Jump to content

All Ways of Contending (OOC)


Recommended Posts

  • Replies 93
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Well, that depends.

If Not-Daedalus cannot intercept the grav-pulse transmission Doc sent to DS (it's just Subtle, not Subtle 2), then you could probably zip us up and away.

If he can intercept the transmission... or if Odysseus is going to attack b/c he knows Doc knows he's not being completely honest, and decides to drop the charade... well, it might be time to roll initiative.

Posted

ok, so I'll wait for Avenger's say-so then. DS intends to just grab Doc and go as soon as here hears. Will post tonight then I guess.

Posted

didn't want to add too much in case "something" interferred. It should only take a couple seconds to make orbit I think but still.

Posted

Our order is:

Doctor Archeville

Odysseus

and Dark Star

Dark Star is entangled and moving at half-speed. Odysseus, tethered to a man easily capable of shattering the speed of light, is fighting the urge to yell "Jane! Stop this crazy thing!"

Posted

Hooray!

Extra Effort to surge to gain an extra standard action.

Standard Action to reconfigure Electromagnetic Screwdriver to

Dazzle 10 (radio senses; Flaw: Action/Full)

Full action to attack and try to disable the radio-based senses of Odysseus' battlesuit (like a long-distance radar which might let him track us, once we shake him).

Attack roll... is an 11, probably misses.

HP to re-roll (back down to 1 HP)... is a 26.

If that hits, Odysseus needs to make a DC 20 Ref save or all his radio-based senses are overloaded & useless. Next round he can try a Fort save (DC 20) to shake it off.

Posted

Since he doesn't need his Flight array right now, Odysseus is going to power-stunt a Distracting Full Action Cone Area Plasma Control 12 off it. We'll say it's got both Affects Insubstantial on it, since he is leaving himself open for one heck of a counter-strike from Dark Star. DC 22 Reflex saves, gentlemen, with DC 27 Tou saves if you do poorly.

Posted

But only a DC (15 + [12 / 2]) 21 Toughness save if we pass the Ref save ;) And if we do pass the Ref save, the damage is low enough that neither Doc nor Dark Star would need to roll that Toughness save, due to our Impervious Toughness. :)

Doc's Reflex save: 20 (so close!) (actually a 19, due to -2 Dex from fatigue)

Doc's Toughness save: 16 :shock:

That fails by 11, leaving Doc Staggered & Stunned (and Disabled, if Odysseus is doing lethal damage).

... I'm gonna give Dark Star some time in the spotlight. ;)

Doc's Current Conditions

1 Hero Point

Fatigued (-2 Str, -2 Dex, -1 attack, -1 defense)

Staggered (can take a single move or standard action each round)

Stunned (can take no actions other than reactions, flat-footed and an additional -2 to defense [effective defense is 11])

Because he is stunned (and cannot take any actions except reactions), his active Sustained duration powers (i.e., his Force Field) may drop. It's a DC 20 (10 + power rank) Concentration check to keep them up as a reaction. Fortunately, Doc's still got his Enhanced Wisdom up to help.

Concentration check... fails, a 14

Odysseus's blast overloaded Archeville's force field, making it fall, and roasted the Good (Mad) Doktor.


×
×
  • Create New...