Jump to content

Low Places (OOC)


Recommended Posts

  • Replies 148
  • Created
  • Last Reply

Top Posters In This Topic

Plus his regeneration should take care of the damage as long as he doesn't manage to break anything. But that wasn't the question -- right now he's being held in the grip of a gravity-bending, telekentic-type force. He can't exactly open the door and jump out like it was a chopper.

Until Dark Star (oops... Scarab. Not DS. My bad), actually drops him, I think Hellbound's stuck hanging in mid-air.

Link to comment

All right, so our initiative order (helpfully provided by Ecalsneerg) is

Hellbound - Init 25 (goes first) - 1 HP

Arrowhawk - Init 25- - 2 HP

Scarab - Init 22 - 1 HP

Wesley - Init 20 - 3 HP

Sixtus - Init 18 - 3 VP

Belphegor - Init 17 (goes first) - 1 HP

Rochambeau - Init 17- 1 VP

Moira - Init 15 - 1 HP

Avenger - Init 11 - 1 HP

Orloff - Init 7 - 1 VP

Dark Star - Init 4 - 2 HP

I'm just going to house-rule that our telekinetics are kind enough to deposit everyone on the ground. (In badass slo-mo.) So Hellbound, you're up.

Link to comment

Round One: The Scarab

:arrow: Free Action to maintain Flight.

:arrow: Free Action to maintain Force Field.

:arrow: Free Action to switch Array from Telekinesis to Mental Blast.

:arrow: Full Action to attack Sister Sixtus with Mental Blast (nonlethal psychosomatic Damage).

Sixtus must make a DC26 Will Save.

I choose not to use the Subtle feat this time.

Link to comment

Ladies and gentlemen,

What has just happened was a Strike 12 (Burst Area, Alt Save: Fortitude). I need a Reflex save for half-effect (or less, depending on your Evasion). A dozen people just died in agony in front of you. Also, I need Notice and Arcane Lore checks from everyone who has them. Belphegor, I believe you're up.

Link to comment

Reflex Save: 12.

Fortitude Save: 22. I'll take it. Could've been a lot worse.

The Scarab is Bruised and Stunned.

Concentration checks to maintain powers:

Flight: DC13. She can't fail.

Force Field: DC22. She gets a 32.

Notice check: 34.

The Scarab will burn her lone Hero Point on Beginners Luck, for +5 to Knowledge (Arcane Lore). That gives her a total bonus of +9.

Knowledge (Arcane Lore) check: 28

Link to comment

Fort save to resist Knight's Emotion Control/Despair = 23, just makes it!

Reflex save vs. Area Death thing (DC 22) = 6.

Fort save vs. Area Death (DC 27) = 19, fails by 8, so bruised & stunned.

Eh, I'll keep it.

He has no ranks in Knowledge/Arcane Lore, nor does he have Eidetic Memory or Jack of All Trades, so the best he can get is a 15 (basic answers). But he fails with a 9.

Notice check = 24

Link to comment

All right.

Everyone gets an HP for this unfortunate setback.

Dark Star, you get 2 HP. On a related note, Belphegor may wake up on his initiative in this turn.

Arrowhawk, you get 2 HP. Also, make a DC 26 Toughness save.

The room is currently in complete magical darkness, providing total concealment except against people who can see in darkness for one reason or another.

Link to comment

×
×
  • Create New...