Supercape Posted July 10 Share Posted July 10 (edited) Gamma Buzz (a.k.a the Cockroach Kid) Power Level: 9 (210/210 PP) Unspent Power Points: 0 PP Trade-Offs: +1 Attack/-1 DC, +1 Defence/-1 Toughness In Brief: Radioactive Cockroach Catchphrase: "Gamma Buzz, Baby!” Alternate Identity: Baltazar “Baz” Botez Birthplace: Mexico City Residence: Freedom City / Claremont Base of Operations: Freedom City / Claremont Occupation: Student Affiliations: Claremont Family: Bianca “Biz” Botez (Sister) Description: Age: 17 (DOB 3/3/07) Apparent Age: 17? Gender: Male Ethnicity: Cockroach Height: 5’9” Weight: 75Kgs Eyes: Red Hair: None Gamma Buzz looks like a human shaped insect, covered in a green exoskeleton, big red insect eyes, and two antennae growing out of his forehead. He normally wears battered (often dirty) jeans and converse trainers. History: Baltazar Botez grew up in the slums of Caracas, spending his time playing in a rubbish dump with his sister. His favourite activity was playing with the glowing green cockroaches that scuttled around suspicious rusty canisters. Illegally dumped experimental nuclear waste has strange effects. Whilst his sister mutated her eyes (and can see in infrared and ultraviolet), Baltazar mutated his eyes and everything else, turning into a half-man, half-cockroach radioactive mutant. Fearing prejudice, he and his sister illegally crossed into the USA so that Baltazar could join Claremont, whilst his sister scraped out a living cleaning the sewers and subways of Freedom City (Infrared vision is good for something…) Personality & Motivation Baltazar is a rumbunctious rapscallion who likes to play rather than study. He is keen to prove daredevil bravery. His hobby is electronics and DJ, and aims to set up his own pirate radio station in the future. Underneath the extravert personality, Baltazar is wounded; he is an insect, with no genitalia and (in his mind) a monster with no chance of getting a girl. He is awkward around females, and gets very angry with bullies. Baltazar is still working out his future. Part of him wants to be a hero, if nothing else to impress the girls and gain acceptance. He has a passion for the underdog and wants to help his sister. A rebellious streak in him makes him fancy himself as a “Punk Hero” – hence the pirate radio station. Powers & Tactics: Gamma Buzz has insect like strength, agility and senses. His armour-plated skin affords some protection and allows him to crawl along walls and ceilings. He is immune to radiation, and at the same time can emit radiation in various forms. Tactically, he would generally prefer to crawl along a ceiling and dramatically surprise people. He generally fights with his fists, whilst glowing green (Aura Nauseate Power). Whilst his sensitive eyes can see throughout the EM Spectrum, this also makes him vulnerable to dazzles. He has a penchant for signing “GBB” (Gamma Buzz, Baby) with an elegant twist of his laser vision. Power Descriptions: Gamma Buzz’s radioactive powers look like green light. This includes his laser vision (which is also coloured green). His “Mutate” power looks like a sickly yellow green, whilst his “Dazzle” power looks more like a bright white-green. Complications: Half Insect: Gamma Buzz is half insect. He looks ugly and stands out easily, making disguise almost impossible. In addition, certain pesticides and chemicals will affect him if they target insects. Big Impact: He is no more vulnerable to impact damage / effects than the next cape, but impact can easily dislocate his limbs. He can pop them back into place, but that takes time and hurts like hell. Vulnerable Antenna: Even an average guy (or girl) can easily tear of his Antenna. They regrow back eventually, but without them he will lose his tremor sense and detect radiation tactile sense. Green Light: Some of his powers (particularly the laser vision) will be markedly less useful, or ineffective, against green coloured objects (or people). Gamma Buzz sometimes forgets this. Signature Move: Gamma Buzz will normally celebrate a victory (or perceived success) by carving his signature (GBB or Gamma Buzz, Baby) into surfaces with his laser vision, Apart from the trouble this vandalism might cause, it can delay him. Struggling Sister:: Has very limited wealth (mainly from his struggling sister, who is also a potential vulnerability for Baltazar). Radiation Pressure: Even without actively using his radiation powers, Gamma Buzz is radioactive enough to be easily spotted and tracked by a Geiger counter or those with suitable senses. He also has to periodically use his powers (he will feel a pressure build up) after a few hours or he will lose control of them (for instance, unwittingly releasing an extra effort radiation burst at a bad time) inadvertently releasing his radiation in an attempt to let of steam / release the pressure. Like a brick. Despite his strength, Baz has never learned to swim and will thrash about in water. Whilst he can, technically, swim (due to his incredible strength rather than skill), he will be slow, ineffective, noisy, etc as suits the