MBCE Posted June 10, 2009 Posted June 10, 2009 Goliath Beetle - quotemyname - PL 8 Villain Players Name: quotemyname Power Level: 8(120 PP) Trade-Offs: -3 attack +3 DC mod, -3 defense +3 toughness PP Unspent: 0 Stats: 14PP Str: 14/30(+2/+10) Dex: 12(+1) Con: 14(+2) Int: 10(+0) Wis: 10(+0) Cha: 14(+2) Adds up. Combat: 12PP Attack: +5 (5 base) Grapple: +14 Defense: +5 (4 dodge focus) Knockback: +9 Initiative: +1 Adds up. Need to put the flat-footed score on the Defense though. Saves: 0PP Toughness: +10 (2 con 8 impervious protection) Fortitude: +10 (2 con +8 Enhanced Fort) Reflex: +1 (1 dex) Will: +10 (+0 wis +10 Enhanced Will) Adds up Skills: 36r = 9PP Intimidate 12 ranks (+14) Notice 8 ranks (+8) Sense Motive 8 ranks (+8) Knowlege (pop culture) 8 ranks (+8) Adds up Feats: 9PP All out attack Benefit 1: popular Dodge Focus 4 Power Attack Startle Takedown Attack Adds up Powers: 80PP (Active)Container 16 (The Beetle) [80pp] Adds up. Drawbacks: Normal identity - full round - very common [-4pp] Complications: Controlled by the AI of his powersuit DC Block: Unarmed +5 atk Toughness DC 25 (bruise) Looks good. Make that small change with listing the Flat-footed Defense and I can approve ya. Totals: Attributes 14PP + Combat 12PP + Saves 0PP + Skills 9PP + Feats 9PP + Powers 80PP - Drawbacks 4PP = 120PP (2 unspent)
quotemyname Posted June 10, 2009 Author Posted June 10, 2009 edits submitted. awaiting first approval.
Sandman XI Posted June 10, 2009 Posted June 10, 2009 Combat: 12PP Attack: +5 (5 base) Grapple: +14 Defense: +5 (4 dodge focus, +1 flat-footed) Knockback: +9 Initiative: +1The only thing wrong here is your defense.Your flat-footed would be 0 as it rounds you base defense down.
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