MBCE Posted March 5, 2009 Posted March 5, 2009 This is the OOC thread for Mercy's Placement tests held at Claremont Academy. It takes place on Aug 27th, 2008 after Ignis had finished his tests. Alan Archer will be conducting the tests.
Vith Posted March 6, 2009 Posted March 6, 2009 Cool, glad I noticed my little mail message! Ty again for doing this :clap:
MBCE Posted March 7, 2009 Author Posted March 7, 2009 Not a problem. that's what us Refs are here for. I have pretty much picked out what your five stages are going ot be like, but is there anything in particular that you wish to have played out?
MBCE Posted March 8, 2009 Author Posted March 8, 2009 STAGE ONE The first stage is a test of Mercy's fight ability. You get three attempts to hit each DC listed. You may use any feats to improve your attacks as well as extra effort. Any fatigue resulting from Extra Effort will remain until the end of the stage. You may also spend an HP to affect a roll, however, once spent you will no longer have that HP for the rest of the thread. Part 1 -- Average DEF 10 Part 2 -- Tough DEF 15 Part 3 -- Challenging DEF 20 Part 4 -- Formidable DEF 25
Vith Posted May 21, 2009 Posted May 21, 2009 Fun times: Average:1d20[19]+6=25*Hit!* Tough:1d20[19]+6=25*Hit!* Challenging:1d20[5]+6=11*miss* 1d20[20]+6=26*Critical Hit!* Formidable:1d20[18]+6=24*miss* 1d20[20]+6=26*critical hit!* After the initial one, I just rolled them all at once, hope that's not a problem? http://invisiblecastle.com/roller/view/2080249/ http://invisiblecastle.com/roller/view/2080250/
MBCE Posted May 22, 2009 Author Posted May 22, 2009 STAGE TWO This stage will test Mercy's defensive abilities. She will face four attackers of various ability and must not be hit by them three times. The attackers get three attempts to touch her. Again extra effort can be used at any time but the fatigue will last for the rest of the rolls. If an HP is spent, then it is gone for the rest of the test. Below are the attack bonus of each fighter. Roll three times for each and compare them to your Def. Part 1 -- Average Attack +3 Part 2 -- Tough Attack +6 Part 3 -- Challenging Attack +10 Part 4 -- Formidable Attack +12
Vith Posted May 22, 2009 Posted May 22, 2009 Average:Miss! 7 18 8 Tough:Miss! 10 17 19 Challenging:Hit! 18 23 20 Formidable:Hit! 26 28 30 http://invisiblecastle.com/roller/view/2080650/ Awwww Total defense to bring my defense up to 20 Post will be forthcoming later
MBCE Posted May 28, 2009 Author Posted May 28, 2009 STAGE THREE This stage will test her flight abilities. A power check vs the various Dcs listed below. She gets three attempts to beat each area of course. Again extra effort can be used at any time but the fatigue will last for the rest of the rolls. If an HP is spent, then it is gone for the rest of the test. Part 1 -- Average DC 10 Part 2 -- Tough DC 15 Part 3 -- Challenging DC 20 Part 4 -- Formidable DC 25
Vith Posted June 1, 2009 Posted June 1, 2009 Oh ack, I didn't see your post until just now! Considering that mercy has a complication where she has trouble controlling her powers(especially flight) and unlucky, would it be ok if I just rolled a d20 without the power modifier? Average:17Pass! Tough:18 Pass! Challenging:7 Fail! Formidable:6 Fail! http://invisiblecastle.com/roller/view/2095993/
MBCE Posted June 3, 2009 Author Posted June 3, 2009 Oh ack, I didn't see your post until just now! Considering that mercy has a complication where she has trouble controlling her powers(especially flight) and unlucky, would it be ok if I just rolled a d20 without the power modifier? Average:17Pass! Tough:18 Pass! Challenging:7 Fail! Formidable:6 Fail! http://invisiblecastle.com/roller/view/2095993/ Works for me.
MBCE Posted June 4, 2009 Author Posted June 4, 2009 STAGE FOUR This stage will test her strength. You must make an opposed Strength check (+7, includes your super-strength) vs the ability below. Mercy gets three attempts to beat each section. If you need to make a reroll, the machine also gets to reroll. Again extra effort can be used at any time but the fatigue will last for the rest of the rolls. If an HP is spent, then it is gone for the rest of the test. Part 1 -- Gifted Str +3 Part 2 -- Best in World Str +6 Part 3 -- Moderate superhuman Str +9 Part 4 -- Very High Superhuman Str +15
Vith Posted June 5, 2009 Posted June 5, 2009 Ok cool! if it's alright I'd like to use my hero point to get a super-strength AP(giving me a +10 modifier to my roll) Mercy Vs Machine! 1:26 vs 7:Mercy Wins! 2:18 vs 18: Tie? Not sure what happens here, will go again 2b:13 vs 9: Mercy Wins! 3:24 vs 12: Mercy wins! 4:27 vs 32:Machine 4b:26 Vs 30:Machine 4c:17 vs 20:Machine http://invisiblecastle.com/roller/view/2102848/ http://invisiblecastle.com/roller/view/2102855/ http://invisiblecastle.com/roller/view/2102857/
MBCE Posted June 10, 2009 Author Posted June 10, 2009 STAGE FIVE This stage will test Mercy's skills. She must use a skill from the following groups. She can only use one skill from each group: Physcial [Acrobatics, Stealth], Social [bluff, Gather Info, Sense Motive], Mental [Computers, Investigate, K.Streetwise, Medicine], Perception [Notice, Search, Disable Device]. You may use the different catergories in any order. Extra effort can be used at any time, Since you used your HP, you can't reroll. Again you get three attempts to beat the DCs listed. Part 1 -- Average DC 10 Part 2 -- Tough DC 15 Part 3 -- Challenging DC 20 Part 4 -- Formidable DC 25
MBCE Posted June 21, 2009 Author Posted June 21, 2009 Are you still there? This is the last stage. Once it is done, your placement test is finished.
MBCE Posted July 10, 2009 Author Posted July 10, 2009 Just moving this up so that it doesn't get lost in the shuffle.
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