quotemyname Posted September 21, 2009 Posted September 21, 2009 Will Save (1d20+4=5) Hero Point: Will Save (1d20.minroll(11)+4=19) Satisfactory Before I make my IC post, does anything happen to me? Do I get a Notice check to tell what's been targeting me? Or should I just land and hack-slash-carve-stabbity-chop-chop?
Cyroa Posted September 21, 2009 Author Posted September 21, 2009 Breakdown is dazed. descriptor....he feels GOOD all over. Like he was just licked and kissed all over by the sexiest woman alive... and he's likely to feel a little dirty afterwards. :)
quotemyname Posted September 21, 2009 Posted September 21, 2009 Okay then. I'm just going to use my one action to get above them. I won't actually land though. Posting now.
Electra Posted September 23, 2009 Posted September 23, 2009 Erin does another move action leap, straight up, for the move-by attack, and continues to hurl the scenery at the bad guys. First attack (bench): All out power attack, ranged, inspired: 1d20+11=24 Spend HP to surge for another throw at the top of the leap. Second attack (can): Another all-out power attack, ranged, inspired. Not so good, but my good friend Edge is blowing an HP on her behalf. Second roll is a 26. Erin's defense is now at +5.
Avenger Assembled Posted September 23, 2009 Posted September 23, 2009 Edge blows another HP for Wander to reroll her second attack.
Cyroa Posted September 23, 2009 Author Posted September 23, 2009 quick question: was it on the guys who fell/stumbled or the ones that are still standing/mostly stnading? what's the toughness DC on that sucker?
Electra Posted September 23, 2009 Posted September 23, 2009 Erin is throwing the first one to try and hit the ones who are stumbling, and the second one to hit the ones who are standing. With power attack, the save DC is 30, plus any bonuses you want to give her from the improvised weapons.
Cyroa Posted September 24, 2009 Author Posted September 24, 2009 wow....technically possible to mkae that...but SERIOUSLY unlikely... 1st on stunned/already hurt, 2nd on standing (1d20+10=19, 1d20+10=28) Close! 1st is out like a like, second guys takes a bruise Edge is up (as soon as I write a description)
Avenger Assembled Posted September 24, 2009 Posted September 24, 2009 Edge fatigues himself (for now) to power-stunt Stun 11 (Burst Area, Selective) on the oncoming mob. DC 21 Reflex, DC 21 Fort.
Cyroa Posted September 26, 2009 Author Posted September 26, 2009 reflex (1d20+4=22, 1d20+4=21, 1d20+4=22, 1d20+4=14, 1d20+4=15, 1d20+4=19, 1d20+4=7, 1d20+4=12, 1d20+4=9, 1d20+4=20, 1d20+4=21, 1d20+4=15, 1d20+4=14, 1d20+4=16, 1d20+4=7, 1d20+4=14, 1d20+4=6, 1d20+4=14, 1d20+4=7, 1d20+4=9, 1d20+4=10, 1d20+4=10, 1d20+4=6, 1d20+4=23, 1d20+4=21, 1d20+4=19, 1d20+4=13, 1d20+4=19, 1d20+4=23, 1d20+4=6) fort (1d20+4=7, 1d20+4=20, 1d20+4=18, 1d20+4=11, 1d20+4=5, 1d20+4=19, 1d20+4=23, 1d20+4=7, 1d20+4=13, 1d20+4=8, 1d20+4=5, 1d20+4=17, 1d20+4=11, 1d20+4=20, 1d20+4=6, 1d20+4=13, 1d20+4=23, 1d20+4=19, 1d20+4=10, 1d20+4=20, 1d20+4=5, 1d20+4=9, 1d20+4=6) The wave slams into all but 7. And of those 23, only 2 shrug it off. Basically, there are only 9 left. All the others got knocked down and are laying there, slowly blinking and shaking their heads. (will have an IC post coming)
Cyroa Posted September 26, 2009 Author Posted September 26, 2009 Breakdown is up. he still feels that feeling but has shrugged it off (for now). It is obviously stronger the closer you get... (ie if you get close enough to melee them, roll again)
angrydurf Posted September 26, 2009 Posted September 26, 2009 Wander 28 Edge 16 Geckoman 16 Bad Guys 16 Phalanx 13 Psyche 13 Breakdown 12 Hellion 6 Didn't Edge just go?
quotemyname Posted September 27, 2009 Posted September 27, 2009 What Can I see since I'm hovering above them?
Cyroa Posted September 27, 2009 Author Posted September 27, 2009 besides the cultists, lots of knocked over candles, bowls and other paraphernalia which means nothing to you. The floor of the top landing is covered in lines and symbols.
angrydurf Posted September 27, 2009 Posted September 27, 2009 Ok not sure what saves I'll need to make for the mind controlly stuff so I'm just gonna do the OOC right now I'll do the IC when I know what actually works Charge attack on the Guy who said "Quickly you fools! We're loosing control!" Charge Attack (1d20+5=20) Will Saves (Rolled 2 cus you had Breakdown roll a second for getting closer if just one use the first I guess.) 2 will saves (1d20+3=20, 1d20+3=13)
Cyroa Posted September 30, 2009 Author Posted September 30, 2009 Sorry. got lost in the shuffle and busy RL stuff. You only need 1 will save since you're heading in. DC 21
quotemyname Posted September 30, 2009 Posted September 30, 2009 So it seems like that first one fails by one? what happens to him?
Cyroa Posted September 30, 2009 Author Posted September 30, 2009 same affect as: Dazzed. however, given the action he's doing, I'll say the attack goes off and he'll still crash into the guy before continuiing on into (and through given Phalanx's strength and such) the floor of the landing was the toughness DC?
Cyroa Posted October 4, 2009 Author Posted October 4, 2009 toughness (1d20+10=19) ouch also, since Phalanx will be plowing right through the symbol in the middle, the "force field" is dropping as well as the mental affect... describe away
Cyroa Posted October 4, 2009 Author Posted October 4, 2009 Wander 28 Edge 16 Geckoman 16 Bad Guys 16 Phalanx 13 Psyche 13 Breakdown 12 Hellion 6 Psyche is up
Recommended Posts