Jump to content

The Case of Captain Carver (IC)


Recommended Posts

Posted

(GM Post)

 

Late November, Early December, 2024

 

Atlantis Casino

 

The sights and sounds of Atlantis were going.

 

It had always struggled on the Boardwalk; it attempting to portray itself as a blistering summer paradise when it was in New Jersey was constantly a source of trouble. They had to spend a lot of money, especially in Winter, to keep the temperature in the building at the climate of a tropical vacation. They had to import sand, exotic plants, have fire dancers and hula parties, all things that were simply extremely expensive when it was freezing cold and snowy out in New Jersey, and it meant people staying often had to bring two sets of clothes, one for outside and one for the casino, or be miserable in one environment or the other. It would, ideally, be used to corral people into staying specifically in the Casino, but given that it was Freedom City, the City of Tomorrow, that wasn't something that was reasonable most of the time.

 

But they were running a special promotion now. A treasure hunt for 1 million dollars; claiming for it to be the treasure of the cursed Captain Carver, the deadliest pirate Freedom City ever saw- existence unverified-. That it had been hidden somewhere in the Casino, and all one had to do was follow the clues and solve the puzzles, and they could inherit the treasure of Captain Carver. It was a type of promotion that casino's often ran, usually resulting in more visitors.

 

And more visitors were coming to visit Atlantis, hoping to find Captain Carver's treasure and finding the fun in the paradoxical tropical paradise casino in the middle of freezing New Jersey.

 

It was one fine day in Atlantis, the air filled with tropical music; waiters in hula skirts and coconut bikinis delivered drinks in tiki containers. There was sand scattered across the 3rd floor's slot area, with visitors forgoing their shoes to wander on the sandy 'beach', filled with slot machines.

 

Then the rumble started. Quiet at first, low and slow. People didn't notice. Especially as someone had just gotten a massive jackpot, and the dancers and lights and sounds were going wild.

 

But then it got too large to ignore, strong enough that people were shaken entirely off their feet, falling to the ground. The elevator opened, and a flood of water poured out of it, soaking into the sand, frying the jackpots.

 

Riding the waters was a ghostly pirate; pale, wrapped in seaweed, swinging a cutlass.

 

"YO HO! I BE CAPTAIN CARVER, AND I NOT BE LETTING ANYONE ELSE BE HAVING MY TREASURE!!!!"

 

-----------------------------

 

One Week Later

 

Lulu Beaumont and Niki Dee have both been hired, requested, and paid well to come and visit Atlantis; to try and come to understand why there was a haunting going on at Atlantis. They had been invited to a meeting in a beautifully decorated office; filled with tiki masks and other culture artifacts, and fish swimming in a tropical tank. The chairs were comfortable, but for the moment, the desk was empty, waiting for the person they were supposed to meet.

Posted

Nicki Dee

 

Freedom City was probably one of the few places where you could be hired to psychologically profile the undead, so much so that the University offered an elective in psychology. Nicki didn't advertise that she'd aced the class, having worked with a few undead helped, but she'd spent enough time helping supers and other "unusual" people to get a reputation. Not that she minded, even with free help for superheroes she was still doing very well for herself.

 

This being a business consultation, she was dressed conservatively. She wore a charcoal grey pantsuit, with her hair was done in a high bun, and she wearing a pair of cat-eye glasses. It added about a decade to her apparent age, which helped as she hadn't aged in the preceding decade. After a short wait, just enough to avoid any feelings of backwardness, she turned and offered a hand to her apparent partner in crime (so to speak).

 

"Hello, I'm Doctor Nicki Dee, though Nicki will do! I guess we've been asked her to work together on this?" compared to her alter ego(s) her local accent was quite subtle.

  • 2 weeks later...
Posted (edited)

Crystal-Gazer

 

Lulu Beaumont felt very out of place; she wondered if she would ever outgrow the feeling. She'd been working for DI for a while now, but technically she was still only a junior in FCU's psychology department. Sure, the telepathy angle was impressive, but that actually scared more people than it impressed. She sighed to herself; this was the life she chose by being an open telepath. She wore a simple black sweater under a sharp navy blue coat, paired with black slacks and low-heeled boots.

 

When Nicki introduced herself, Lulu turned to accept her handshake with a smile. "Ah 'spose so! Hi, ah'm Lulu Beaumont, with Danger International. It's a real pleasure to meet you, Nicki. And Lulu's fine." There was no way to hide her rural Alabama accent.

Edited by Heritage
Posted

(GM Post)

 

After only a few moments of introduction between the two, the door opened again, revealing two people. A man in a dark blue suit with a some-what festive looking pineapple tie completely against the otherwise absolutely serious business image he was projecting. The other was a woman who looked like a tropical tourist; a Hawaiian shirt, a straw hat, khakis and flip flops.

 

"Ah, good. You're both on time." The man said, standing next to the table. The woman sat down at the desk. "This is Cilene Josephs, owner of Paradise. I'm Derrick Strong, head of security." Cilene smiled; she could be friendly, because Derrick had the look of a man who ate gravel for breakfast and showered in cement.

 

"Dr. Dee, Lulu. I'm so thankful you've come to give me a hand." she expressed; she was a motive talker, moving her hands as she talked. Derrick walked to a nearby table and produced vacation cocktails for the three of them. "So, this has been a liiiittle quiet lately, but I wouldn't be surprised if you've heard; my slice of Paradise is currently being...well. I don't know how else to explain it other than haunted." she said, shaking her head. "Now if it was a Supervillain, you know, you'd just ask Ghost to come root them out, or pick up some Hero or two to give them a big punch up, maybe cause a little damage but that's what insurance is for, stir up a little interest in Paradise, everyone goes home happy. But this isn't Supervillain work." she explains.

 

"Four of my playrooms have been drenched in water. Like flooded; water erupts out of the elevators, some ghost pirate shows up, yelling that he's 'Captain Carver', scaring off all the customers, then disappears. Now I'm not even going to bring up the fact that Captain Carter may not have even existed, but he doesn't even take any money that I've seen. He just causes mischief. But the mischief is actually causing damage to the casino; water is heavy, and it's straining the floors of those rooms, and even when it's cleaned up, the water has soaked through the floor and caused water damage. These are all problems, but they're so utterly mundane as to be...difficult for a Superhero to solve. Unless you ask like The Construction Crew or something." she sighed.

 

"Business has always been hard on Paradise; people just don't seem to enjoy the tropical theming as much as I'd hoped when I got into the game, but I was making it by. How ridiculous to be one of the only people ever operating a Casino that barely scrapes by. But if this continues and more customers get driven away, Paradise is getting paved and parking lot is going over it."

  • 2 weeks later...
Posted (edited)

Crystal-Gazer 

 

Lulu listened carefully as Ms. Josephs described her current dilemma, recording their discussion on a small digital recorder for later transcription. "And this so-called 'Captain Carver', is he makin' any demands or threatenin' your customers in any way, or is he just sorta makin' his presence known? And is it just water damage, or is there any other physical damage or evidence left behind?"

 

Despite what the casino owner believed, the telepath was not going to rule out supervillain activity; bad guys are nothing if not unpredictable.

Edited by Heritage

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...