Poncho Posted June 14 Posted June 14 (edited) KING COLE III Power Level: 8 (115/127PP) Unspent Power Points: 12pp Trade-Offs: +2/-2 on both Attack and Defense In Brief: Granddaughter of the Original King Cole trying to rebuild the 'Good Name' of her grandfather. Catchphrase: "I've already written the ending to this story!" Theme: Royalty- Kat Meoz Alternate Identity: Renee Cole King (Secret) Birthplace: Freedom City Residence: Her Parent's House in the suburbs/Claremont High Occupation: Student Affiliations: Her Family, Claremont, King Cole Family: Her parents and older siblings Description: Age: 16 (DoB: 2008) Gender: Female Ethnicity: Caucasian Height: 5'6 Weight: 120lbs Eyes: Brown, but Purple when Superheroing Hair: Blonde Renee is a somewhat mousy woman when she isn't Superheroing; she has a habit of slouching to look shorter than she is, of wearing baggy clothes to hide herself, of trying to not make a scene. She doesn't walk with confidence ever, and is the kind of person that someone's eyes would generally pass over. It's not that she is secretly beautiful and hiding it; she is a pretty girl, but she doesn't emphasize it or work to make it noticeable. This all changes when she's King Cole III. Confident and determined to be the center of any situation, her voice echoes with confidence and she stands straight backed, as ready as could be to make the biggest impact she can to make people know who she is. Wearing a costume reminiscent of the original King Cole's, with a crown, a trimmed fur cape, and a royal purple outfit, carrying a royal staff, and with bright purple eyes and a domino mask, she presents herself as the royalty she claims to be. History: Renee Cole King. Straight A Student. Voracious Reader. Massive fan of theater and fairy-tales. And total wallflower. She loves video games, musical theater, plays and books. She’d spend hours at the library, or watching plays, but she’d never make the leap to get on stage herself. She’d recite the plays she watched line by line, writing anonymous reviews that she kept in a secret folder on her computer; judging performers and comparing their improvements over time. But she’d never offer this information to anyone, and she’d never reach out to try and make a friend who wasn’t behind a screen. She had a likely chance of having a nice job as an adult, but her refusal to ever go out and meet others was always going to hamper her. It made her parents worry. The King family was, after all, well known in their neighborhood for their good humor and respectability. Ever since Cole King had moved in in the late 60s, up until the present day, the Kings had always been well known for their outgoing and gregarious nature in the neighborhood; as the years had worn on, the kids who had grown up listening to Uncle Cole’s stories and puppet shows had become adults who took those stories and enjoyment to their own kids, and the King family continued to host barbeques and summer puppet shows. But Renee would simply sit in her room, playing on her computer, looking out at the parties through the slits in her blinds, always too self-conscious to step out onto the stage herself. That changed one fateful day that she wandered into the basement of their family home to flip a breaker that had tripped. While fumbling around in the dark basement for the breaker box, she hit a different switch, and part of the wall slid away to reveal the costume and assorted magical trinkets of the original King Cole, the leader of the Fable Gang and a member of the Golden Age Crime Syndicate. It took a little research, but with enough newspaper studying and confirmations, she was certain that her deceased grandfather was the individual in question, not just a collector. It became her new obsession; instead of playing video games and going to plays, she would sneak into the basement and go over her grandfather’s ancient spellbook; translating magical formulas, practicing spells, playing with the puppets and wearing the costume that was a bit too big for her. And one day, while reading through the book, decrypting her Grandfather’s cipher on some of his magical potions, she came upon one that promised to ‘reveal the true self’ of the person that took it. Too curious to put it away, Renee gathered up the ingredients, stewed the potion according to her grandfather’s notes, and, when it was finished, drank it. It turned her eyes purple, and she felt empowered by the confidence of her true self; she wasn’t really just some wallflower, she was the inheritor of the King Cole mantle. And her grandfather had been a beloved member of his community, even if she’d never met him. Certainly there had been another King Cole, King Cole II, but he was nothing like the stories she had been told of her grandfather post his supervillainy, and even when he was a super villain. Renee, brimming with newfound confidence, decided she was going to set the record straight, because she could finally feel like she could be herself. It took a little while longer