Dracostern Posted May 28 Posted May 28 (edited) OOC for this thread Let's pray I do this correctly @Kaede Kimura @Supercape @Poncho Edited May 28 by Dracostern
Kaede Kimura Posted June 9 Posted June 9 Okay, the Aurora Roarer is as follows: Alternate Power: [19PP] Additional Descriptor(s): (Magnetism, Radiation, Atomic Particles, Light, Aurora) Dazzle 8 (Aurora Roarer; Visual Dazzle; Extras: Area [Cloud]; Feats: Ricochet, Thrown 1, Triggered 2; Flaws: Unreliable [5 Uses]; Drawbacks: Full Power) The trigger condition is that if something other than Michael and Vueriz gets within it's radius it will go off. It has a 20ft. Radius effect that lingers for one round after the duration ends, so things that enter the radius after it goes off will still be effected. Things in the radius must make a DC18 Reflex save or be blinded until they pass a Fortitude save in later rounds. Since Baz is immune to the Radiation Descriptor it will have no effect on him, and would only be DC14 for Vueriz due to her limited radiation Immunity.
Dracostern Posted June 9 Author Posted June 9 Ok that’s cool as hell, it’s basically some kind of flash grenade right? That’s kind of what I’m getting from this so correct me if I’m wrong. alright, all I need is someone to step on the platform and then I can begin my responses too!
Kaede Kimura Posted June 9 Posted June 9 It does a similar thing to a flash grenade yeah, but cooler coz it makes a localized aurora.
Dracostern Posted June 16 Author Posted June 16 Roll initiative! Also they are about 20 feet away so the Aurora Roarer will go off. Only one robot succeeded it's save, the rest are blinded.
Kaede Kimura Posted June 17 Posted June 17 1d20+13 = 19, not a great roll, but this is what we have big bonuses for!
Dracostern Posted June 18 Author Posted June 18 Ok got it! Order is: Vueriz Baz Michael Robots Also Vueriz, make a Reflex save for the Aurora Roarer going off.
Kaede Kimura Posted June 18 Posted June 18 1d20+8 = 19, no way is she falling victim to her own sparkly lights
Dracostern Posted June 18 Author Posted June 18 Good good! Just had to check, after all Machines can be unpredictable! Also it's your turn!
Kaede Kimura Posted June 19 Posted June 19 Okay, assuming minion rules (M&M Handbook Pg 163) Vueriz is gonna set her Skyboard to Alternate Power: [20 + 1 + 3 = 24PP] Additional Descriptor(s): (Subatomic Particles) Damage 8 (Particle Cannon; Extras: Ranged; Feats: Accurate Attack, Power Attack, Precise, Split Attack) [20PP] Flight 1 (Flaws: Platform; Drawbacks: Doesn't Work Underwater) [1PP] Immovable 3 (Stability Assist [3PP] (Computer) All Out Attack -2 Def/+2 Attack and then Power Attack the gained Attack Bonus away. She will take a 10 to hit with the Particle Cannon for an 18, which if it hits will be a DC25 Toughness
Dracostern Posted June 23 Author Posted June 23 Got it, I rolled for the robot and got a 22 Which I mean it fails and is destoryed, but that was really close to the save.
Supercape Posted June 24 Posted June 24 Nothing fancy: Baz is going to leap to the nearest Robot and punch it https://orokos.com/roll/1014452 getting 10 and almost certainly missing
Dracostern Posted June 25 Author Posted June 25 Ok, did the rolling and yeah it's destroyed, good job!
Poncho Posted June 26 Posted June 26 I'll go ahead and take a 10 on the attack for 17 with a DC 24 toughness if it hits. If possible can we maybe have a list of how many robots/other things there are left versus destroyed? That way we can know how well we're progressing.
Dracostern Posted June 26 Author Posted June 26 Sure! Ok so the attack hits but it beats the Toughness DC. I don't know how this works though, I assume it still gets destroyed? Also yeah You have destoryed 3, there are 3 more left.
Kaede Kimura Posted June 26 Posted June 26 (If the save DC of an attack is exceeded by a minion it still passes, do there would be no damage)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now