Supercape Posted June 14 Share Posted June 14 Yippee! For reference, a new sheet is about to approved... I hope... https://www.freedomplaybypost.com/topic/14322-snakebite-pl9/ New pictures. A few more skills and feats. Some vehicles. Nothing to radical (remains PL 9) Link to comment
Poncho Posted June 22 Author Share Posted June 22 let's get some notice and search results, your post-cognition power just happens to be very useful here, of course! Link to comment
Supercape Posted June 22 Share Posted June 22 17 a poor Notice roll 21 a little better for Search Link to comment
Poncho Posted June 22 Author Share Posted June 22 in addition to what you found from the post, I'll let you pick one piece of evidence that the Yeti didn't completely destroy, or didn't destroy enough that Snakebite can't put it back together for help; Either his Map, his Journal, or his RFID locator for his dropped electromagnetic buoys Link to comment
Poncho Posted July 20 Author Share Posted July 20 give me a Diplomacy roll @Supercape! Link to comment
Poncho Posted July 27 Author Share Posted July 27 alright, give me a semi-detailed post here of you either setting up camp or heading up into the mountains and a pair of accompanying Survival and Climb rolls to work on the first leg of this challenge! Link to comment
Supercape Posted July 28 Share Posted July 28 Ok! Well CLimb has Skill mastery so just taking 10 for a 20 result. If I can take 10 on Survival (I presume as no threats) then I will for a 20 result. If not, then 21, almost the same Link to comment
Poncho Posted August 3 Author Share Posted August 3 Acrobatics check to get off the bridge @Supercape! Link to comment
Supercape Posted August 3 Share Posted August 3 At the risk of killjoy - skill mastery, taking 10, +20 bonus = 30 Snakelike reflexes! Super DEX is good for something! Link to comment
Poncho Posted August 7 Author Share Posted August 7 for the test of Body, give me a DC20 Fort roll, and a Climb check to successfully scale the Ice Wall! Link to comment
Supercape Posted August 8 Share Posted August 8 Skill mastery on Climb for a 20 - unless it looks exceptionally difficult (in which case I think Cassie may try something else?) As for Fort roll: 23 (+4 if Endurance counts) Link to comment
Poncho Posted August 12 Author Share Posted August 12 Give me an Athletics roll! The better the roll, the easier the followup damage will be to avoid! Link to comment
Poncho Posted August 12 Author Share Posted August 12 Alright! That means an easier Reflex roll! DC 20 Reflex, which if I understand your Evasion right, means if you get hit, that's a DC25 Toughness! Link to comment
Supercape Posted August 12 Share Posted August 12 30! Snaketastic! Blimey, was that a damage 20 effect? :0 Link to comment
Poncho Posted August 13 Author Share Posted August 13 ...no, you're absolutely right I did that wrong lol. It should have been 20, not 25, as half of 10. But you evaded it anyway. Link to comment
Poncho Posted August 15 Author Share Posted August 15 Let's get a DC22 Will Save to resist the hunger of greed, or you can fall into your complications and take the Hero point to fail the challenge. Otherwise, make a Notice check to try and find the actual statue! Link to comment
Supercape Posted August 18 Share Posted August 18 Lets take that HP But also, notice check: 19 Maybe snake-greed wins over snake-senses! Link to comment
Poncho Posted August 19 Author Share Posted August 19 Alright, you can see an exit! Give me an Escape Artist check + a Swim check to swim through the gold coin pool and escape before it drowns you! Link to comment
Supercape Posted August 20 Share Posted August 20 Swimming through gold! Escape Artist - skill mastery - 30 result. Thats snake like flexibility for you! Swimming is a bit different 27 pretty good! This thread is turning into the world record for different skills used! Link to comment
Poncho Posted August 22 Author Share Posted August 22 Give me a DC20 Reflex save to avoid damage! Link to comment
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