MoonSimply Posted December 15 Posted December 15 Hmm, so we got one person far away sniping us and a big one heading towards us. Thankfully I got uncanny so didn't just get a new hole in me. How far away is the sniper with my speed? What you think Sailor?
The Sailor Posted December 15 Posted December 15 (edited) (Deleted) Edited December 15 by The Sailor was out of turn
MoonSimply Posted December 15 Posted December 15 On my snowy day off, let's get Puma rushing out towards the big fella after nearly getting herself shot by the elf hunter there. Acrobatic feint on the move followed by a big spinning kick, nailing a 30, a nat 20.
Poncho Posted December 15 Author Posted December 15 nasty hit! Toughness Save Results 1d20+12: 14 [1d20=2] And he rolls awful! so 30-14 is 16, which means Carmen KO's him in one hit, continuing her streak of obliterating everyone she comes across! 22- Grus 21- La Puma Negra- 4HP 17- Torpedo Lass- 2HP
The Sailor Posted December 16 Posted December 16 So noted. At this rate, I will engage the sniper. Since I rolled beforehand I will close the distance in flight with Grus and execute a Hull breaking strikes attack (as a kick). Which was a 25. I will also be using a free action to shout as I fly in "SNIPER!" so Puma knows where I'm headed.
Poncho Posted December 16 Author Posted December 16 Toughness Save Results 1d20+9: 29 [1d20=20] Nat 20 there, unfortunately Once your IC comes in it'll be her turn
The Sailor Posted December 16 Posted December 16 That's fine... I'm in her face. That's what matters. If I can stay awake I'll post tonight, but surely tomorrow afternoon after my doctor's appointment.
Poncho Posted December 16 Author Posted December 16 After eating the Toughness Save, she's going to try and Snare TL2; Attack Roll Results 1d20+10: 29 [1d20=19] that's DC 20 Reflex from @The Sailor to avoid getting super trapped up. Then she's going to Teleport to the next roof over and it's @MoonSimply's turn 22- Grus 21- La Puma Negra- 4HP 17- Torpedo Lass- 2HP
The Sailor Posted December 16 Posted December 16 Only got a +6 on that... Luckily I got that 2 HP life preserver on standby if needed. Reflex save: 24 - Oh Ye of little faith.
MoonSimply Posted Friday at 07:38 AM Posted Friday at 07:38 AM Time for my own clack volley of sort as Puma pulls out her bolas to try and trip up Grus, rolling a 24
Poncho Posted Friday at 01:52 PM Author Posted Friday at 01:52 PM That's a hit. DC of 18, so. Trip Check Results 1d20+5: 10 [1d20=5] So make a Power Check (1d20+ 8, the rank of the trip). If it's successful it knocks her prone
Poncho Posted yesterday at 03:56 AM Author Posted yesterday at 03:56 AM So you knock her prone. If you have any other actions you can do them or just post your IC and it'll be Sailors turn
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now