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Long Days and Short Tempers [OOC]


Vith

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  • 2 weeks later...
Posted

Muahahaha, second successful save!

1d20[18]+2=20

http://invisiblecastle.com/roller/view/2121208/

Ok I'm going to spend a hero point and stunt shockwave off my super-strength aiming for the boss and any of his minions that I can hit without hitting pompadour or the clerk.

Cone shaped attack, 60 ft length and 60 ft width(at the far end)

DC16 reflex save for half damage

DC21 toughness save

Posted

Should we be rerolling init, since this is sort of a new combatant? If the beer minions are going to stand around gawking while their boss is doing stuff, I wanna grab them with my hair and smash their noggins together.

Posted

Here's what I intend to do...

Split attack against minions, using Accurate Attack. +3 to attack, and take 10 which I can do against minions. The DC of their toughness save is "only" 16. However, I will use Improved Grab 1d20+16=31, 1d20+16=25 to latch onto them. Then, as a move action, I'm going to slam their heads together, DC23 toughness save.

Let me know how that works out for me...

Posted

You have strike 3, if you accurate attack for 3 you'l have 0 damage. And I'm not sure you can split 0. If you can, it'd be 15 not 16. Also, if they fail the first toughness save they're out anyway. Secondly, how are you getting +16 to hit on the grab? All in all it sounds good, but answer those questions first :)

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