Sandman XI Posted April 16, 2009 Share Posted April 16, 2009 AP: Container 10 (Power Reserve 16 [burrowing, Flight, Space Travel, Speed, Swimming], Burrowing 1, Flight 1, Space Travel 1, Speed 1, Swimming 1, Immunity 9 [life support]) Alright, I'm working on the PL10 Metamorphic Device. One "setting" is gonna be a personal travel mode. But enough about the fluff, is this right mechanically? Link to comment
Ecalsneerg Posted April 16, 2009 Share Posted April 16, 2009 As Flight operates underwater, Swimming is unnecessary. Now, the Power Reserve is probably illegal, as it's based upon an array structure. And, as that power reserve is inside an array itself... yeah, nested arrays. Bad. Link to comment
Sandman XI Posted April 16, 2009 Author Share Posted April 16, 2009 So, how about something like... AP: Container 10 (Boost 41 [any one movement power; Flaw: Personal], Immuntity 9 [life support]) Link to comment
Dr Archeville Posted April 22, 2009 Share Posted April 22, 2009 So, how about something like... AP: Container 10 (Boost 41 [any one movement power; Flaw: Personal], Immuntity 9 [life support]) That sounds dangerously cheezy: you could be in that setting of the Array, use Boost, then switch to some other setting of the Array and still have the benefit of the Boost. Link to comment
Sandman XI Posted April 22, 2009 Author Share Posted April 22, 2009 Doesn't the Boost go away when you switch APs? It's not Continuous Link to comment
Dr Archeville Posted April 22, 2009 Share Posted April 22, 2009 Nope: Boost is an Instant effect. The points fade at their normal rate whether the Boost is the "active" slot in an Array or not. Link to comment
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