Avenger Assembled Posted August 2, 2009 Posted August 2, 2009 This is the thread where Avenger, Scarab, and Dark Star change the nature of vampire politics in Freedom City.
Avenger Assembled Posted August 3, 2009 Author Posted August 3, 2009 Dark Star and Scarab, I need a Notice check from both of you.
Avenger Assembled Posted August 5, 2009 Author Posted August 5, 2009 I'll start posting initiative for Jack, Melinda, Dave, and Luca when Invisible Castle is up.
Cyroa Posted August 5, 2009 Posted August 5, 2009 again, apologies. totally spaced on this here's the roll AA asked for. Notice: (12:34:28) Cyroa: heh cool. thanks (12:34:38) FreedomBot: Cyroa rolls 1d20 and gets 20. +8 standard notice skill, and another +8 if using powered senses. (you didn't say what/when so just supplying the info) To my knowledge, DS is just hiding and observing until Jack needs help
Avenger Assembled Posted August 6, 2009 Author Posted August 6, 2009 Minion attack roll vs. Avenger: Arrowhawk is not Adam West (22:11:24) FreedomBot: AvengerAssembled rolls 1d20 and gets 20. (+3) (22:11:25) angrydurf: but he is batman
Avenger Assembled Posted August 7, 2009 Author Posted August 7, 2009 Edited the last post a bit. You guys may want to do a thing with it. :D
Avenger Assembled Posted August 9, 2009 Author Posted August 9, 2009 Let's roll for Initiative, shall we? Avenger: 20 Dave: 13 Nevermore: 12, goes first Vampire Ghosts: 12 Melinda 7
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 So our order is: Avenger "Dave" Nevermore-1 Vampire Ghosts-2 Dark Star Melinda and Scarab
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 Dave maintains his current Shapeshift allotment. Nevermore holds his action to see how well his ghosts fare against Dark Star. The Drain they're using is a Perception Area (Sight-Dependent) Drain Wis 8. (They are using the Selective feat on their Concealment to only affect non-vampires in the area) And why yes it has Affects Insubstantial; as one would expect given that Nevermore has had time to prepare certain spells. Have an HP, Dark Star, for your heroism coming back to get you. Dark Star is up. Let's see six DC 18 Will saves.
Cyroa Posted August 10, 2009 Posted August 10, 2009 Will saves... (1d20+10=13, 1d20+10=11, 1d20+10=15, 1d20+10=17, 1d20+10=15, 1d20+10=20) YOWCH! fail 5 of 6!
N/A Posted August 10, 2009 Posted August 10, 2009 On her Initiative, The Scarab will use Extra Effort to acquire the following Alternate Power for her Psionics array: Boost Wisdom 16 (Feats: Slow Fade [1/minute], Drawbacks: Noticeable [Golden Glow], Extras: Alternate Save [Will], Mental, Range 2 [Perception], Total Fade, Flaws: Action [Full], Limited [Others]) [32PP] She will then take a Free Action to reconfigure her array to this slot, dropping her Concealment, and a Full Action to activate it, targeting DarkStar. DarkStar's Wisdom will jump from 0 (-5) to 16 (+3), raising his total Will Save to +14. 16 minutes (160 rounds) from now, his Wisdom will drop back down to 10 (+0). Mental effects are generally Subtle by default. I specifically created this AP to not be Subtle, in the hopes that it will discourage the ghosts from just doing the same thing next round and refocus their attention on me. She will spend one of her 2 Hero Points to buy off the Fatigue from the Extra Effort, leaving her at 1 HP.
N/A Posted August 10, 2009 Posted August 10, 2009 Oh, and Will effects don't need Affects Insubstantial.
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 Melinda does not mind-control jack...this time.
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 DC 25 Toughness save, Scarab, if you please.
N/A Posted August 10, 2009 Posted August 10, 2009 Toughness Save (DC25): 13. Owch. The Scarab will spend her last HP to re-roll. Toughness Save (DC25): 26. The HP turns that "6" into a "16," and 16+10=26. She passes.
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 OK, Shaen, give me six DC 18 Will saves. (Gosh, however will you pass? ) The ghosts are now visible to you.
N/A Posted August 10, 2009 Posted August 10, 2009 DC18 Will Saves: 26, 26, 30, 24, 27, 35. Read 'em and weep.
Avenger Assembled Posted August 10, 2009 Author Posted August 10, 2009 Nice! Dark Star, now with a working brain again, you're up.
Cyroa Posted August 10, 2009 Posted August 10, 2009 Used the Radiation on just those mentioned (not melinda or the vamps who are leaving us be; true to his word! what a shame!) then burning a HP for a second attack at necroboy attack (1d20+8=21)
N/A Posted August 12, 2009 Posted August 12, 2009 The Scarab will take a Full Action to target the Grue with a rank 10 Mental Blast (DC25 Will Save against the Damage).
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