SkyChild Posted July 8 Posted July 8 (this is very incomplete and messy, I just haven’t had the motivation to complete her sheet but I want to get it done before the school year starts) Power Level: 8/10 (/150PP) Unspent Power Points: Trade-Offs: +2 Defense/-2 Toughness In Brief: Catchphrase: None yet. Theme: N/A Alternate Identity: Robin Hall Birthplace: Seattle, WA Residence: Freedom City, NJ(?) Base of Operations: N/A Occupation: None Affiliations: Claremont Academy Family: Description: Age: 16 (DoB: 200 [January 26th]) Apparent Age: N/A Gender: Female Ethnicity: American? (I haven’t put much thought into it) Height: 5’2” Weight: 115lbs Eyes: Blue Hair: Brown Robin keeps her longer hair tied up, as she likes to keep it out of the way, especially in a lab. Her normal attire tends to be whatever seems comfortable enough, as she doesn’t bother putting much thought into her appearance, unless she is required to put on something nicer. On her face, she wears a pair of red rectangle framed glasses and has freckles on her face. (Credit: トコトコ王国|Picrew, 物騒な女メーカー|Picrew, https://picrew.me/en/secret_image_maker/u7mld9r5nvbedO0l) History: Personality & Motivation: Robin tends to be very over analytical, constantly trying to dissect how systems and mechanisms in the world work. She does give people the impression of being cold and aloof on a first glance, lacking any emotion, but that’s not the case. It’s not that she hates people, she just has a hard time emotionally connecting to people and gets lost in her own thoughts. She’s incredibly passionate about what she does and will take requests from other people to create chemical concoctions or potions of their liking. The more unusual and challenging the request, the better. Really, what Robin wants is someone she can talk to about her current interests and passions. Robin mainly does this all because wants to try and understand the mysticism of magic in general. Magic is something separate from science. But even then, there has to be some kind of structure to it. Powers & Tactics: As [insert hero name here], Robin uses a stockpile of potions against her enemies. These potions are the result of her combining her studies in magic and her love for chemistry. Power Descriptions: Complications: Name: Description I heard it the first time, I just think it’s stupid: Robin tends to disregard rules she finds illogical or stupid. Opening Up Pandora’s Box: Somethings her curiosity can get the better of her. She may do something that is morally dubious if the knowledge she can gain from it is worth it. Robin also can sometimes focus too much on if she can create something rather than if she should do so. Out of Potions: Robin either runs out of potions or has a limited number of potions left. Abilities: 2 + 4 + 4 + 10 + 2 + 0 = 16PP Strength: 12 (+1) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 20 (+5) Wisdom: 12 (+1) Charisma: 10 (+0) Combat: 0 (2PP / Base Attack) + 0 (2PP / Base Defense) = 0PP Initiative: +0 Attack: +0 Melee, +0 Ranged, +0 Base Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed Grapple: +0 Knockback: -0 Saving Throws: 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP Toughness: +0 (+0 Con,) Fortitude: +0 (+0 Con, +0) Reflex: +0 (+0 Dex, +0) Will: +0 (+0 Wis, +0) Skills: 0R = 0PP (1PP = 4 Skill ranks) Concentration Craft [Chemical] Knowledge [Arcane] Knowledge [Physical Sciences(Chemistry?)] Feats: 0PP Artificer Inventor Equipment: 0PP = 0EP Powers: 0 + 0 + 0 + 0 + 0 = 0PP Alchemically Treated Clothing (Device 2) (Hard to Lose; Subtle 2 (Unnoticeable) Protection 4 (+4 Toughness) Glasses Potion Belt (Device (Hard to Lose)) Damage Potions & Chemical Concoctions Array 9 (18 PP Array; Feats: Alternate Power 4) [22PP] (Magic, Chemical, Potion) Default Power: Blast 8 (Damage Potion; Extras: N/A, Flaws: N/A, Feats: Variable Descriptor 2, Alternate Power) AP: Blast 8 (Damage Potion; Extras: Area [general, burst], Flaws: Action [Standard -> Full Action, Feats: Variable Descriptor 2) AP: Paralyze 8 (Potion/Chemical mix; Extras: Area [general, cloud], Flaws: Action [Standard -> Full Action], Feats: N/A) AP: Snare 8 (Vine Potion; Extras: N/A, Flaws: N/A, Feats: N/A) AP: Obscure 3 [visual senses + scrying] (Fog Mix + some magic; Extras: Independent, Flaws: N/A, Feats: N/A) Utility Potions Array (XPP Array; Feats: Alternative Power) Base Power: Morph (Disguise Potion; ) AP: Healing Drawbacks: (-0) + (-0) = -0PP
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