Moira Morley Posted February 14, 2009 Posted February 14, 2009 Transform (everything to gold; Extra: Aura; Flaw: Range: Touch) But how many points per rank would that cost?
Nyrath Posted February 14, 2009 Posted February 14, 2009 If I'm doing my maths correctly it turns out like this. 4pp/rank Transform (Broad group to single result) + +1 Extra [Aura], -1 Flaw [Range] = 4pp/Rank
Moira Morley Posted February 14, 2009 Author Posted February 14, 2009 I thought about 4, but is "everything" a broad group?
Nyrath Posted February 14, 2009 Posted February 14, 2009 If you want to be on the safe side put at 5 instead. It's both expensive and powerful in either case. Though you might want exclude gas from it, since otherwise you'd end up with gold covering you everywhere. Not to mention your clothes, gold doesn't make for particularly good textiles I'd believe, you might want to get some Super-Strength to manage those ridiculously heavy apparels.
Moira Morley Posted February 14, 2009 Author Posted February 14, 2009 You also forgot that everywhere you walked would be gold too. Bleh, it doesn't sound so fun if you go into real world logic :P
N/A Posted February 14, 2009 Posted February 14, 2009 You'd want to increase the duration to Continuous (Lasting) for another +1/rank. That way, everything turned to gold stays gold until it's countered/Nullified by another effect. Also be sure to make the duration of the Aura Permanent instead of Sustained.
N/A Posted February 14, 2009 Posted February 14, 2009 And I really dont' think this should cost more than 4PP/rank base at the most.
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