Supercape Posted November 4 Posted November 4 OOC for This Resetting injuries and HP to base. This will start off Predator focussed (feel free to use radio contact with Terrifica) but feel free to chip in, E Pheonix. Happy to roll with whatever you have planned. Broadly aim to move to Eternal Phoenix's Headquarters (hence Hanover), but dont feel fixed on that. In principle I think you guys agree to do some rebel scum stuff (keeping Synth off the legal process and AEGIS, for fear that SHADOW will get their hands on her) but feel free to reverse or modify that decision. Or argue about it! This may be a purely social thread, but there is a moderate chance it may get more actiony depending on your actions. Its very open ended in direction, so feel at liberty to take bold actions without fear of derailment. Finally, Synth is largely going to be "d'oh" in this thread, as her brain recuperates, but again, we shall see what happens depending on your actions. In principle I am GMing this rather than playing Synth. (Although for my part this thread will hopefully allow Synth to get back to being a PC at the end of it!)
Supercape Posted November 4 Author Posted November 4 (edited) Ideas here: Edited November 4 by Supercape
Supercape Posted November 5 Author Posted November 5 Could you throw me a Craft (Electronics) roll to get heaters back up and running? DC 15
Spacefurry Posted November 5 Posted November 5 Craft, Electronics: 16… Okay, using a HP to try again: 32 A+15 doesn’t help when you roll a nat 1.
Supercape Posted November 6 Author Posted November 6 You can scrabble up a fair bit from the base; they would have survival gear and rations as its based in Alaska!
Spacefurry Posted November 6 Posted November 6 (edited) I figured, but I didn’t want to assume Should I post again, or wait? Edited November 6 by Spacefurry
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