quotemyname Posted October 4, 2009 Posted October 4, 2009 just to plan ahead for my turn... is there anything left of the platform or the people on it?
Cyroa Posted October 6, 2009 Author Posted October 6, 2009 There are still several people on the remains, scrambling to 1) not fall and 2) get away. Make a notice check since you're hovering right there. DC 10, easy
quotemyname Posted October 6, 2009 Posted October 6, 2009 Notice DC 10 (1d20+6=8) wow... terribly oblivious... screw it. Hero Point! (unless Edge wants to use luck or something to make the minimum for that roll two points higher) I'll go ahead and roll it, he can retcon it any time since it's not even my turn yet. notice DC 10 (1d20.minroll(11)+6=22) much better. I believe that leaves me with 1 HP remaining. Am I correct? Actually, I might have 0 left. I may have used one to re-roll a save earlier. I'll check and get back to you. EDIT: I did in fact already use one HP. Unless Edge works his magic, I am currently at 0 HP.
Cyroa Posted October 6, 2009 Author Posted October 6, 2009 The floor might be gone, but the lines from the ritual are still there and they are getting thicker/brighter as they pulse faster and faster. Any moment not they should stop pulsing and just go solid
quotemyname Posted October 6, 2009 Posted October 6, 2009 Is it awful that I am thinking of turning on the christian rock and using the power of faith to nullify this horrendous magic ritual? :P
Cyroa Posted October 7, 2009 Author Posted October 7, 2009 I'm pretty sure real faith only works if you believe in it (and believing in music doesn't count ) though I suppose you could try and nullify it (if you knew what it was)
quotemyname Posted October 7, 2009 Posted October 7, 2009 I was joking. Breakdown has no clue what to do other than, "um ... guys?" we're still waiting on A_W, right?
quotemyname Posted October 17, 2009 Posted October 17, 2009 Okay so A_W posted, it's now my turn. My notice check goes off as posted earlier, I needed to spend an HP to succeed at it. That leaves me at 0HP remaining. Edge, if you're going to pop an HP for me so that I'm not empty, please do so now I still can't think of much for Breakdown to do other than wait and see what happens with the floor. I'll make an IC post for a free action of talking, then I'll delay.
Ecalsneerg Posted October 18, 2009 Posted October 18, 2009 What's the DC for the crowd of people hitting me?
Cyroa Posted October 18, 2009 Author Posted October 18, 2009 *nod* and two posts down (and from many above) the effects were fading/wearing off (thanks to Phalanx breaking things). Sorry if that wasn't clear.
Cyroa Posted October 23, 2009 Author Posted October 23, 2009 and that's a DC 20 will check from everyone failure = you feel GOOD (and skeezy ) and you can take no action Fail by 5 or more = as above plus you feel compelled to help it (new roll every round if you fail) And top of the initiative order once more Edit: And here's the init order again Wander 28 Edge 16 Geckoman 16 Bad Guys 16 Phalanx 13 Psyche 13 Breakdown 12 Hellion 6
quotemyname Posted October 23, 2009 Posted October 23, 2009 I would like to reinsert into the initiative order here after my earlier delay. Now that I know we have something to fight. Will DC 20 (1d20+4=8) Yikes that sucks. I believe I am out of HP's. So I'm screwed unless Edge wants to help me re-roll that. I'm going to hold of on my IC post for now in the crazy hope that he will :)
alderwitch Posted October 25, 2009 Posted October 25, 2009 Will Save with Enhanced Wisdom still active: 1d20+9=24
Ecalsneerg Posted October 25, 2009 Posted October 25, 2009 (22:52:51) FreedomBot: Ecalsneerg rolls 1d20 and gets 2. Geckoman feeling skeezy? Never!
quotemyname Posted October 27, 2009 Posted October 27, 2009 and that's a DC 20 will check from everyone failure = you feel GOOD (and skeezy ) and you can take no action Fail by 5 or more = as above plus you feel compelled to help it I would like to reinsert into the initiative order here after my earlier delay. Now that I know we have something to fight. Will DC 20 (1d20+4=8) Yikes that sucks. I believe I am out of HP's. So I'm screwed unless Edge wants to help me re-roll that. I'm going to hold of on my IC post for now in the crazy hope that he will Well, it's been a few days, and AA hasn't said anything, so I'll assume that he has no HP to support me with or something... I'll make an IC post to the effect of, "I can't do anything, and am under your controll." Since I reinserted into the top of the order, I'm guessing the initiative looks something like this: Breakdown 28a Wander 28 Edge 16 Geckoman 16 Bad Guys 16 Phalanx 13 Psyche 13 Hellion 6
Electra Posted October 27, 2009 Posted October 27, 2009 Wander fails her first will save, but is feeling unusually heroic what with all the zombies running around, so rerolls. She succeeds. Since the no touching rule remains in effect, she will continue to chuck the scenery at the new apparition, this time with a fake palm tree standing in for a spear. Full five point power/all out attack, which keeps her ranged attack at +6, raises her damage to +15, and drops her defense to +5. First roll is spectacularly awful. Spending another HP (which leaves her with one remaining). Result on the second is a 21. If that hits, it's a DC 30 check.
Cyroa Posted October 27, 2009 Author Posted October 27, 2009 it does hit tougness (1d20+10=19) ouch...will vp that Geez does IC hate me...doesn't bode well for the coming threads toughness reroll (1d20+10=14) so, a 24. still fail by 6...
Avenger Assembled Posted October 28, 2009 Posted October 28, 2009 15 That's not very heroic! 26 with the HP! Running awfully low on those. :(
Avenger Assembled Posted October 29, 2009 Posted October 29, 2009 Edge blows yet another HP (I've got what, two, now? One?) to force the bad guy Erin hit to reroll its Toughness save, taking the worst of the two rolls. He then Aids Mike's next attack upon it.
Cyroa Posted October 29, 2009 Author Posted October 29, 2009 I hate Edge (1d20+6=14) and that ends combat for the most part. the pl 4 cultists aren't much of a threat ;)
angrydurf Posted November 1, 2009 Posted November 1, 2009 So between the 7 of us are we able to round up the fleeing cultists?
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