Nyrath Posted April 6, 2009 Posted April 6, 2009 :shock: I do believe I'll need to have word with my brother.
quotemyname Posted April 7, 2009 Posted April 7, 2009 The Captain has been updated. specifically, +1 point in speed and a bunch of edits to the adrenaline cannon. I am also now PL11, although I do not meet most of my caps. up to you guys whether or not I should be allowed to use these edits in this thread. I will stick with the previous version of my character unless you guys agree otherwise.
Ecalsneerg Posted April 7, 2009 Posted April 7, 2009 The Captain has been updated. specifically, +1 point in speed and a bunch of edits to the adrenaline cannon. I am also now PL11, although I do not meet most of my caps. up to you guys whether or not I should be allowed to use these edits in this thread. I will stick with the previous version of my character unless you guys agree otherwise. You posted the same post in another thread. Show some originality! I'd probably say no. As I said in chat, in a story-orientated thread it's not a big deal, but we're currently in the middle of a big melee and it could prove unbalancing.
quotemyname Posted April 7, 2009 Posted April 7, 2009 okay then... one "nay" is enough for me. therefore i will remain at the previous version of my character.
Ecalsneerg Posted April 7, 2009 Posted April 7, 2009 On the bright side, Malice won't have to face an upgraded Snare DC once I get my edits in. :D
Geez3r Posted April 7, 2009 Posted April 7, 2009 And no one will have to deal with Malice 14 Impervious and his Blast 12 Auto-fire, or his Paralyze 12. But I guess you'll have to deal with PL 10.75 Malice instead of the full 11.
Ecalsneerg Posted April 7, 2009 Posted April 7, 2009 And no one will have to deal with Malice 14 Impervious and his Blast 12 Auto-fire, or his Paralyze 12. But I guess you'll have to deal with PL 10.75 Malice instead of the full 11. Because the existing autofire is so weak :P
Geez3r Posted April 8, 2009 Posted April 8, 2009 Future Weapon for Malice: Blast 12 Extras: Auto-fire x2, Flaws: Unreliable 5/day - MOAR DAKKA I'll tell you this, there's no such thing as diminishing returns for putting points into blowing things up.
quotemyname Posted April 8, 2009 Posted April 8, 2009 "I'm telling you! The great mysteries of the universe are uncovered when you smash things!" - Megas XLR
Geez3r Posted April 8, 2009 Posted April 8, 2009 I hate you agile peoples, it's so hard to dump and entire magazine into you. So DC 27 total Ecal. Feel free to roll poorly.
Ecalsneerg Posted April 8, 2009 Posted April 8, 2009 DC 27 Toughness save (1d20+5=16) Failed by 11, so staggered and stunned on top of my 3 bruises. I'll let Knieval take the inevitable potshot before posting. :P
quotemyname Posted April 8, 2009 Posted April 8, 2009 Spending my last VP on this one punch PA 5 DEF Atk 5 for a DC 27 attack that sets my DEF to 27. Ultimate Effort on that attack for a result of 23 on the roll. feel free to roll low, Fletch ;)
Bendigeidfran Posted April 8, 2009 Posted April 8, 2009 Hey, I'm back. I admit that I have done bad things in the past, so I've been under punishment from onee-chan. I just didn't expect that someone would expose me like. For the record, the link didn't work when I tried the Notice check, the network must've been down, I don't know. So I came back to help finish this, but before that... *Punches Geez3r in the face* That was for ruining the trust I had in you guys. And I only made one attempt at rolling the die.
Ecalsneerg Posted April 8, 2009 Posted April 8, 2009 Failed badly enough that I was staggered a second time, leaving me unconscious.
Bendigeidfran Posted April 8, 2009 Posted April 8, 2009 Leaving me alone to fend off a thrill-seeker, a man in a battlesuit and a savage alien. I know I'm supposed to restrain my language, but oh, Shit.
quotemyname Posted April 8, 2009 Posted April 8, 2009 You have to wait for Je'la to go. Please do not act out of turn. (Even though you missed anyway.) New Initiative and status: Je'La - Init 24 Bruised x1 Spartan - Init 23 Bruised x1 2HP Malice - Init 15 VP x1 Knieval - Init 14 - Bruised x1, 1 VP Staggered Arrowhawk - Init 13 - Unconcious - Waiting on Je'La's action, and THEN we can handle Spartan's roll.
Bendigeidfran Posted April 8, 2009 Posted April 8, 2009 Can we at least chat before we spring into action? Kinda makes it better, I think.
quotemyname Posted April 8, 2009 Posted April 8, 2009 Aren't we already in combat? Dr Archeville is pretty adamant about the fact that when in combat you are only actually allowed to talk on your turn in initiative. I got called on that in another thread. After Je'La acts you may certainly attempt to placate us if you feel so inclined.
Bendigeidfran Posted April 9, 2009 Posted April 9, 2009 In that case, I won't try to chat with you guys and just screw property damage. Hey, it just hit me. Since Arrowhawk is unconscious, is it possible for me to borrow his bow and arrows?
quotemyname Posted April 9, 2009 Posted April 9, 2009 Not sure, I know that Devices can be taken away from characters, but I am not sure if others can use them once taken. Although, Iron Patriot might want to argue that they can :P
Dr Archeville Posted April 9, 2009 Posted April 9, 2009 Unless a Device has the Restricted power feat, yes, anyone who takes it can use it.
quotemyname Posted April 9, 2009 Posted April 9, 2009 Would you really want to use it? Don't you have a bunch of ranks in Attack Focus (Melee)? Arrow's bow might not benefit you that well. You are probably better off with Grapple or something, and trying to take me out of the fight.
Bendigeidfran Posted April 10, 2009 Posted April 10, 2009 True, but that bow is my best shot against Malice. Since he seem to be focused on ranged attacks.
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