Avenger Assembled Posted August 4, 2009 Share Posted August 4, 2009 This is the OOC thread for Edge, Wander, Phalanx, and Geckoman on Erde. Everyone take an HP for the Fiat Dimensional movement. Link to comment
angrydurf Posted August 4, 2009 Share Posted August 4, 2009 Can I still feel the conection to Psyche? Link to comment
Avenger Assembled Posted August 4, 2009 Author Share Posted August 4, 2009 You can indeed! (It may save our bacon.) Link to comment
Ecalsneerg Posted August 5, 2009 Share Posted August 5, 2009 Since we're not in combat, I don't really want to spend the HP on Quick Change, so if I have to... Well, then. Weee! Link to comment
Avenger Assembled Posted August 10, 2009 Author Share Posted August 10, 2009 Flying Submarine (Strength 40, Speed 5 [50 MPH water and 250 MPH air], Defense 6, Toughness 11 [impervious 2], Gargantuan Size, Features: hidden compartments, navigation system, remote control, Blast 8 [torpedoes, Penetrating, Homing], Blast 7 [machine guns, Autofire], Concealment 1 [radar], Immunity 9 [life support]) Link to comment
Avenger Assembled Posted August 14, 2009 Author Share Posted August 14, 2009 Edge blows an HP to Inspire Geckoman's piloting. Link to comment
Avenger Assembled Posted August 26, 2009 Author Share Posted August 26, 2009 Let's see Initiative, folks. Edge got 22 100 Nazi robots 15 Eisenfuhrer 20 w/initiative in hand, we'll all go over the wall. :) Link to comment
angrydurf Posted August 26, 2009 Share Posted August 26, 2009 1d20=20 Mike goes as fast as he can Link to comment
Electra Posted August 26, 2009 Share Posted August 26, 2009 1d20+13=18 Erin stops to tie her shoe, and to hopefully get one crap roll out of the way early. Link to comment
Ecalsneerg Posted August 26, 2009 Share Posted August 26, 2009 100 Nazi robots 15 I think this is why I hate you. Gecko-nitiative! (1d20+3=13) Link to comment
Avenger Assembled Posted August 29, 2009 Author Share Posted August 29, 2009 Initiative Edge: 22 Eisenfuhrer: 20 (goes first) Phalanx: 20 Wander: 18 100 Nazi robots: 15 Geckoman: 13 Link to comment
Avenger Assembled Posted August 29, 2009 Author Share Posted August 29, 2009 Edge is down to 4 HP with astonishing rapidity. Phalanx has +5 on his attack vs. the Eisenfuhrer, since he needs it the most. We're using the mass combat rules from Golden Age for the robots, Erin, so if you hit the little ones, just make one attack and they'll make one save. Phalanx is up. Link to comment
angrydurf Posted August 29, 2009 Share Posted August 29, 2009 Charge attack on the big guy 3+2+5=10 (1d20+10=22) If that hits it'll be a DC 26 Toughness Save. I'll do the IC when I know if it hits. Link to comment
Avenger Assembled Posted August 29, 2009 Author Share Posted August 29, 2009 That hits easily. 31 Unfortunately, the Eisenfuhrer holds out this time. Fortunately, you have a Luck Controller. Unfortunately, it rolled a 34. Edge is now down to 3 HP. Go ahead and post, durf, and then Wander is up. Link to comment
Electra Posted August 29, 2009 Share Posted August 29, 2009 Erin attacks the little robots en masse, since we're using mass combat rules. She makes a full Power Attack, but doesn't go all out for once because hey, spit and you'll hit a robot. ;-) Or not. Spending a hero point... well, the roll was still pathetic, but comes out to 18. Link to comment
Avenger Assembled Posted August 29, 2009 Author Share Posted August 29, 2009 20 vs a Tou DC of 30 Using the Field Battle rules, the force of 100 Nazi robots is disrupted, staggered, and disabled. They can take only a standard or move action each round, can no longer attack, and are at -1 to all actions. Link to comment
Ecalsneerg Posted August 29, 2009 Share Posted August 29, 2009 Gecko-aid! (1d20+7=25) Link to comment
Avenger Assembled Posted August 29, 2009 Author Share Posted August 29, 2009 Edge is down another HP. :shock: He switches his Fortune array back to his main fortune power, so it's impossible for his allies to get less than +7 on their attack in fighting the giant robot. (It only has a defense of +6) Phalanx is up. Link to comment
angrydurf Posted August 29, 2009 Share Posted August 29, 2009 Ok HP for extra effort to get +2 to enhanced strength for a round. Attack Attack roll (1d20+5=20) Hits. DC 27 toughness save. HP to surge for another hit Surge attack (1d20+5=22) Another DC 27 Toughness. Quick edit just realized those are both extra efforts so only one HP will be spent and Phalnx is fatigued at the top of the next round. Link to comment
Electra Posted August 30, 2009 Share Posted August 30, 2009 Erin does a full power-attack against the giant robot! Her roll only kind of sucks! She's also spending a hero point to surge, same attack. That roll is even more pathetic, but now IC is doing a server error, so you'll have to take my word that it was a nat 1. Edge is spending another hero point though, so she'll hit. Link to comment
Avenger Assembled Posted August 30, 2009 Author Share Posted August 30, 2009 The Eisenfuhrer goes down! And Edge only had to blow 4 HP so no one on the team got decapitated. Link to comment
Ecalsneerg Posted August 30, 2009 Share Posted August 30, 2009 I don't know what I'm taunting now everything's fallen down, but goddamnit if I have to taunt this universe I will (1d20+17=20) Link to comment
angrydurf Posted September 1, 2009 Share Posted September 1, 2009 Are we out of combat? Link to comment
angrydurf Posted September 9, 2009 Share Posted September 9, 2009 Setting Paragon Arry to 6 Superstrength. If its not locked I'll edit I just assume its not that easy ;) Link to comment
Ecalsneerg Posted September 15, 2009 Share Posted September 15, 2009 Geckomaaaaaaaaan (1d20+5=9) Erm... HERO POIIIIIIIINT (1d10+15=17) Link to comment
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