Lord Fell Posted April 4, 2009 Share Posted April 4, 2009 I'm sure I've read (in character edits) GMs remind players to round their Defense down when determining Flat Footed defense, but my exchange with Elric seems to indicate that this is backwards. Is this house-ruled? Link to comment
Moira Morley Posted April 4, 2009 Share Posted April 4, 2009 Its in the errata. The first thing in it.page 13  dodge bonus: change “(rounded up)†to “(rounded down)â€Â. Link to comment
Lord Fell Posted April 5, 2009 Author Share Posted April 5, 2009 The wording gets a little confusing, but if half of your Defense is Dodge, rounded down that would mean that the other half of your defense is innate, rounded up. Defense 7, half is 3.5, so if you round the Dodge down, the Dodge is 3, which means intrinsic Defense is 4. This means that your Flat Footed Defense is half of your base defense (rounded up). Link to comment
Dr Archeville Posted April 5, 2009 Share Posted April 5, 2009 On this board, we've always run it as your flat-footed Defense is one-half your "base" Defense, rounded down. You have Defense +8, your flat-footed Defense is +4. You have Defense +9, your flat-footed Defense is +4. Link to comment
Ecalsneerg Posted April 5, 2009 Share Posted April 5, 2009 If you've got an odd defence score, it's usually best to just go for an even one and buy dodge focus instead. Link to comment
Moira Morley Posted April 5, 2009 Share Posted April 5, 2009 Look at it this way: Odd numbers are dodge, even numbers are defense. Makes it much easier. Link to comment
Geez3r Posted April 5, 2009 Share Posted April 5, 2009 Or if you're like me, tweak your trade offs every PL so the resulting values remain even and side step the entire issue, and save up until you can buy full defense. Link to comment
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