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Drunken Shenanigans (OOC)


Geez3r

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Posted

Start of Round 2

25 - DJ Ararchy - Bruised x1

18 - Captain - VP x3

13 - Moria/Divine - HP x2

Captain's up, and DJ has recovered from Stunned.

  • 3 weeks later...
Posted

The full round version of intimidate :D He's still shaken from the demoralize until the end of my turn, and if he thinks people beating him up is intimidating, I get +2 :D

So, result of 40/42 against his intimidate, sense motive, or will with a -2 penalty

Posted

Oh yeah, totally forgot about that. Yeah, you each get 1 more HP/VP respectively. A 13 won't hit unfortunately. I probably won't be able to post that much today as I was just reminded of a prior engagement that will keep me occupied for quite a time.

Posted

Messed up a bit when doing the rolls. I had done the first one thinking that I had changed the # of rolls to two so that's why both defenses are displayed. Because I didn't do so, and Moira's defenses were shown first, that roll is used against her. The 2nd roll is obviously against the Captain, which was incidentally a critical hit. The Captain needs to make a Reflex save DC 28, or suffer the effects of a Snare. Should the Captain fail said save by more than 5, he will be bound and helpless, and also take damage from a rank 6 attack until he escapes the bonds.

Posted

Quote you could try to escape you know. You can take a full round action to break the object as per the rules on the top of page 167 in the core books.

Posted

Well, you could do it properly for one thing ;) I showed you the proper page numbers and everything.

Had you bother to read the rules, you would note that a character of your strength can destroy the bonds as a full round action.

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