Supercape Posted October 7 Posted October 7 Presuming there is no stress etc, taking 10 on perform wind instruments and acting for a 30 result
Supercape Posted October 28 Posted October 28 Activating Void Betwixt, so he has full concealment as long as in partial/dim light, which I imagine would be outside at 2am. Inside the Building it is probably full light so the concealment drops down to partial, meaning stealth may be needed... Ill make a roll for properity! 23
Supercape Posted November 2 Posted November 2 For reference, if Lament can find some threads he will take 10 on disguise for a 28 result, and use QuickCHange 2 to disguise as a move action. Hopefully he can find something that meets "Generic guy / goon / dealer" standards! Of course there might be a challenge to find those clothes!
Poncho Posted November 4 Author Posted November 4 we can keep the disguise roll, but getting to the clothes may be a bit difficult! Let me know what your plan is!
Supercape Posted November 5 Posted November 5 In case needed: Bluff roll of 35! to mimic a happy go lucky part goer full of drugs and booze. If Luther can stumble into one of them, and they have a key or keycard, then sleight of hand, skill mastery, for a 28 result!
Supercape Posted November 6 Posted November 6 Broadly speaking Lament is going to see if he can climb out of a window and wall crawl to reach another window and enter that way?
Poncho Posted November 10 Author Posted November 10 Give me some sort of social roll to go with your next post to deescalate the situation @Supercape!
Supercape Posted November 11 Posted November 11 A diplomacy roll then I guess - 28 Fortunately Luther has Wealth 2 so can be generous with the dollars
Poncho Posted November 19 Author Posted November 19 give me a Bluff check if you're gonna try and play along and pitch him something!
Poncho Posted November 30 Author Posted November 30 Give me an interaction skill post to go with your next IC post!
Supercape Posted November 30 Posted November 30 I think that feels diplomacy.. And a nat 20! 20 (for a 30 result)
Supercape Posted December 13 Posted December 13 Forgot to add: Skill Mastery on Sleight of Hand for a 27 result (to plant the tracker)
Supercape Posted Tuesday at 10:32 PM Posted Tuesday at 10:32 PM (edited) So two things - Going to see if Lament can position Ronove over the stage trap door and secondly seeing if the void can Fatigue 10 him. Going to use HP to gain the "Insidious" feat if the fatigue hits. Edited Tuesday at 10:32 PM by Supercape
Poncho Posted yesterday at 04:53 AM Author Posted yesterday at 04:53 AM Works for me. Fort V Fatigue Results 1d20+8: 14 [1d20=6] that's a failure by 6, so he's Exhausted. -6 Strength/Dex, -3 to Attack/Defense, and unable to move faster than a walk, which he's already 'crippled'.
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