RocketLord Posted January 8 Posted January 8 OOC for this. @Poncho, @The Sailor, @Tiffany Korta, @Kaede Kimura Give me Notice rolls, and please list any powers, feats or skills that might help you notice something hidden.
The Sailor Posted January 8 Posted January 8 (edited) Rolled a 13 on the notice check (really lowballed), so I got the spare HPs I can spend one as a treat... Rolled a 4 on the die which makes it 14, so all total a 24 because of the HP reroll. Edited January 8 by The Sailor
Poncho Posted January 8 Posted January 8 Super Senses 21 (Extended on hearing group [3] (-1/10,000), extended on sight group [3] (-1/10,000), Accurate on hearing group [4], Ultravision [1], Infravision [1], Ultrahearing [1], Analytical on all Vision [2], Uncanny Dodge (Auditory), Sense Weakness: Detect Weaknesses, Ranged, Acute, Analyze, Assessment power feat Notice Results 1d20+17: 29 [1d20=12]
Tiffany Korta Posted January 11 Posted January 11 Callie has skill mastery with Notice for a total of 25.
RocketLord Posted January 15 Author Posted January 15 Rex Atom: 23 Unfortunately, still too low for Rex and Levity, but... @Tiffany Korta Spoiler Whenever there is a pulse, Callie notices that a small part of the mountainside, maybe the size of a large doorway, seems to flicker for maybe half a second. @Poncho Spoiler On top of what Callie notices, you can pinpoint that the energy seems to escape more easily from that doorway sized flicker, like it vents from it in some way. HP Tracker Devon-51: 3HP Dreamer: 1HP Levity: 3HP Madame Raven: 4HP Rex Atom: 4HP
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