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Post resurection full heal


angrydurf

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Posted

So normally resurection leavs you alive but disabled once you make your check. I would like to come back at full health as it where and was wondering if this build was reasonable for that purpose.

Healing 1 (Total resurection, Magic; Extras: Total +1; Flaws: Personal -1, Unreliable{1 use per resurection) -1; PFs: Persistant, Triggered{Resurection}) [3]

I would also be buying up the regen recovery bonus to guarentee success on recovery checks. I realize that unreliable normally is 5 uses before recharge but I really only want the one.

Posted

Well I'm not really looking to Regen constantly at that rate is the thing just to come back at full instead of disabled.

Is it conceptually a no-no or is there actually a mechanical reason this doesn't work?

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