Supercape Posted September 4 Posted September 4 (edited) Firstly, an HP for King Cole III - as needed for the thread, Prof Armitage (by mundane and perhaps other means) has learned all about King Cole III / Renee! (as per complications) Renee will be in no rush, the invitation is to meet Prof in his residence. KC3: Unharmed, 3 HP Edited September 4 by Supercape
Poncho Posted September 5 Posted September 5 I'll go ahead and IC post as I'm waiting for the answer for this but it seems given the title of the thread it's an ideak time to whip up some magical potions! Perhaps something that turns someone into mouse!
Poncho Posted September 6 Posted September 6 I'll to make a Transform potion! Transform 5 (People into Mice 3PP/Rank, Accurate, Flaw; Full Round Action) [11PP] so DC 21. Potion! Results 1d20+9: 15 [1d20=6] Which means it fails! But she probably doesn't know that, so that might be fun to have her throw something that does nothing later!
Supercape Posted November 25 Author Posted November 25 Could I have some initiative rolls? We are currently in partial darkness, so everyone without low light vision or darkvision (or some other form of accurate sense) will have their targets partially concealed. Note infravision wont work on Croconda, being a pesky cold blooded thing.
Poncho Posted November 26 Posted November 26 Initiative Results 1d20+4: 19 [1d20=15] Renee can not have either of those, so she's going to be swinging wildly!
Supercape Posted November 28 Author Posted November 28 (edited) 10 for crococonda Meaning 23 - Nightscale, Unharmed 15 - King Cole III, Unharmed, 4HP 10 - Crococonda @Nerdzulis up! Edited November 28 by Supercape
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now