to make a new King Cole outfit; tailoring the original’s outfit for more activity, learning more about his magic spells and artifact creations, and learning how to use his magically enchanted staff. When she was finally finished, King Cole III was ready to go out on the streets and reclaim the name of her grandfather. Personality & Motivation: Renee is a quiet girl who doesn't want to stand out, but loves her family and wants to do right by them. She never got to meet her grandfather due to him having kids late in life, but she grew up on stories of how he was a major part of the neighborhood and all the current adults grew up with his stories. She wants to do something good, and she feels like she's never had the confidence or ability to do so in her own life. Taking the potion changes her, even though it doesn't really work; she thinks it does, and it's enough to give her the confidence to do things. When she's being King Cole III, she gets into her favorite concepts; playing a boisterous, bold actor, acting larger than life. She wants to be a famous hero and reclaim the name that she feels was tarnished, to make the idea of King Cole live up to what she heard about her grandfather from her parents and the adults around her; they never spoke about him as a villain, but rather as an entertainer, a person that everyone loved for his puppet shows and plays Powers & Tactics: King Cole III doesn't ever take the first strike, because she opens every encounter with a monologue. She is always acting like she's an actor on a stage giving a performance, so when she confronts a villain, she is prone to announcing their evildoing to any bystanders- even if there are none- and announcing herself. She loves to declare herself 'The True Heir to the Fable Gang' or 'The Future Hero King', gesturing loudly and often accompanying this with small magical tricks like smoke bombs or fireworks. When she gets into combat, she's surprisingly competent with her grandfather's staff in ways that he wasn't necessarily, bashing opponents over the head and keeping them at bay. Power Descriptions: King Cole III doesn't really have powers, but she is a magical scholar in the same vein as King Cole I; given time, she can mix up and create magical potions or objects for a limited period of time that can mimic the potions and items used by her grandfather thanks to her access to his notes. While she is not quite as good at this as her Grandfather yet, it's only a matter of time. Complications: Heavy Legacy: Renee is actively courting the legacy of King Cole, which can be a bad thing; she is intentionally taking the moniker of a famous villain to try and rebrand it as a hero, and intentionally trying to bring it more in focus to the first of the two King Coles. This means it's completely reasonable for individuals to view Renee with suspicion, and that individuals may have complicated feelings for what she wants to do Magic Feather: The potion that Renee thinks 'reveals her true self' doesn't actually do anything other than change her eye color. But she thinks it's the only reason she can present herself as King Cole III. If she hasn't taken it, she's reluctant to do anything dangerous or scary, thinking she doesn't have the ability to do so. Not So Secret: For individuals with connections to the proper authorities or who would otherwise be aware of it, it's not too hard to figure out who King Cole III would be, if they knew who the original King Cole was. Abilities: 8 + 8 + 8 + 10 + 6 + 4 = 44PP Strength: 18 (+4) Dexterity: 18 (+4) Constitution: 18 (+4) Intelligence: 20 (+5) Wisdom: 16 (+3) Charisma: 14 (+2) Combat: 12 + 12 = 24PP Initiative: +4 Attack: +10 Royal Scepter, +6 Melee, +6 Ranged Defense: +10 (+6 Base, +4 Dodge Focus), +3 Flat-Footed Grapple: +9 Knockback: -2/-3 Saving Throws: 2 + 2 + 3 = 7PP Toughness: +6 (+4 Con, +2 Defensive Roll) Fortitude: +6 (+4 Con, +2) Reflex: +6 (+4 Dex, +2) Will: +6 (+3 Wis, +3) Skills: 68R = 17PP Acrobatics 4 (+8) Bluff 8 (+10) Computers 4 (+9) Craft (Artistic) 4 (+9) Disable Device 4 (+9) Escape Artist 4 (+8) Gather Information 4 (+6) Investigation 3 (+8) Knowledge (Arcane Lore) 3 (+8) Knowledge (Art) 3 (+8) Knowledge (Current Events) 3 (+8) Notice 4 (+7) Perform (Oratory) 4 (+6) Search 4 (+9) Sense Motive 4 (+7) Sleight of Hand 4 (+8) Stealth 4 (+8) Feats: 20PP Accurate Attack Artificer Attack Specialization (Royal Scepter) 2 Beginner's Luck Challenge (Fast Bluff) Defensive Roll Distract (Bluff) Dodge Focus 4 Jack of All Trades Luck 1 Power Attack Quick Change 2 Takedown Attack 2 Uncanny Dodge (Auditory) Powers: 3 = 3PP Device 1 (Royal Scepter; 5pp, Flaws; Easy to Lose) [3pp] Strike 2 (Feats; Mighty, Improved Crit 2) (Blunt) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 19 Toughness Damage Staff Touch DC 21 Toughness Damage Totals: Abilities (44) + Combat (24) + Saving Throws (7) + Skills (17) + Feats (20) + Powers (3) - Drawbacks (0) = 115/127 Power Points Edited yesterday at 12:55 AM by Fox +4pp for November 2024
Recommended Posts