zero21 Posted November 20, 2007 Posted November 20, 2007 communicators sound good, but i'd like to see the tree house we'd use for our group..lol, no spandex either.lol
Barnum Posted November 20, 2007 Author Posted November 20, 2007 If one of our little heroes was rich (or had rich parents), we could use the Skyscraper sample HQ (or something similar) as our HQ. If all six players join, it would cost us each about 3 EP.
Barnum Posted November 20, 2007 Author Posted November 20, 2007 If one of our little heroes was rich (or had rich parents), we could use the Skyscraper sample HQ (or something similar) as our HQ. If all six players join, it would cost us each about 3 EP.
Barnum Posted November 20, 2007 Author Posted November 20, 2007 If one of our little heroes was rich (or had rich parents), we could use the Skyscraper sample HQ (or something similar) as our HQ. If all six players join, it would cost us each about 3 EP.
Lilac Posted November 20, 2007 Posted November 20, 2007 Wasn't "shadowboxer" (Affliction's shadow kid) a rich little brat? Maybe Dil is going to keep that angle. If not that, then perhaps there is a person or organization responsible for our powers. They could be the justification for the HQ.
Lilac Posted November 20, 2007 Posted November 20, 2007 Wasn't "shadowboxer" (Affliction's shadow kid) a rich little brat? Maybe Dil is going to keep that angle. If not that, then perhaps there is a person or organization responsible for our powers. They could be the justification for the HQ.
Lilac Posted November 20, 2007 Posted November 20, 2007 Wasn't "shadowboxer" (Affliction's shadow kid) a rich little brat? Maybe Dil is going to keep that angle. If not that, then perhaps there is a person or organization responsible for our powers. They could be the justification for the HQ.
Affliction Posted November 20, 2007 Posted November 20, 2007 he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
Affliction Posted November 20, 2007 Posted November 20, 2007 he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
Affliction Posted November 20, 2007 Posted November 20, 2007 he's not gonna be a "shadow guy" this time, but he is going to be a telekinetic. i'll handle the rich part. will 4 ranks of wealth be enough?
Barnum Posted November 20, 2007 Author Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.).
Barnum Posted November 20, 2007 Author Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.).
Barnum Posted November 20, 2007 Author Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.).
cosmicarus Posted November 20, 2007 Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.). Workin' on it.
cosmicarus Posted November 20, 2007 Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.). Workin' on it.
cosmicarus Posted November 20, 2007 Posted November 20, 2007 We also need an origin story that should be "big" enough to encompass all of the founding members. Kids who joined later . . . just joined later. So, we (as a group) need an explanation for: 1. How we got together. 2. How we got our HQ. And we (as individual heroes) need an explanation for: 3. How long you've been a member of the group (are you a founding member). 4. How you are related to the other group members. 5. How you manage life as a super kid (secret identity, etc.). Workin' on it.
Affliction Posted November 20, 2007 Posted November 20, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
Affliction Posted November 20, 2007 Posted November 20, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
Affliction Posted November 20, 2007 Posted November 20, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. Hero Name: Throwdown Name: Stephen PL/PPs: 6/90 Abilities: Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 8 (-1) Cost – 2 PPs Saves: Fort +6 (6 Ranks), Ref +5 (4 Ranks), Will +4 (3 Ranks) Cost – 13 PPs Combat: Attack +0, Defense +2 (+1 flat-footed) Cost – 4 PPs Skills: Concentration 9 (+10), Diplomacy 9 (+8), Notice 6 (+7), Search 2 (+3), Stealth 6 (+7) Cost – 8 PPs Feats: All-out Attack, Attack Specialization (Telekinetic Grappling) 3, Benefit (Wealthy) 4, Dodge Focus 4, Connected, Equipment 1, Improved Disarm, Improved Grab, Improved Throw, Improved Trip, Power Attack Cost – 19 PPs Powers: Telekinesis 10 [Power Feat: Accurate 3, Subtle, Alternate Powers 3] – 27 PPs AP – Telekinesis 7 [Extra] AP – Blast 6 [Extras] AP – Blast 6 [Extras] -Flight 3 – 6 PPs -Force Field 6 – 6 PPs -Super Senses 8 [Penetrates Concealment, Accurate, Radius, Ranged, Mental Sense] – 8 PPs Drawbacks: Telekinetic Vision is noticeable - 1 pt. Minor Vulnerability to Mind Blasts – 1 pt. Minor Vulnerability to Mind Control – 1 pt. Cost: Ability 2 + Saves 13 + Combat 4 + Skills 8 (32 Ranks) + Feats 19 + Powers 47 – Drawbacks 3 = 90 PPs
Barnum Posted November 21, 2007 Author Posted November 21, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. You never cease to frighten me.
Barnum Posted November 21, 2007 Author Posted November 21, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. You never cease to frighten me.
Barnum Posted November 21, 2007 Author Posted November 21, 2007 here's my first draft. he is soooo gonna have the 12-year-old-hots for Entropy. You never cease to frighten me.
Lilac Posted November 21, 2007 Posted November 21, 2007 Wow, you guys are fast. Since we have two drainers and a telekinetic so far, I think I'll make an energy controller of some type. Perhaps a 12 year old girl from a very stable middle class family. She has a secret identity, but her parents know about her powers. Something like that. I should have the character done in a few days.
Lilac Posted November 21, 2007 Posted November 21, 2007 Wow, you guys are fast. Since we have two drainers and a telekinetic so far, I think I'll make an energy controller of some type. Perhaps a 12 year old girl from a very stable middle class family. She has a secret identity, but her parents know about her powers. Something like that. I should have the character done in a few days.
Lilac Posted November 21, 2007 Posted November 21, 2007 Wow, you guys are fast. Since we have two drainers and a telekinetic so far, I think I'll make an energy controller of some type. Perhaps a 12 year old girl from a very stable middle class family. She has a secret identity, but her parents know about her powers. Something like that. I should have the character done in a few days.
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