Supercape Posted September 4, 2024 Posted September 4, 2024 (edited) Firstly, an HP for King Cole III - as needed for the thread, Prof Armitage (by mundane and perhaps other means) has learned all about King Cole III / Renee! (as per complications) Renee will be in no rush, the invitation is to meet Prof in his residence. KC3: Unharmed, 3 HP Edited September 4, 2024 by Supercape
Poncho Posted September 5, 2024 Posted September 5, 2024 I'll go ahead and IC post as I'm waiting for the answer for this but it seems given the title of the thread it's an ideak time to whip up some magical potions! Perhaps something that turns someone into mouse!
Poncho Posted September 6, 2024 Posted September 6, 2024 I'll to make a Transform potion! Transform 5 (People into Mice 3PP/Rank, Accurate, Flaw; Full Round Action) [11PP] so DC 21. Potion! Results 1d20+9: 15 [1d20=6] Which means it fails! But she probably doesn't know that, so that might be fun to have her throw something that does nothing later!
Supercape Posted November 25, 2024 Author Posted November 25, 2024 Could I have some initiative rolls? We are currently in partial darkness, so everyone without low light vision or darkvision (or some other form of accurate sense) will have their targets partially concealed. Note infravision wont work on Croconda, being a pesky cold blooded thing.
Poncho Posted November 26, 2024 Posted November 26, 2024 Initiative Results 1d20+4: 19 [1d20=15] Renee can not have either of those, so she's going to be swinging wildly!
Nerdzul Posted November 26, 2024 Posted November 26, 2024 23 Initiative for Luke, who has dark vision.
Supercape Posted November 28, 2024 Author Posted November 28, 2024 (edited) 10 for crococonda Meaning 23 - Nightscale, Unharmed 15 - King Cole III, Unharmed, 4HP 10 - Crococonda @Nerdzulis up! Edited November 28, 2024 by Supercape
Nerdzul Posted December 31, 2024 Posted December 31, 2024 (edited) Sorry for taking so much again... Nigtscale is not going to be particularly original and I think he is just going to test his claws on Croconda with a 24 using his rending claws. (DC 25 Tou, Damages + Drain Toughness (DC 20)) He will also interpose if the monster tries to attack King Cole or Armitage if the professor hadn't already left. Edited December 31, 2024 by Nerdzul
Supercape Posted January 2 Author Posted January 2 Thats enough to hit Croco 23 for both saves, so gets a Bruise (or Injury if you are doing so) Post away IC and then @Poncho is up.
Poncho Posted January 2 Posted January 2 Acrobatic Feint into a Punch! Faat Bluff! Results 1d20+10: 30 [1d20=20] Then punch! Concealment means I miss if the concealment is 17 or higher. Attack roll, concealment Results 1d20+10: 15 [1d20=5] 1d20: 2 [1d20=2] Well, I didn't fail concealment, but does a 15 hit on flat footed!? DC 20 if it hits, since I think I was pl7 when this thread started.
Supercape Posted January 3 Author Posted January 3 That will indeed hit! (the feint worked and tits defence ifs +8) Lets use current sheet if thats ok? 22 so just makes the save Post away and then Crococonda will try to bite Nightscale Getting a 23 Which should hit, DC 27 Toughness Save (Damage) DC 15 Fort Save (Paralyse) - this is a poison effect Please @Nerdzul
Supercape Posted January 6 Author Posted January 6 Hard as nails! Post that IC Then Poncho / Renee is up!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now