Heritage Posted April 12, 2009 Posted April 12, 2009 I never know when to apply Attractive to my Bluff checks; I don't want to bandy it about all the time ("Dude, I'm totally hot, let me see the President!"), but facism is very real thing. Attractive people get breaks normal or unattractive folks don't get. This probably makes it one of those feats STs hate :)
Heritage Posted April 12, 2009 Posted April 12, 2009 Date/Timeline entry? Well we know it's a Saturday night, so it can either be April 4th or the 11th. In Grims new section, she mentions the bar on April 6th, but I can easily change that date to the 4th.
Heritage Posted April 12, 2009 Posted April 12, 2009 I went ahead and changed her entry under News to the 4th, just in case :)
Dr Archeville Posted April 12, 2009 Posted April 12, 2009 Dear God, I hope she has a brother...or a cousin! Hell, even a creepy uncle would do! Heh heh heh.
Moira Morley Posted June 4, 2009 Author Posted June 4, 2009 The names are arbitrary. You can use the NPCs too :P
Avenger Assembled Posted June 14, 2009 Posted June 14, 2009 I need a Reflex Save of DC 20 (with a Toughness Save of 20 if you fail, Evasion depending) and then a Ref/Fort Save of 18. (Evasion helps you here, too, it's an Area Dazzle) If you fail the first group of saves, it's non-lethal damage; if you fail the second batch, you are dazzled in sight and sound.
Moira Morley Posted June 14, 2009 Author Posted June 14, 2009 Moira: Reflex, Toughness if needed, Reflex and then Fort (1d20=17, 1d20+14=23, 1d20=20, 1d20+14=34) Lynn: Reflex, Toughnes, Reflex, Fort (1d20+7=21, 1d20+8=13, 1d20+7=26, 1d20+5=19)
Avenger Assembled Posted June 14, 2009 Posted June 14, 2009 Targette's Init is a healthy 29 Sidetrack's is 22 Our initiative order is Targette Sidetrack Divine and Grim
Avenger Assembled Posted June 16, 2009 Posted June 16, 2009 DC 20 Will Save, Divine. And a DC 30 Toughness Save, Grim. That was a crit! :shock:
Moira Morley Posted June 16, 2009 Author Posted June 16, 2009 Will Save (1d20=14) Using an HP to negate the stun
Heritage Posted June 16, 2009 Posted June 16, 2009 Rolled an 18 for the Toughness save. Can I use an HP for something?
Heritage Posted June 18, 2009 Posted June 18, 2009 Do I need to blow an HP not to get seriously messed up? I will do so if I need to.
Heritage Posted June 19, 2009 Posted June 19, 2009 I would say it would be a good idea. Hmm, need to get that Toughness up ;)
Avenger Assembled Posted June 19, 2009 Posted June 19, 2009 Grim is Bruised. Bad Grim Bad Grim, whatcha gonna do, whatcha gonna do when they come for you? (I'll post the result of your attack after that, Moira.)
Avenger Assembled Posted June 19, 2009 Posted June 19, 2009 Divine, have an HP. You'll find out why in a little bit. Also, you need to make a DC 20 Reflex save vs...well, you'll see.
Moira Morley Posted June 20, 2009 Author Posted June 20, 2009 1d20=18 Failed by two! Anything I need to know before posting?
Avenger Assembled Posted June 20, 2009 Posted June 20, 2009 You have a round to do whatever seems appropriate, Divine. Also, have an HP for Sidetrack's power stunt.
Moira Morley Posted June 20, 2009 Author Posted June 20, 2009 Toughness check (1d20+14=22) HP to negate the stun to fall on Sidetrack (1d20+8=23)
Avenger Assembled Posted June 20, 2009 Posted June 20, 2009 I need DC 20 Reflex saves from Divine and Grimalkin to avoid Sidetrack's Visual Dazzle; DC 20 Fort saves to avoid being blinded by it if you fail the Reflex save.
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