness 5, plus Wall Walking, Water Running, and Permeate while moving.

Posted

That works fine :D

 

I think you would probably need an untrained Knowledge (Tech) DC 15 activate the brakes. 

 

And there are other problems (as per IC) !

Posted

Monorail chase scene!

 

First off, the Metal of the monorail has turned very shiny and chrome. 

 

DC 10 Dex check (or Acrobatics), to stay on it!

 

If you fall DC 20 Tough check

Posted

alright.


I will continue running in Galloping Ghost and use my Permeate to try and get through the fireworks truck, but that will reduce my speed by half to ~1250mph. I will also try to activate the Concealment power;

  • Concealment 4- All Visual senses [8]

listed under Galloping Ghost. That way I can maybe hide from Metal Man, run past him, and suddenly appear in front of him and spook him further down the tracks!

Posted

Ok for reference, Metal Man isnt going to attack so we dont need to faff around with combat (especially as its a ping pong solo thread)

 

As Metal man slides into you, it gives you a chance to react with a punch / grapple / whatever :)

 

Take it away!

  • 2 weeks later...
Posted

OK Mr Metal will fall to the ground in response, so lets move out of combat - ish (if you want to jump down and follow up - please do :) )

  • 3 weeks later...
Posted

Ok! Could you do a scene cut to your FUN EXCITING ENTERTAINMENT VENUE of your chosing?

 

And lets roll a straight CHA roll to see how entertaining you can make it!

 

(Unless you want to do Perform - Comedy) or something :)

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