plot. To make matters worse, he has, against all wisdom, the urge to belly flop into any body of water because it makes a great splash. Easily read. When tense, anxious, or angry, his antennae will stiffen and then start trembling. Those who know him well (or the very astute) can read this, potentially making bluffs or tilts easier. Abilities: 16 + 18 + 12 + 2 + 0 + 4 = 52 Strength: 26 (+8) Dexterity: 28 (+9) Constitution: 22 (+6) Intelligence: 12 (+1) Wisdom: 10 (+0) Charisma: 14 (+2) Combat: 20 + 20 = 40 Initiative: +13 (+9 Dex, +4 Improved Initiative) Attack: +10 Defence: +10, +5 Flat Footed Grapple: +20 Knockback: -4 (-3 for Critical hits) Saving Throws: 6 + 3 + 5 = 14 Fort +12 (+6 Con, +6) Reflex +12 (+9 Dex, +3) Evasion 2 Will +5 Tough +8 (+6 Con, +2 Protection), +6 vs Critical Hits Skills: 72 Ranks = 18 PP Acrobatics 14 (+23) Skill Mastery Bluff 4 (+6) Computers 4 (+5) Craft (Electronics) 4 (+5) Disable Device 4 (+5) Skill Mastery Escape Artist 12 (+21) Skill Mastery Knowledge (Popular Culture) 4 (+5) Language 2 (English, Portuguese, Spanish [Native]) Notice 4 (+4) Perform (DJ) 4 (+6) Sense Motive 4 (+4) Stealth 12 (+21) Skill Mastery Feats: 8 PP Acrobatic Bluff Elusive Target Evasion 2 Favoured Environment (Sewers) Improved Initiative 1 Prone Fighting Skill Mastery 1 (Acrobatics, Disable Device, Escape Artist, Stealth) From powers: Uncanny Dodge [Tactile] Powers: 2 + 13 + 1 + 3 + 1 + 39 + 1 + 2 + 4 + 4 + 5 + 5 = 80pp Features 2 (Autoamputation [can, as a move action, harmlessly auto amputate limbs, digits, or armour plates; amputations are dead once separated and cannot be reattached], Iron Stomach [can eat anything]) [2 PP] Immunity 13 (All Radiation Effects, Hot and Cold Environments, Disease) [13PP] Immunity 2 (All suffocation, Flaws: Limited to holding breath for extended periods [substitute rounds for minutes]) "Cockroach lungs" [1 PP] Leaping 3 (x10 Distance. Running 180’, Standing 90’. High 45’) [3 PP] Protection 2 (Drawbacks: Weak spot) [1 PP] “Armour plates” Radiation Array (32 PP Array, Feats: Alt power 7) [39 PP] (Radiation Descriptor) BP: Blast 8 (Extras: Penetrating, Feats: Improved Range 3 (800’ Increments), Progression: Maximum range 3 (x10), Precise, Incurable) [32 PP] “Laser Vision” AP: Damage 8 (Extras: Area [Cone], Penetrating, Feats: Decreased Area 7 (Width and Height only, 10’-80’), Incurable) [32 PP] “Laser Vision Sweep” AP: Damage 8 (Extras: Area [Cone], Alternate Save [Fortitude], Feats: Reduced Area 6 [20-80' Cone], Incurable, Insidious) [32/32 PP] "Nuclear Breath" AP: Dazzle 8 (10-200’ Radius, Visual plus Radio Senses, Extras: Burst Area, Feats: Decrease Area 6, Increase Area 2, Flaws: Range) [32 PP] AP: Environmental Control 5 (100’ Radius, Extreme Heat, Extreme Light, Heavy Radiation, Extras: Independent [+0], Feats: Selective [Mix and match effects], Slow Fade 6, one day, Flaws: Range [touch]) 32 PP “Irradiate Ground” AP: Nauseate 5 (Extras: Sustained Aura [+3], Contagious, Feats: Selective Aura) [31 PP] “Radioactive Glow” AP: Nauseate 5 (1-50’ Cloud, Extras: Range, Contagious, Cloud Area, Feats: Decrease Area 5, Increase Area 1) [31 PP] “Fallout Bomb” AP: Transform 8 (Mutation to Mutation, 250lbs, Extras: Continuous- countered by medical treatment, Flaws: Random [No control over what power points are turned into]) 32 PP “Mutation Beam” Regeneration 0 (Feats: Regrowth) [1 PP] Speed 2 (25 mph) [2 PP] Super Movement 2 (Wall Crawling 2, Full Speed) [4 PP] Super Senses 4 (Infravision, Ultravision, Low Light Vision, Scent, Tracking [Olfactory]) [5 PP] Super Senses 4 (Tremor Sense, Tactile Detect Radiation, Feats: Uncanny Dodge [Tactile]) [5 PP] “Antennae” Super Strength 2 (+10 STR, total STR 36) [4 PP] Drawbacks: -2 Vulnerability (EM base dazzles including light; Frequency: uncommon; Intensity: Moderate [x150%]) [-2PP] Totals Attributes 52 + Combat 40 + Saves 14 + Skills 18 + Feats 8 + Powers 80 - Drawbacks 2 = 210/210 Edited July 18 by Supercape Link to comment
Supercape Posted July 10 Author Share Posted July 10 Updated sheet New picture, countless formatting improvements, typo sweep, refinement of character and other areas from his first tear and claremont. And 18 PP spent, bringing him up to PL 9 (Improved saves, attack, defence, improved acrobatics, stealth, disable device, improved feats: skill mastery, elusive target, tracking scent super power, and one extra AP for radiation array - laser sweep [NB: Note the slight change to decreased area to feet - representing he can choose the angle of the sweep - I think it works ) Link to comment
Fox Posted July 18 Share Posted July 18 Just some minor notation things: I count it as Grapple +20 (+10 Attack, +8 Strength, +2 Super-Strength), but it's possible I'm missing a bonus somewhere. While the final bonus and cost are correct, double-check the Will saving throw line - it's listing the wrong Wisdom and bought bonuses. The Radiation Array has 7 alternate powers and should cost 39pp, though it's correct in the Powers tally. The cockroach lungs power is listed twice. Link to comment
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